Player Matchup

Neith
Neith
Jahovan
Neith
Level 20
God Stats
33W - 17L
1,589 SR
Queue Stats
113W - 110L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
NikDozh56
Sun Wukong
Level 29
God Stats
6W - 2L
1,627 SR
Queue Stats
17W - 13L
1,469 Elo+
Party 1
Arachne
Arachne
Skabbycam320
Arachne
Level 27
God Stats
1W - 0L
1,537 SR
Queue Stats
2W - 2L
1,520 Elo+
Party 1
Ares
Ares
TotallyNotCheesy
Ares
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,423 Elo+
Party 1
Tiamat
Tiamat
zerheftt
Tiamat
Level 29
God Stats
2W - 1L
1,835 SR
Queue Stats
13W - 11L
1,508 Elo+
Party 1
Team Averages
Level 23
1,618 SR
1,460 Elo+

VS

Team Averages
Level 22
1,532 SR
1,425 Elo+
Ra
Ra
BussMasterFlex
Ra
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 36L
1,500 Elo+
Party 2
Fenrir
Fenrir
JewstinRL
Fenrir
Level 16
God Stats
10W - 11L
1,504 SR
Queue Stats
16W - 18L
1,453 Elo+
Party 2
Medusa
Medusa
KJ_Wayne
Medusa
Level 46
God Stats
48W - 35L
1,655 SR
Queue Stats
256W - 244L
1,569 Elo+
Party 2
Erlang Shen
Erlang Shen
SkillMachine
Erlang Shen
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,104 Elo+
Solo
Sol
Sol
drainsyuh
Sol
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
43W - 46L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Jahovan
Neith
13
2 / 0 / 4
8,158
510
4,869
6,625
2,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sun Wukong
NikDozh56
Sun Wukong
16
8 / 0 / 1
9,714
607
9,557
9,504
7,405
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
Skabbycam320
Arachne
12
3 / 2 / 4
7,766
485
4,065
10,824
3,438
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
1 / 3 / 3
7,977
499
1,797
8,175
5,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
zerheftt
Tiamat
16
8 / 1 / 3
9,843
615
11,009
9,770
7,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,683
418
2,986
6,655
2,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fenrir
JewstinRL
Fenrir
12
0 / 4 / 2
6,879
430
4,989
12,752
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
KJ_Wayne
Medusa
12
2 / 4 / 1
7,308
457
7,068
10,602
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
SkillMachine
Erlang Shen
12
1 / 5 / 0
6,667
417
4,895
9,583
8,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 5 / 0
7,068
442
3,718
8,941
2,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
22
Kills
6
6
Deaths
22
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Neith
Jahovan
Neith
2
0
4
4
L
Fenrir
JewstinRL
Fenrir
0
4
2
0.25
L
Medusa
KJ_Wayne
Medusa
2
4
1
0.63
W
Sun Wukong
NikDozh56
Sun Wukong
8
0
1
8.5
W
Arachne
Skabbycam320
Arachne
3
2
4
2.5
L
Erlang Shen
SkillMachine
Erlang Shen
1
5
0
0.2
W
1
3
3
0.83
L
2
5
0
0.4
W
Tiamat
zerheftt
Tiamat
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,297
Damage
23,656
44,898
Taken
48,533
26,323
Mitigated
22,096
13,700
Healing
13,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,986
314
458
1,929
6,655
2,391
0
1,647
5,008
33,323
0
W
Neith
Jahovan
Neith
4,869
3,231
0
2,985
6,625
2,571
2,912
306
6,319
0
49,159
L
Fenrir
JewstinRL
Fenrir
4,989
1,905
0
3,782
12,752
5,187
270
2,399
10,353
0
39,023
L
Medusa
KJ_Wayne
Medusa
7,068
2,021
0
3,535
10,602
3,326
0
2,894
7,708
0
51,301
W
Sun Wukong
NikDozh56
Sun Wukong
9,557
3,554
0
2,476
9,504
7,405
1,154
1,109
8,395
0
49,199
W
Arachne
Skabbycam320
Arachne
4,065
3,403
0
1,528
10,824
3,438
0
1,842
8,982
0
25,397
L
Erlang Shen
SkillMachine
Erlang Shen
4,895
2,108
0
1,771
9,583
8,319
750
0
9,583
436
29,214
W
1,797
0
0
1,193
8,175
5,303
279
1,312
6,863
14,500
0
L
3,718
263
0
2,197
8,941
2,873
1,487
5,866
3,075
36,174
0
W
Tiamat
zerheftt
Tiamat
11,009
1,712
0
5,518
9,770
7,606
2,925
2,452
7,318
59,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,458
Gold Earned
34,605
377
Minions Killed
389
0
Camps Cleared
0
1,459,623
Distance Traveled
1,310,119
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,683
418
70
4
0
269,821
3
W
Neith
8,158
510
114
7
0
252,337
3
L
Fenrir
6,879
430
88
6
0
264,200
1
L
Medusa
7,308
457
95
6
0
266,845
8
W
Sun Wukong
9,714
607
81
5
0
309,291
2
W
Arachne
7,766
485
40
3
0
299,282
0
L
Erlang Shen
6,667
417
56
4
0
280,224
2
W
Ares
7,977
499
28
2
0
308,831
1
L
Sol
7,068
442
80
5
0
229,029
2
W
Tiamat
9,843
615
114
7
0
289,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role