Player Matchup

Hun Batz
Hun Batz
BlatantlyToxic
Hun Batz
Level 29
God Stats
1W - 1L
1,764 SR
Queue Stats
24W - 21L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
GrillMaster17
Danzaburou
Level 24
God Stats
1W - 1L
1,449 SR
Queue Stats
41W - 44L
1,445 Elo+
Solo
Bellona
Bellona
IvegaK
Bellona
Level 23
God Stats
2W - 1L
1,706 SR
Queue Stats
90W - 93L
1,426 Elo+
Solo
Ah Puch
Ah Puch
SkangBang
Ah Puch
Level 29
God Stats
4W - 3L
1,623 SR
Queue Stats
31W - 34L
1,423 Elo+
Party 1
Thor
Thor
ciclope509
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 22
1,608 SR
1,461 Elo+

VS

Team Averages
Level 16
1,443 SR
1,353 Elo+
Danzaburou
Danzaburou
CosmicGiraffe
Danzaburou
Level 17
God Stats
4W - 7L
1,321 SR
Queue Stats
32W - 33L
1,442 Elo+
Solo
Amaterasu
Amaterasu
DiablaJay
Amaterasu
Level 22
God Stats
11W - 11L
1,659 SR
Queue Stats
59W - 47L
1,497 Elo+
Solo
Scylla
Scylla
STáLKèR
Scylla
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 24L
1,052 Elo+
Solo
Serqet
Serqet
gotigardy
Serqet
Level 29
God Stats
1W - 0L
1,296 SR
Queue Stats
72W - 83L
1,433 Elo+
Solo
Ymir
Ymir
tr3www
Ymir
Level 6
God Stats
7W - 8L
1,441 SR
Queue Stats
79W - 79L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
15
8 / 4 / 4
9,926
522
8,896
13,488
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
GrillMaster17
Danzaburou
15
4 / 8 / 2
9,908
521
3,397
10,197
3,579
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
IvegaK
Bellona
17
8 / 5 / 3
10,665
561
19,842
16,361
12,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
SkangBang
Ah Puch
15
1 / 7 / 3
8,887
468
10,523
14,053
4,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 1 / 0
5,494
289
261
1,737
385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosmicGiraffe
Danzaburou
15
6 / 5 / 2
10,072
530
5,779
12,826
4,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Amaterasu
DiablaJay
Amaterasu
15
4 / 3 / 3
9,765
514
6,685
21,397
11,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
STáLKèR
Scylla
20
9 / 1 / 2
12,919
680
8,754
8,343
3,095
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Serqet
gotigardy
Serqet
15
1 / 7 / 4
8,766
461
7,314
15,987
5,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
tr3www
Ymir
15
4 / 5 / 10
9,785
515
9,141
12,609
10,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
21
Kills
24
25
Deaths
21
12
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
8
4
4
2.5
W
Danzaburou
CosmicGiraffe
Danzaburou
6
5
2
1.4
W
Amaterasu
DiablaJay
Amaterasu
4
3
3
1.83
L
Danzaburou
GrillMaster17
Danzaburou
4
8
2
0.63
L
Bellona
IvegaK
Bellona
8
5
3
1.9
W
Scylla
STáLKèR
Scylla
9
1
2
10
L
Ah Puch
SkangBang
Ah Puch
1
7
3
0.36
L
0
1
0
0
W
Serqet
gotigardy
Serqet
1
7
4
0.43
W
Ymir
tr3www
Ymir
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,919
Damage
37,673
55,836
Taken
71,162
27,104
Mitigated
36,197
10,180
Healing
18,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
8,896
3,212
0
3,546
13,488
5,247
0
5,012
8,476
0
51,765
W
Danzaburou
CosmicGiraffe
Danzaburou
5,779
2,378
0
3,106
12,826
4,875
1,186
488
12,338
0
62,326
W
Amaterasu
DiablaJay
Amaterasu
6,685
2,188
146
9,425
21,397
11,765
189
1,907
19,490
116
37,682
L
Danzaburou
GrillMaster17
Danzaburou
3,397
1,760
0
508
10,197
3,579
0
2,146
8,051
0
46,976
L
Bellona
IvegaK
Bellona
19,842
8,481
0
1,814
16,361
12,931
607
3,913
11,830
0
58,078
W
Scylla
STáLKèR
Scylla
8,754
1,604
0
2,671
8,343
3,095
2,298
1,928
6,415
102,867
0
L
Ah Puch
SkangBang
Ah Puch
10,523
1,608
243
4,069
14,053
4,962
0
6,665
6,552
63,673
0
L
261
53
0
0
1,737
385
0
275
1,462
0
3,331
W
Serqet
gotigardy
Serqet
7,314
1,979
0
2,908
15,987
5,567
0
3,584
12,403
0
46,674
W
Ymir
tr3www
Ymir
9,141
1,817
0
601
12,609
10,895
640
2,616
9,993
28,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,880
Gold Earned
51,307
379
Minions Killed
524
0
Camps Cleared
0
1,506,865
Distance Traveled
1,781,589
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,926
522
87
5
0
377,943
1
W
Danzaburou
10,072
530
109
6
0
335,683
2
W
Amaterasu
9,765
514
67
4
0
336,130
0
L
Danzaburou
9,908
521
91
5
0
341,100
5
L
Bellona
10,665
561
97
5
0
384,133
2
W
Scylla
12,919
680
212
11
0
382,723
3
L
Ah Puch
8,887
468
99
5
0
319,821
0
L
Thor
5,494
289
5
0
0
83,868
0
W
Serqet
8,766
461
86
5
0
352,559
1
W
Ymir
9,785
515
50
3
0
374,494
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role