Player Matchup

Achilles
Achilles
Adunaphell
Achilles
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,498 Elo+
Party 1
Bacchus
Bacchus
CoolMathGames
Bacchus
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SaintedSinner3
Thanatos
Level 5
God Stats
1W - 0L
1,837 SR
Queue Stats
2W - 4L
1,258 Elo+
Party 1
Xbalanque
Xbalanque
TheCriticalCat
Xbalanque
Level 44
God Stats
2W - 2L
1,283 SR
Queue Stats
35W - 27L
1,568 Elo+
Solo
Anubis
Anubis
goldenhero14
Anubis
Level 121
God Stats
20W - 10L
1,731 SR
Queue Stats
64W - 70L
1,529 Elo+
Party 1
Team Averages
Level 57
1,570 SR
1,471 Elo+

VS

Team Averages
Level 57
1,435 SR
1,440 Elo+
Fenrir
Fenrir
Daymaree
Fenrir
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 104L
1,414 Elo+
Party 3
King Arthur
King Arthur
HampterDoggo
King Arthur
Level 29
God Stats
3W - 6L
1,263 SR
Queue Stats
187W - 211L
1,382 Elo+
Party 2
Khepri
Khepri
Leochencool
Khepri
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,415 Elo+
Party 3
Zhong Kui
Zhong Kui
SingularCabbage
Zhong Kui
Level 68
God Stats
0W - 4L
1,244 SR
Queue Stats
185W - 173L
1,383 Elo+
Party 2
Hou Yi
Hou Yi
ThatsUnf0rtunate
Hou Yi
Level 49
God Stats
11W - 7L
1,667 SR
Queue Stats
326W - 296L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adunaphell
Achilles
14
3 / 3 / 4
9,052
476
10,839
11,040
9,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
1
0 / 0 / 0
5,375
283
0
0
0
Thanatos
15
2 / 4 / 4
8,982
473
3,020
13,533
5,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Xbalanque
TheCriticalCat
Xbalanque
18
4 / 1 / 7
10,256
540
7,953
7,398
2,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anubis
18
11 / 3 / 3
11,057
582
20,340
16,618
8,508
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Daymaree
Fenrir
15
6 / 8 / 2
10,193
536
10,896
18,390
6,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
HampterDoggo
King Arthur
14
1 / 5 / 6
8,301
437
5,103
20,375
9,003
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
13
1 / 1 / 3
8,832
465
2,575
9,205
8,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
SingularCabbage
Zhong Kui
17
2 / 3 / 1
10,362
545
7,215
11,323
7,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

15
0 / 4 / 2
8,717
459
3,722
8,706
3,352
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
24
20
Kills
10
11
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adunaphell
Achilles
3
3
4
1.67
W
Bacchus
0
0
0
0
L
Fenrir
Daymaree
Fenrir
6
8
2
0.88
L
King Arthur
HampterDoggo
King Arthur
1
5
6
0.8
L
Khepri
1
1
3
2.5
W
Thanatos
2
4
4
1
L
Zhong Kui
SingularCabbage
Zhong Kui
2
3
1
0.83
L
0
4
2
0.25
W
Xbalanque
TheCriticalCat
Xbalanque
4
1
7
7.5
W
Anubis
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,152
Damage
29,511
48,589
Taken
67,999
25,895
Mitigated
34,635
28,094
Healing
18,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adunaphell
Achilles
10,839
3,660
219
2,689
11,040
9,430
513
2,696
8,224
0
41,276
W
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Fenrir
Daymaree
Fenrir
10,896
2,441
0
3,545
18,390
6,745
396
7,840
10,550
0
49,031
L
King Arthur
HampterDoggo
King Arthur
5,103
731
0
5,375
20,375
9,003
105
5,280
15,095
0
35,728
L
Khepri
2,575
283
619
1,790
9,205
8,306
0
3,858
5,347
35,928
0
W
Thanatos
3,020
775
0
12,090
13,533
5,028
226
1,484
12,005
0
44,741
L
Zhong Kui
SingularCabbage
Zhong Kui
7,215
767
0
5,520
11,323
7,229
461
2,564
8,759
71,044
0
L
3,722
1,324
0
1,526
8,706
3,352
1,759
798
7,908
0
63,880
W
Xbalanque
TheCriticalCat
Xbalanque
7,953
4,611
0
2,646
7,398
2,929
2,303
546
6,852
0
68,420
W
Anubis
20,340
1,244
0
10,450
16,618
8,508
133
4,692
11,718
75,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,722
Gold Earned
46,405
408
Minions Killed
464
0
Camps Cleared
0
1,354,087
Distance Traveled
1,666,585
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,052
476
79
4
0
341,003
0
W
Bacchus
5,375
283
0
0
0
0
0
L
Fenrir
10,193
536
76
4
0
338,426
5
L
King Arthur
8,301
437
53
3
0
313,877
3
L
Khepri
8,832
465
70
4
0
345,612
2
W
Thanatos
8,982
473
84
4
0
375,659
0
L
Zhong Kui
10,362
545
151
8
0
344,097
6
L
Hou Yi
8,717
459
114
6
0
324,573
3
W
Xbalanque
10,256
540
124
7
0
321,441
3
W
Anubis
11,057
582
121
6
0
315,984
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role