Player Matchup

Scylla
Scylla
Carlos4Gonzalez
Scylla
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 18L
1,397 Elo+
Solo
Merlin
Merlin
Demonous567
Merlin
Level 56
God Stats
1W - 2L
1,171 SR
Queue Stats
155W - 178L
1,343 Elo+
Party 1
Sun Wukong
Sun Wukong
KidBoiBoi
Sun Wukong
Level 69
God Stats
6W - 9L
1,848 SR
Queue Stats
670W - 679L
1,351 Elo+
Party 1
Medusa
Medusa
Loraxis
Medusa
Level 41
God Stats
4W - 5L
1,441 SR
Queue Stats
233W - 277L
1,273 Elo+
Solo
Athena
Athena
MrTopsyKrets
Athena
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 72L
1,282 Elo+
Party 1
Team Averages
Level 57
1,492 SR
1,329 Elo+

VS

Team Averages
Level 56
1,435 SR
1,324 Elo+
Achilles
Achilles
CODDRICHBELL
Achilles
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,357 Elo+
Solo
Izanami
Izanami
LordFacundo
Izanami
Level 112
God Stats
3W - 5L
1,242 SR
Queue Stats
206W - 241L
1,360 Elo+
Solo
Serqet
Serqet
OsteoidHawk
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,211 Elo+
Solo
Pele
Pele
ZiiSoless
Pele
Level 34
God Stats
1W - 7L
1,458 SR
Queue Stats
335W - 360L
1,295 Elo+
Solo
Zeus
Zeus
kitsune0516
Zeus
Level 58
God Stats
0W - 2L
1,475 SR
Queue Stats
54W - 71L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 19
12,142
867
15,753
11,073
4,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
20
15 / 4 / 18
12,863
919
18,834
13,472
7,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
KidBoiBoi
Sun Wukong
20
13 / 4 / 21
12,849
918
18,630
17,413
16,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
Loraxis
Medusa
15
1 / 6 / 25
9,956
711
10,760
13,709
6,438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
17
2 / 4 / 24
10,416
744
5,977
19,561
22,302
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CODDRICHBELL
Achilles
14
1 / 9 / 8
9,519
680
7,563
18,229
15,685
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
LordFacundo
Izanami
17
4 / 6 / 6
10,576
755
11,613
12,843
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Serqet
14
2 / 9 / 5
9,602
686
4,837
15,371
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pele
20
10 / 9 / 3
13,433
960
17,994
18,971
9,573
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
3 / 9 / 8
11,744
839
13,965
13,419
4,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
50
41
Kills
20
21
Deaths
42
107
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Achilles
CODDRICHBELL
Achilles
1
9
8
0.56
W
10
3
19
6.5
W
Merlin
15
4
18
6
W
Sun Wukong
KidBoiBoi
Sun Wukong
13
4
21
5.88
W
Medusa
Loraxis
Medusa
1
6
25
2.25
L
Izanami
LordFacundo
Izanami
4
6
6
1.17
W
Athena
2
4
24
3.5
L
Serqet
2
9
5
0.5
L
Pele
10
9
3
1.28
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,954
Damage
55,972
75,228
Taken
78,833
57,564
Mitigated
47,961
22,572
Healing
16,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
CODDRICHBELL
Achilles
7,563
2,255
550
2,048
18,229
15,685
156
10,163
7,774
24
9,188
W
15,753
377
94
2,671
11,073
4,989
1,275
2,892
8,181
34,691
0
W
Merlin
18,834
2,624
2,506
3,164
13,472
7,364
998
2,772
10,528
35,409
0
W
Sun Wukong
KidBoiBoi
Sun Wukong
18,630
2,376
1,689
3,044
17,413
16,471
1,083
3,885
13,270
0
32,776
W
Medusa
Loraxis
Medusa
10,760
5,611
1,446
1,591
13,709
6,438
2,213
1,633
11,964
0
22,496
L
Izanami
LordFacundo
Izanami
11,613
7,183
585
1,917
12,843
6,104
471
8,286
4,305
0
40,711
W
Athena
5,977
2,523
1,573
4,794
19,561
22,302
241
3,265
15,749
15,259
0
L
Serqet
4,837
508
1,613
1,924
15,371
11,947
227
7,113
7,956
898
3,915
L
Pele
17,994
5,860
897
3,926
18,971
9,573
1,337
6,799
12,012
0
36,511
L
13,965
2,825
948
2,145
13,419
4,652
1,187
7,045
6,222
27,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,226
Gold Earned
54,874
144
Minions Killed
136
0
Camps Cleared
0
1,164,489
Distance Traveled
963,956
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,519
680
1
0
0
227,755
1
W
Scylla
12,142
867
46
3
0
255,042
0
W
Merlin
12,863
919
38
3
0
209,570
0
W
Sun Wukong
12,849
918
38
3
0
236,529
0
W
Medusa
9,956
711
11
1
0
214,221
0
L
Izanami
10,576
755
60
4
0
208,292
0
W
Athena
10,416
744
11
1
0
249,127
0
L
Serqet
9,602
686
4
0
0
196,459
0
L
Pele
13,433
960
34
2
0
168,866
2
L
Zeus
11,744
839
37
3
0
162,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role