Player Matchup

Fafnir
Fafnir
AlexVenne
Fafnir
Level 160
God Stats
8W - 12L
1,288 SR
Queue Stats
97W - 100L
1,524 Elo+
Solo
Freya
Freya
DauntingHalo545
Freya
Level 68
God Stats
21W - 13L
1,539 SR
Queue Stats
138W - 134L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
Renn_carp90
Sun Wukong
Level 107
God Stats
37W - 42L
1,542 SR
Queue Stats
1,032W - 1,162L
1,385 Elo+
Solo
Chernobog
Chernobog
TimeRichar666
Chernobog
Level 154
God Stats
7W - 6L
1,655 SR
Queue Stats
452W - 558L
1,444 Elo+
Solo
Thanatos
Thanatos
URDADDY187
Thanatos
Level 66
God Stats
22W - 23L
1,610 SR
Queue Stats
69W - 84L
1,412 Elo+
Solo
Team Averages
Level 111
1,527 SR
1,438 Elo+

VS

Team Averages
Level 105
1,450 SR
1,443 Elo+
Kuzenbo
Kuzenbo
AndyJirafa
Kuzenbo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 76L
1,362 Elo+
Party 1
Thor
Thor
FlyinSquirrel03
Thor
Level 62
God Stats
7W - 13L
1,179 SR
Queue Stats
291W - 244L
1,479 Elo+
Solo
Nox
Nox
JFrizzel_609
Nox
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 61L
1,511 Elo+
Solo
Danzaburou
Danzaburou
lBalamTheManl
Danzaburou
Level 148
God Stats
2W - 0L
1,751 SR
Queue Stats
187W - 207L
1,371 Elo+
Party 1
Bakasura
Bakasura
lErebussl
Bakasura
Level 160
God Stats
6W - 2L
1,319 SR
Queue Stats
336W - 308L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AlexVenne
Fafnir
12
1 / 7 / 4
9,033
393
8,133
20,245
23,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 8 / 0
11,475
499
15,784
23,128
8,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sun Wukong
Renn_carp90
Sun Wukong
17
1 / 4 / 2
11,115
483
12,638
20,679
23,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
TimeRichar666
Chernobog
17
1 / 5 / 4
10,574
460
11,821
15,422
6,425
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
URDADDY187
Thanatos
15
3 / 7 / 3
9,781
425
8,121
15,370
5,620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AndyJirafa
Kuzenbo
15
2 / 2 / 15
10,825
471
6,809
20,586
22,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
12 / 1 / 6
12,970
564
16,672
19,567
12,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 13
12,805
557
12,508
12,646
5,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
lBalamTheManl
Danzaburou
17
4 / 3 / 8
11,655
507
11,928
12,589
4,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
lErebussl
Bakasura
20
10 / 2 / 7
13,778
599
19,838
22,485
19,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
80
10
Kills
31
31
Deaths
10
13
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AlexVenne
Fafnir
1
7
4
0.43
W
Kuzenbo
AndyJirafa
Kuzenbo
2
2
15
4.75
L
4
8
0
0.5
W
12
1
6
15
W
3
2
13
4.75
L
Sun Wukong
Renn_carp90
Sun Wukong
1
4
2
0.5
L
Chernobog
TimeRichar666
Chernobog
1
5
4
0.6
L
Thanatos
URDADDY187
Thanatos
3
7
3
0.64
W
Danzaburou
lBalamTheManl
Danzaburou
4
3
8
2.67
W
Bakasura
lErebussl
Bakasura
10
2
7
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,497
Damage
67,755
94,844
Taken
87,873
67,402
Mitigated
64,975
31,839
Healing
37,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AlexVenne
Fafnir
8,133
3,251
710
4,432
20,245
23,019
0
4,963
14,792
22,057
0
W
Kuzenbo
AndyJirafa
Kuzenbo
6,809
2,561
1,036
5,353
20,586
22,315
926
7,350
13,236
19,696
0
L
15,784
4,874
0
8,601
23,128
8,838
99
5,596
16,384
85,735
0
W
16,672
6,167
900
4,631
19,567
12,797
0
6,855
12,712
0
87,788
W
12,508
2,944
0
6,312
12,646
5,855
365
2,678
9,968
83,438
0
L
Sun Wukong
Renn_carp90
Sun Wukong
12,638
1,690
0
3,871
20,679
23,500
210
2,714
16,106
0
82,825
L
Chernobog
TimeRichar666
Chernobog
11,821
5,406
0
3,561
15,422
6,425
2,215
3,739
11,683
0
92,236
L
Thanatos
URDADDY187
Thanatos
8,121
2,138
0
10,664
15,370
5,620
0
2,305
12,058
0
59,402
W
Danzaburou
lBalamTheManl
Danzaburou
11,928
4,245
813
5,038
12,589
4,888
3,984
2,313
10,276
0
74,111
W
Bakasura
lErebussl
Bakasura
19,838
13,932
0
13,211
22,485
19,120
2,739
4,721
17,764
0
81,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
62,033
621
Minions Killed
558
0
Camps Cleared
0
1,945,689
Distance Traveled
2,189,209
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
9,033
393
19
1
0
384,711
6
W
Kuzenbo
10,825
471
19
1
0
427,251
1
L
Freya
11,475
499
125
5
0
394,515
0
W
Thor
12,970
564
115
5
0
475,128
0
W
Nox
12,805
557
136
6
0
424,522
5
L
Sun Wukong
11,115
483
178
8
0
429,447
4
L
Chernobog
10,574
460
179
8
0
354,931
3
L
Thanatos
9,781
425
120
5
0
382,085
2
W
Danzaburou
11,655
507
120
5
0
394,361
8
W
Bakasura
13,778
599
168
7
0
467,947
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role