Player Matchup

Thanatos
Thanatos
BarnabasHaIe
Thanatos
Level 4
God Stats
2W - 2L
1,366 SR
Queue Stats
2W - 2L
1,192 Elo+
Party 1
Cabrakan
Cabrakan
KibaTM
Cabrakan
Level 29
God Stats
11W - 8L
1,542 SR
Queue Stats
203W - 205L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Pyerter
Cthulhu
Level 6
God Stats
2W - 1L
1,366 SR
Queue Stats
2W - 2L
1,192 Elo+
Party 1
Cu Chulainn
Cu Chulainn
ScorpioNP1
Cu Chulainn
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 10L
1,555 Elo+
Solo
Horus
Horus
SoftestCarry
Horus
Level 69
God Stats
11W - 6L
1,896 SR
Queue Stats
67W - 76L
1,479 Elo+
Party 1
Team Averages
Level 25
1,534 SR
1,372 Elo+

VS

Team Averages
Level 18
1,513 SR
1,434 Elo+
Tiamat
Tiamat
Adoomah
Tiamat
Level 15
God Stats
22W - 18L
1,575 SR
Queue Stats
33W - 33L
1,471 Elo+
Party 2
Cabrakan
Cabrakan
KoolKhris
Cabrakan
Level 13
God Stats
2W - 3L
1,439 SR
Queue Stats
121W - 109L
1,506 Elo+
Solo
Chiron
Chiron
ThiccGothMommyGf
Chiron
Level 28
God Stats
0W - 3L
1,546 SR
Queue Stats
93W - 133L
1,427 Elo+
Solo
Bakasura
Bakasura
Zhane04
Bakasura
Level 15
God Stats
26W - 22L
1,527 SR
Queue Stats
27W - 24L
1,467 Elo+
Party 2
Sun Wukong
Sun Wukong
ZyanPredic
Sun Wukong
Level 17
God Stats
11W - 12L
1,476 SR
Queue Stats
67W - 61L
1,301 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BarnabasHaIe
Thanatos
10
4 / 0 / 3
5,833
530
4,430
6,315
1,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
KibaTM
Cabrakan
12
3 / 1 / 1
6,548
595
3,278
7,576
4,138
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
Pyerter
Cthulhu
11
5 / 2 / 5
6,621
602
5,650
5,404
2,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cu Chulainn
ScorpioNP1
Cu Chulainn
10
3 / 1 / 2
5,889
535
3,215
6,081
2,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
3 / 0 / 6
6,204
564
3,076
6,197
2,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Adoomah
Tiamat
9
0 / 5 / 4
5,353
487
4,939
6,481
3,509
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
KoolKhris
Cabrakan
6
0 / 4 / 0
4,432
403
1,163
6,402
4,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes

Shoes

+6%
Movement Speed

8
0 / 3 / 0
4,592
417
3,416
4,413
670
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Zhane04
Bakasura
10
3 / 4 / 0
5,954
541
5,900
7,576
2,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
ZyanPredic
Sun Wukong
7
1 / 3 / 0
4,905
446
2,057
4,103
1,453
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
8
18
Kills
4
4
Deaths
19
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Adoomah
Tiamat
0
5
4
0.4
W
Thanatos
BarnabasHaIe
Thanatos
4
0
3
5.5
W
Cabrakan
KibaTM
Cabrakan
3
1
1
3.5
L
Cabrakan
KoolKhris
Cabrakan
0
4
0
0
W
Cthulhu
Pyerter
Cthulhu
5
2
5
3.75
W
Cu Chulainn
ScorpioNP1
Cu Chulainn
3
1
2
4
W
3
0
6
6
L
0
3
0
0
L
Bakasura
Zhane04
Bakasura
3
4
0
0.75
L
Sun Wukong
ZyanPredic
Sun Wukong
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,649
Damage
17,475
31,573
Taken
28,975
13,878
Mitigated
12,680
15,704
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Adoomah
Tiamat
4,939
783
0
1,644
6,481
3,509
0
3,189
2,961
17,856
0
W
Thanatos
BarnabasHaIe
Thanatos
4,430
1,661
0
6,910
6,315
1,958
816
1,277
4,986
0
25,655
W
Cabrakan
KibaTM
Cabrakan
3,278
745
0
3,539
7,576
4,138
0
221
6,865
39,612
0
L
Cabrakan
KoolKhris
Cabrakan
1,163
401
87
1,737
6,402
4,435
0
779
5,585
8,258
0
W
Cthulhu
Pyerter
Cthulhu
5,650
926
120
831
5,404
2,286
585
2,627
2,371
18,924
0
W
Cu Chulainn
ScorpioNP1
Cu Chulainn
3,215
626
0
1,060
6,081
2,557
547
691
5,065
0
22,244
W
3,076
1,406
534
2,710
6,197
2,939
0
702
5,028
0
15,269
L
3,416
1,477
560
1,097
4,413
670
124
354
4,037
0
19,961
L
Bakasura
Zhane04
Bakasura
5,900
4,185
0
726
7,576
2,613
0
2,813
4,649
0
27,324
L
Sun Wukong
ZyanPredic
Sun Wukong
2,057
283
0
35
4,103
1,453
0
1,288
2,815
0
12,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,095
Gold Earned
25,236
268
Minions Killed
183
0
Camps Cleared
0
1,003,367
Distance Traveled
819,415
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,353
487
36
3
0
190,560
0
W
Thanatos
5,833
530
45
4
0
199,657
1
W
Cabrakan
6,548
595
92
8
0
194,965
0
L
Cabrakan
4,432
403
9
1
0
148,942
2
W
Cthulhu
6,621
602
54
5
0
215,542
0
W
Cu Chulainn
5,889
535
55
5
0
183,761
2
W
Horus
6,204
564
22
2
0
209,442
3
L
Chiron
4,592
417
41
4
0
164,755
0
L
Bakasura
5,954
541
62
6
0
198,237
0
L
Sun Wukong
4,905
446
35
3
0
116,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role