Player Matchup

King Arthur
King Arthur
ChostinBombin
King Arthur
Level 17
God Stats
17W - 12L
1,717 SR
Queue Stats
425W - 389L
1,568 Elo+
Party 1
Janus
Janus
EpicHanos
Janus
Level 17
God Stats
58W - 54L
1,561 SR
Queue Stats
589W - 551L
1,548 Elo+
Party 1
Zeus
Zeus
FireNationIroh
Zeus
Level 20
God Stats
1W - 0L
1,738 SR
Queue Stats
100W - 62L
1,648 Elo+
Party 1
Chernobog
Chernobog
PacoRifa
Chernobog
Level 52
God Stats
16W - 13L
1,127 SR
Queue Stats
83W - 83L
1,107 Elo+
Party 1
Athena
Athena
Zeusito2001
Athena
Level 18
God Stats
57W - 40L
1,618 SR
Queue Stats
232W - 198L
1,536 Elo+
Party 1
Team Averages
Level 25
1,552 SR
1,481 Elo+

VS

Team Averages
Level 18
1,415 SR
1,405 Elo+
Thor
Thor
Baba Yaga MJ
Thor
Level 5
God Stats
19W - 32L
1,404 SR
Queue Stats
51W - 66L
1,303 Elo+
Party 2
Geb
Geb
BellognaSandwich
Geb
Level 26
God Stats
10W - 5L
1,334 SR
Queue Stats
96W - 102L
1,432 Elo+
Solo
Thanatos
Thanatos
PaulHork
Thanatos
Level 29
God Stats
16W - 11L
1,559 SR
Queue Stats
394W - 385L
1,492 Elo+
Solo
Ra
Ra
memomerjalife
Ra
Level 5
God Stats
0W - 2L
1,225 SR
Queue Stats
30W - 42L
1,303 Elo+
Party 2
Tiamat
Tiamat
mwann
Tiamat
Level 23
God Stats
161W - 114L
1,556 SR
Queue Stats
261W - 253L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChostinBombin
King Arthur
12
2 / 1 / 10
6,792
566
2,663
5,632
3,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Janus
EpicHanos
Janus
13
4 / 0 / 10
7,892
658
5,313
3,534
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

13
15 / 0 / 6
8,504
709
12,394
5,298
1,572
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
PacoRifa
Chernobog
10
1 / 0 / 10
6,093
508
3,729
3,104
955
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
10
2 / 0 / 9
6,632
553
2,540
7,123
3,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,823
402
925
3,639
1,081
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 5 / 0
5,058
422
3,560
9,721
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
PaulHork
Thanatos
9
0 / 5 / 1
5,625
469
2,883
8,624
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 6 / 0
5,218
435
2,616
6,170
1,981
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tiamat
mwann
Tiamat
12
1 / 5 / 0
6,413
534
3,230
7,597
5,361
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
2
24
Kills
1
1
Deaths
24
45
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
0
5
0
0
W
King Arthur
ChostinBombin
King Arthur
2
1
10
7
W
Janus
EpicHanos
Janus
4
0
10
9
W
15
0
6
18
W
Chernobog
PacoRifa
Chernobog
1
0
10
6
L
Thanatos
PaulHork
Thanatos
0
5
1
0.1
W
Athena
2
0
9
6.5
L
0
6
0
0
L
Tiamat
mwann
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,639
Damage
13,214
24,691
Taken
35,751
9,932
Mitigated
17,322
7,472
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
925
118
0
270
3,639
1,081
0
1,439
2,166
0
8,477
L
3,560
165
0
1,066
9,721
5,447
0
4,712
4,820
16,507
0
W
King Arthur
ChostinBombin
King Arthur
2,663
451
0
1,145
5,632
3,209
96
2,839
2,793
0
31,415
W
Janus
EpicHanos
Janus
5,313
309
0
682
3,534
1,053
268
1,250
2,284
41,909
0
W
12,394
2,420
0
1,443
5,298
1,572
215
1,573
3,725
47,044
0
W
Chernobog
PacoRifa
Chernobog
3,729
1,430
651
1,555
3,104
955
597
1,026
2,078
0
26,363
L
Thanatos
PaulHork
Thanatos
2,883
271
0
4,306
8,624
3,452
45
4,561
3,817
0
31,277
W
Athena
2,540
1,236
0
1,996
7,123
3,143
469
2,718
4,405
16,439
0
L
2,616
168
13
982
6,170
1,981
0
3,713
2,156
23,086
0
L
Tiamat
mwann
Tiamat
3,230
754
0
1,628
7,597
5,361
497
4,939
2,289
31,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,913
Gold Earned
27,137
345
Minions Killed
214
0
Camps Cleared
0
1,242,969
Distance Traveled
1,005,078
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
4,823
402
19
2
0
199,300
2
L
Geb
5,058
422
18
2
0
196,788
1
W
King Arthur
6,792
566
74
6
0
245,497
0
W
Janus
7,892
658
93
8
0
260,730
0
W
Zeus
8,504
709
82
7
0
229,386
1
W
Chernobog
6,093
508
61
5
0
211,594
3
L
Thanatos
5,625
469
60
5
0
214,685
1
W
Athena
6,632
553
35
3
0
295,762
0
L
Ra
5,218
435
42
4
0
211,032
0
L
Tiamat
6,413
534
75
6
0
183,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role