Player Matchup

Izanami
Izanami
 
Izanami
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thanatos
Thanatos
Erikcee1
Thanatos
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KlLLMEAGAIN
Hades
Level 3
God Stats
3W - 1L
1,842 SR
Queue Stats
3W - 3L
1,743 Elo+
Party 1
Athena
Athena
MrButtt
Athena
Level 3
God Stats
2W - 1L
1,819 SR
Queue Stats
3W - 6L
1,743 Elo+
Party 1
Bellona
Bellona
PoseidonMurder
Bellona
Level 29
God Stats
8W - 2L
1,839 SR
Queue Stats
74W - 58L
1,657 Elo+
Party 3
Team Averages
Level 16
1,700 SR
1,629 Elo+

VS

Team Averages
Level 7
1,509 SR
1,662 Elo+
Raijin
Raijin
LoisGriffn
Raijin
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Zaais
Danzaburou
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,824 Elo+
Solo
Bellona
Bellona
ohsheded
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,617 Elo+
Party 2
Khepri
Khepri
smellytoe123
Khepri
Level 2
God Stats
1W - 1L
1,657 SR
Queue Stats
2W - 2L
1,617 Elo+
Party 2
Kali
Kali
Сraig
Kali
Level 8
God Stats
0W - 1L
1,389 SR
Queue Stats
11W - 7L
1,750 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
6
0 / 0 / 1
3,637
727
630
2,709
566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
Erikcee1
Thanatos
6
5 / 1 / 0
4,341
868
3,222
4,136
1,144
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 0 / 1
3,405
681
276
2,186
583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Athena
MrButtt
Athena
4
2 / 0 / 0
3,478
696
554
2,040
753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
0 / 0 / 2
3,821
764
1,087
1,093
513
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
LoisGriffn
Raijin
5
0 / 0 / 1
3,334
667
1,284
1,237
240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Zaais
Danzaburou
4
0 / 3 / 0
2,951
590
1,891
2,935
582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
ohsheded
Bellona
4
0 / 1 / 0
3,096
619
148
1,422
576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
4
1 / 3 / 0
3,582
716
1,080
2,841
969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
Сraig
Kali
1
0 / 0 / 0
2,592
518
0
152
42
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
2
7
Kills
1
1
Deaths
7
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
0
0
1
0.5
W
Thanatos
Erikcee1
Thanatos
5
1
0
5
W
0
0
1
0.5
L
Raijin
LoisGriffn
Raijin
0
0
1
0.5
W
Athena
MrButtt
Athena
2
0
0
2
W
0
0
2
1
L
Danzaburou
Zaais
Danzaburou
0
3
0
0
L
Bellona
ohsheded
Bellona
0
1
0
0
L
Khepri
1
3
0
0.33
L
Kali
Сraig
Kali
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,769
Damage
4,403
12,164
Taken
8,587
3,559
Mitigated
2,409
6,224
Healing
1,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
630
308
0
1,031
2,709
566
328
46
2,663
0
17,408
W
Thanatos
Erikcee1
Thanatos
3,222
1,021
0
4,024
4,136
1,144
0
1,146
2,892
0
15,602
W
276
276
0
310
2,186
583
341
502
1,614
8,664
0
L
Raijin
LoisGriffn
Raijin
1,284
72
0
510
1,237
240
0
110
1,127
7,895
0
W
Athena
MrButtt
Athena
554
277
0
168
2,040
753
468
142
1,896
3,888
0
W
1,087
301
0
691
1,093
513
0
358
735
0
10,519
L
Danzaburou
Zaais
Danzaburou
1,891
1,007
0
840
2,935
582
0
444
2,491
0
7,420
L
Bellona
ohsheded
Bellona
148
40
0
14
1,422
576
0
0
1,422
0
3,704
L
Khepri
1,080
376
0
319
2,841
969
0
276
2,565
4,521
0
L
Kali
Сraig
Kali
0
0
0
53
152
42
0
0
152
0
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,682
Gold Earned
15,555
137
Minions Killed
50
0
Camps Cleared
0
548,365
Distance Traveled
323,912
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
3,637
727
45
9
0
100,031
1
W
Thanatos
4,341
868
40
8
0
118,077
2
W
Hades
3,405
681
13
3
0
100,656
0
L
Raijin
3,334
667
21
4
0
62,274
1
W
Athena
3,478
696
4
1
0
121,719
0
W
Bellona
3,821
764
35
7
0
107,882
1
L
Danzaburou
2,951
590
12
2
0
88,840
0
L
Bellona
3,096
619
10
2
0
69,285
0
L
Khepri
3,582
716
4
1
0
95,172
0
L
Kali
2,592
518
3
1
0
8,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role