Player Matchup

Anhur
Anhur
DabsOnly
Anhur
Level 25
God Stats
43W - 23L
1,660 SR
Queue Stats
187W - 125L
1,639 Elo+
Party 1
Loki
Loki
FortniteProBro
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
KjerstinMiller
Hera
Level 28
God Stats
15W - 5L
1,782 SR
Queue Stats
67W - 62L
1,417 Elo+
Solo
Discordia
Discordia
PasteTaster
Discordia
Level 23
God Stats
9W - 9L
1,572 SR
Queue Stats
462W - 346L
1,663 Elo+
Party 1
Ares
Ares
TheJaskoolest
Ares
Level 28
God Stats
15W - 7L
1,688 SR
Queue Stats
322W - 183L
1,681 Elo+
Party 1
Team Averages
Level 26
1,641 SR
1,580 Elo+

VS

Team Averages
Level 17
1,555 SR
1,497 Elo+
Nemesis
Nemesis
GloSoGodly-
Nemesis
Level 17
God Stats
26W - 24L
1,504 SR
Queue Stats
41W - 44L
1,517 Elo+
Party 2
Neith
Neith
Koziux
Neith
Level 29
God Stats
5W - 3L
1,768 SR
Queue Stats
8W - 12L
1,475 Elo+
Party 2
Ra
Ra
illestAndrew
Ra
Level 28
God Stats
27W - 29L
1,505 SR
Queue Stats
27W - 29L
1,492 Elo+
Party 2
Olorun
Olorun
jack29998
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3
Jormungandr
Jormungandr
sergamer117bhg64
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DabsOnly
Anhur
13
9 / 0 / 6
7,985
726
6,247
7,026
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 0 / 4
7,449
677
4,030
5,605
1,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 2 / 0
5,685
517
778
2,494
466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Discordia
PasteTaster
Discordia
12
8 / 0 / 9
7,553
687
6,147
3,301
1,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
7 / 1 / 11
7,466
679
4,539
6,425
3,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GloSoGodly-
Nemesis
3
0 / 3 / 1
4,122
375
877
2,936
667
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Neith
Koziux
Neith
7
2 / 2 / 0
4,940
449
2,570
3,104
728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

3
0 / 4 / 0
3,848
350
497
2,480
225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Olorun
jack29998
Olorun
5
0 / 11 / 1
4,191
381
1,479
7,907
1,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
sergamer117bhg64
Jormungandr
6
1 / 9 / 0
4,811
437
2,360
9,843
4,285
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
5
29
Kills
3
3
Deaths
29
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anhur
DabsOnly
Anhur
9
0
6
12
W
5
0
4
7
L
Nemesis
GloSoGodly-
Nemesis
0
3
1
0.17
W
0
2
0
0
L
Neith
Koziux
Neith
2
2
0
1
W
Discordia
PasteTaster
Discordia
8
0
9
12.5
W
7
1
11
12.5
L
0
4
0
0
L
Olorun
jack29998
Olorun
0
11
1
0.05
L
Jormungandr
sergamer117bhg64
Jormungandr
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,741
Damage
7,783
24,851
Taken
26,270
8,952
Mitigated
7,608
10,383
Healing
1,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
DabsOnly
Anhur
6,247
3,062
0
2,652
7,026
2,426
2,263
862
6,124
0
57,705
W
4,030
1,041
0
3,536
5,605
1,729
0
125
5,480
0
46,010
L
Nemesis
GloSoGodly-
Nemesis
877
474
0
95
2,936
667
0
1,656
1,210
0
4,804
W
778
164
0
742
2,494
466
484
0
2,494
16,590
0
L
Neith
Koziux
Neith
2,570
1,338
0
963
3,104
728
0
1,245
1,819
0
10,474
W
Discordia
PasteTaster
Discordia
6,147
567
0
866
3,301
1,055
2,384
944
2,353
37,788
0
W
4,539
755
0
2,587
6,425
3,276
462
2,343
4,064
17,532
0
L
497
69
52
217
2,480
225
0
374
2,066
4,602
0
L
Olorun
jack29998
Olorun
1,479
949
78
453
7,907
1,703
0
3,781
3,912
6,067
0
L
Jormungandr
sergamer117bhg64
Jormungandr
2,360
474
0
0
9,843
4,285
0
3,830
5,799
12,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,138
Gold Earned
21,912
354
Minions Killed
77
0
Camps Cleared
0
1,024,288
Distance Traveled
706,871
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,985
726
117
11
0
203,561
2
W
Loki
7,449
677
98
9
0
251,538
2
L
Nemesis
4,122
375
12
1
0
141,924
0
W
Hera
5,685
517
32
3
0
167,967
1
L
Neith
4,940
449
27
2
0
112,672
1
W
Discordia
7,553
687
75
7
0
195,527
0
W
Ares
7,466
679
32
3
0
205,695
0
L
Ra
3,848
350
8
1
0
109,971
0
L
Olorun
4,191
381
13
1
0
164,161
0
L
Jormungandr
4,811
437
17
2
0
178,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role