Player Matchup

Ganesha
Ganesha
Belchman24
Ganesha
Level 100
God Stats
4W - 3L
1,832 SR
Queue Stats
123W - 100L
1,479 Elo+
Party 1
Heimdallr
Heimdallr
ClearForkColts03
Heimdallr
Level 101
God Stats
10W - 5L
1,972 SR
Queue Stats
514W - 421L
1,461 Elo+
Party 1
Sol
Sol
Hanss09
Sol
Level 16
God Stats
2W - 4L
1,500 SR
Queue Stats
75W - 111L
1,520 Elo+
Solo
Amaterasu
Amaterasu
PapaC95
Amaterasu
Level 149
God Stats
2W - 1L
1,757 SR
Queue Stats
77W - 59L
1,616 Elo+
Party 1
Danzaburou
Danzaburou
SmiterMan24
Danzaburou
Level 27
God Stats
4W - 1L
1,375 SR
Queue Stats
224W - 148L
1,566 Elo+
Party 1
Team Averages
Level 79
1,687 SR
1,528 Elo+

VS

Team Averages
Level 55
1,500 SR
1,491 Elo+
Sobek
Sobek
GirthVaderrr
Sobek
Level 22
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 72L
1,477 Elo+
Solo
Merlin
Merlin
HulkRaiz
Merlin
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,511 Elo+
Solo
He Bo
He Bo
Jalapeno Cake
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 35L
1,519 Elo+
Party 2
Kuzenbo
Kuzenbo
NotLilPeep
Kuzenbo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,519 Elo+
Party 2
Raijin
Raijin
supersour_diesel
Raijin
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
176W - 200L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Belchman24
Ganesha
13
0 / 1 / 24
8,493
944
6,233
8,707
6,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
15
5 / 2 / 17
9,154
1,017
12,442
6,949
2,816
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
15
13 / 3 / 13
9,383
1,043
15,358
10,814
3,997
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Amaterasu
PapaC95
Amaterasu
15
6 / 0 / 23
9,431
1,048
7,683
14,522
12,215
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Danzaburou
SmiterMan24
Danzaburou
15
10 / 3 / 15
9,409
1,045
15,050
10,720
4,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 2
6,209
690
5,246
15,764
10,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Merlin
HulkRaiz
Merlin
13
1 / 5 / 2
6,961
773
7,627
6,952
2,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

13
2 / 8 / 3
7,600
844
3,266
8,980
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
NotLilPeep
Kuzenbo
12
1 / 5 / 3
6,834
759
6,877
18,245
12,066
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
4 / 8 / 1
8,420
936
9,340
11,789
4,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
19
34
Kills
8
9
Deaths
34
92
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Belchman24
Ganesha
0
1
24
12
W
Heimdallr
5
2
17
6.75
L
0
8
2
0.13
W
Sol
13
3
13
6.5
L
Merlin
HulkRaiz
Merlin
1
5
2
0.4
L
2
8
3
0.44
L
Kuzenbo
NotLilPeep
Kuzenbo
1
5
3
0.5
W
Amaterasu
PapaC95
Amaterasu
6
0
23
17.5
W
Danzaburou
SmiterMan24
Danzaburou
10
3
15
5.83
L
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,766
Damage
32,356
51,712
Taken
61,730
29,359
Mitigated
32,046
29,776
Healing
14,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Belchman24
Ganesha
6,233
210
2,196
2,004
8,707
6,023
173
6,871
1,780
11,453
0
W
Heimdallr
12,442
4,555
2,226
2,099
6,949
2,816
2,053
3,875
3,074
0
28,162
L
5,246
686
276
2,654
15,764
10,363
30
6,204
9,560
8,041
0
W
Sol
15,358
5,275
332
4,523
10,814
3,997
2,570
6,880
3,862
29,258
0
L
Merlin
HulkRaiz
Merlin
7,627
122
930
1,088
6,952
2,588
0
2,404
4,546
17,648
0
L
3,266
576
0
50
8,980
2,717
0
2,564
6,413
6,328
0
L
Kuzenbo
NotLilPeep
Kuzenbo
6,877
1,942
708
5,594
18,245
12,066
0
6,457
11,788
10,440
0
W
Amaterasu
PapaC95
Amaterasu
7,683
2,836
1,288
9,590
14,522
12,215
312
8,415
5,924
0
13,235
W
Danzaburou
SmiterMan24
Danzaburou
15,050
9,221
816
4,702
10,720
4,308
902
5,996
4,716
0
26,262
L
9,340
976
1,366
2,224
11,789
4,312
161
3,962
7,827
20,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,870
Gold Earned
36,024
107
Minions Killed
64
0
Camps Cleared
0
979,125
Distance Traveled
829,136
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,493
944
0
0
0
227,872
0
W
Heimdallr
9,154
1,017
29
3
0
188,267
1
L
Sobek
6,209
690
7
1
0
155,342
0
W
Sol
9,383
1,043
37
4
0
167,073
0
L
Merlin
6,961
773
16
2
0
216,314
3
L
He Bo
7,600
844
6
1
0
147,331
0
L
Kuzenbo
6,834
759
12
1
0
182,353
1
W
Amaterasu
9,431
1,048
14
2
0
218,757
1
W
Danzaburou
9,409
1,045
27
3
0
177,156
0
L
Raijin
8,420
936
23
3
0
127,796
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role