Player Matchup

Mercury
Mercury
Ashen Zu
Mercury
Level 50
God Stats
17W - 19L
1,463 SR
Queue Stats
69W - 57L
1,447 Elo+
Party 1
Anubis
Anubis
SniffNCheetos
Anubis
Level 155
God Stats
8W - 3L
1,595 SR
Queue Stats
350W - 249L
1,452 Elo+
Party 1
Bellona
Bellona
mrgpixel
Bellona
Level 56
God Stats
3W - 5L
1,313 SR
Queue Stats
9W - 13L
1,339 Elo+
Party 1
Team Averages
Level 87
1,457 SR
1,413 Elo+

VS

Team Averages
Level 65
1,580 SR
1,398 Elo+
Mulan
Mulan
Cyoto
Mulan
Level 88
God Stats
10W - 9L
1,502 SR
Queue Stats
56W - 44L
1,546 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Joffreys_Coffrey
Ah Muzen Cab
Level 45
God Stats
6W - 1L
1,737 SR
Queue Stats
16W - 21L
1,320 Elo+
Party 2
Raijin
Raijin
XRedWolfieX
Raijin
Level 62
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ashen Zu
Mercury
16
4 / 8 / 4
13,404
609
11,572
18,473
6,227
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 8 / 4
14,442
656
17,307
20,700
8,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
mrgpixel
Bellona
18
3 / 1 / 8
13,538
615
8,147
17,423
17,598
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Cyoto
Mulan
18
5 / 3 / 10
14,504
659
8,346
20,513
18,977
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Muzen Cab
Joffreys_Coffrey
Ah Muzen Cab
18
5 / 4 / 12
14,459
657
23,337
14,229
5,250
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Raijin
18
7 / 6 / 8
14,697
668
18,017
20,597
7,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
47
13
Kills
17
17
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ashen Zu
Mercury
4
8
4
0.75
W
Mulan
Cyoto
Mulan
5
3
10
3.33
W
Ah Muzen Cab
Joffreys_Coffrey
Ah Muzen Cab
5
4
12
2.75
L
6
8
4
1
W
Raijin
7
6
8
1.83
L
Bellona
mrgpixel
Bellona
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,026
Damage
49,700
56,596
Taken
55,339
32,331
Mitigated
31,288
14,151
Healing
15,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ashen Zu
Mercury
11,572
3,213
0
3,296
18,473
6,227
802
4,595
13,416
0
45,919
W
Mulan
Cyoto
Mulan
8,346
514
3,289
3,746
20,513
18,977
890
3,819
16,219
199
43,659
W
Ah Muzen Cab
Joffreys_Coffrey
Ah Muzen Cab
23,337
8,677
0
3,230
14,229
5,250
2,241
5,052
8,798
0
94,955
L
17,307
285
171
7,981
20,700
8,506
862
6,871
13,341
92,112
0
W
Raijin
18,017
1,301
1,068
3,824
20,597
7,061
653
7,376
12,524
63,475
0
L
Bellona
mrgpixel
Bellona
8,147
1,390
0
2,703
17,423
17,598
1,633
5,333
11,494
0
37,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,384
Gold Earned
43,660
245
Minions Killed
246
0
Camps Cleared
0
1,087,762
Distance Traveled
1,184,664
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
13,404
609
55
3
0
412,413
0
W
Mulan
14,504
659
49
2
0
417,481
2
W
Ah Muzen Cab
14,459
657
122
6
0
397,946
0
L
Anubis
14,442
656
128
6
0
286,091
5
W
Raijin
14,697
668
75
3
0
369,237
4
L
Bellona
13,538
615
62
3
0
389,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role