Player Matchup

Cu Chulainn
Cu Chulainn
Dr McTickles625
Cu Chulainn
Level 16
God Stats
9W - 25L
1,381 SR
Queue Stats
172W - 214L
1,457 Elo+
Party 1
Kukulkan
Kukulkan
Mo Pop Punk
Kukulkan
Level 18
God Stats
26W - 26L
1,426 SR
Queue Stats
122W - 135L
1,445 Elo+
Party 1
Thor
Thor
Switchbob
Thor
Level 106
God Stats
0W - 1L
1,691 SR
Queue Stats
57W - 72L
1,549 Elo+
Party 1
Neith
Neith
halleberry34
Neith
Level 10
God Stats
12W - 17L
1,421 SR
Queue Stats
204W - 202L
1,348 Elo+
Party 1
Cerberus
Cerberus
hudman07
Cerberus
Level 11
God Stats
9W - 13L
1,441 SR
Queue Stats
20W - 30L
1,415 Elo+
Party 1
Team Averages
Level 32
1,472 SR
1,443 Elo+

VS

Team Averages
Level 39
1,485 SR
1,401 Elo+
King Arthur
King Arthur
 
King Arthur
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
AwakenBleach2456
Zeus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
222W - 288L
1,437 Elo+
Party 3
Artemis
Artemis
JakeScarab8161
Artemis
Level 41
God Stats
125W - 85L
1,551 SR
Queue Stats
533W - 496L
1,361 Elo+
Party 2
Bastet
Bastet
OGIElasticI
Bastet
Level 22
God Stats
4W - 4L
1,375 SR
Queue Stats
31W - 35L
1,398 Elo+
Party 2
Yemoja
Yemoja
V Arianna V
Yemoja
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 46L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dr McTickles625
Cu Chulainn
12
1 / 9 / 1
8,061
384
8,567
16,568
11,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kukulkan
Mo Pop Punk
Kukulkan
15
4 / 4 / 0
9,370
446
9,960
12,748
4,733
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
13
1 / 6 / 2
8,600
410
4,745
14,396
5,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
2 / 4 / 0
9,374
446
8,012
13,027
4,009
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
hudman07
Cerberus
12
0 / 4 / 3
8,303
395
4,585
13,277
8,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
10 / 1 / 2
11,852
564
13,054
18,549
8,443
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

16
2 / 2 / 6
10,170
484
10,785
8,096
2,888
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
6 / 0 / 1
10,629
506
11,895
11,411
5,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
15
8 / 5 / 6
10,077
480
11,147
14,476
5,210
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
15
1 / 1 / 4
9,243
440
5,293
11,328
4,956
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
8
Kills
27
27
Deaths
9
6
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
10
1
2
11
W
2
2
6
2.5
L
Cu Chulainn
Dr McTickles625
Cu Chulainn
1
9
1
0.17
W
6
0
1
6.5
L
Kukulkan
Mo Pop Punk
Kukulkan
4
4
0
1
W
Bastet
8
5
6
2.2
L
Thor
1
6
2
0.33
W
Yemoja
1
1
4
3
L
2
4
0
0.5
L
Cerberus
hudman07
Cerberus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,869
Damage
52,174
70,016
Taken
63,860
34,915
Mitigated
26,644
9,114
Healing
19,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
13,054
1,984
0
3,065
18,549
8,443
267
3,710
14,393
0
89,263
W
10,785
1,264
0
1,926
8,096
2,888
269
2,667
5,404
67,572
0
L
Cu Chulainn
Dr McTickles625
Cu Chulainn
8,567
1,109
0
1,546
16,568
11,807
803
2,479
13,705
7,196
31,737
W
11,895
6,061
503
3,389
11,411
5,147
4,123
3,217
8,194
0
76,825
L
Kukulkan
Mo Pop Punk
Kukulkan
9,960
427
0
2,095
12,748
4,733
0
2,604
9,926
56,783
0
W
Bastet
11,147
4,588
322
3,941
14,476
5,210
581
2,674
11,665
0
50,856
L
Thor
4,745
1,209
0
243
14,396
5,463
354
3,585
10,635
0
47,316
W
Yemoja
5,293
722
2,974
3,544
11,328
4,956
1,703
4,804
6,524
36,582
0
L
8,012
2,616
0
4,319
13,027
4,009
0
3,801
9,192
0
52,451
L
Cerberus
hudman07
Cerberus
4,585
489
0
911
13,277
8,903
609
2,931
10,240
25,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,708
Gold Earned
51,971
390
Minions Killed
539
0
Camps Cleared
0
1,853,840
Distance Traveled
1,905,771
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,852
564
170
8
0
399,896
2
W
Zeus
10,170
484
122
6
0
388,299
0
L
Cu Chulainn
8,061
384
61
3
0
389,514
2
W
Artemis
10,629
506
117
6
0
374,273
1
L
Kukulkan
9,370
446
102
5
0
402,688
0
W
Bastet
10,077
480
66
3
0
403,036
0
L
Thor
8,600
410
76
4
0
362,085
2
W
Yemoja
9,243
440
64
3
0
340,267
0
L
Neith
9,374
446
95
5
0
320,124
0
L
Cerberus
8,303
395
56
3
0
379,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role