Player Matchup

Kukulkan
Kukulkan
Animekid1234567
Kukulkan
Level 7
God Stats
2W - 6L
1,210 SR
Queue Stats
6W - 10L
1,213 Elo+
Party 1
Cthulhu
Cthulhu
AsianGamer808
Cthulhu
Level 8
God Stats
0W - 2L
1,271 SR
Queue Stats
6W - 11L
1,209 Elo+
Party 1
Achilles
Achilles
TaylorGang2147
Achilles
Level 14
God Stats
8W - 10L
1,368 SR
Queue Stats
13W - 27L
1,195 Elo+
Party 1
Danzaburou
Danzaburou
WAV1
Danzaburou
Level 29
God Stats
14W - 13L
1,573 SR
Queue Stats
100W - 106L
1,378 Elo+
Solo
Tsukuyomi
Tsukuyomi
hdbrick
Tsukuyomi
Level 12
God Stats
0W - 2L
1,310 SR
Queue Stats
11W - 16L
1,309 Elo+
Party 1
Team Averages
Level 14
1,347 SR
1,261 Elo+

VS

Team Averages
Level 4
1,502 SR
1,399 Elo+
King Arthur
King Arthur
MeixiRua
King Arthur
Level 7
God Stats
1W - 1L
1,508 SR
Queue Stats
4W - 4L
1,368 Elo+
Party 2
Loki
Loki
UnrealZZZ
Loki
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,300 Elo+
Party 2
Kukulkan
Kukulkan
ohsheded
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3
Khepri
Khepri
smellytoe123
Khepri
Level 1
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Ullr
Ullr
勇者只能烤韭菜
Ullr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
3 / 8 / 4
11,181
466
15,512
13,730
5,296
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
13
0 / 5 / 4
8,278
345
4,440
17,550
11,484
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
16
6 / 4 / 2
11,057
461
8,673
14,854
15,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
WAV1
Danzaburou
17
4 / 8 / 5
11,718
488
15,908
21,569
8,333
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tsukuyomi
hdbrick
Tsukuyomi
18
9 / 8 / 4
12,376
516
12,604
22,428
10,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MeixiRua
King Arthur
20
3 / 5 / 7
12,485
520
8,324
17,653
18,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Loki
19
14 / 8 / 4
12,942
539
13,789
19,175
7,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
ohsheded
Kukulkan
18
2 / 2 / 14
11,408
475
11,978
9,475
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
18
4 / 4 / 19
11,900
496
7,356
18,234
19,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
10 / 3 / 9
12,197
508
23,009
17,181
10,191
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
86
22
Kills
33
33
Deaths
22
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
8
4
0.63
L
Cthulhu
0
5
4
0.4
W
King Arthur
MeixiRua
King Arthur
3
5
7
1.3
L
Achilles
6
4
2
1.75
W
Loki
14
8
4
2
L
Danzaburou
WAV1
Danzaburou
4
8
5
0.81
L
Tsukuyomi
hdbrick
Tsukuyomi
9
8
4
1.38
W
Kukulkan
ohsheded
Kukulkan
2
2
14
4.5
W
Khepri
4
4
19
3.38
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,137
Damage
64,456
90,131
Taken
81,718
51,166
Mitigated
60,223
17,722
Healing
13,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
15,512
1,696
0
0
13,730
5,296
0
4,546
8,805
62,644
0
L
Cthulhu
4,440
512
0
2,886
17,550
11,484
24
5,597
11,766
24,582
0
W
King Arthur
MeixiRua
King Arthur
8,324
1,380
0
3,872
17,653
18,443
546
2,424
14,846
0
78,459
L
Achilles
8,673
3,019
0
2,780
14,854
15,916
330
1,761
12,822
2,065
48,400
W
Loki
13,789
4,627
0
5,138
19,175
7,776
0
4,010
14,934
0
75,387
L
Danzaburou
WAV1
Danzaburou
15,908
8,595
0
5,826
21,569
8,333
764
3,158
18,230
0
65,688
L
Tsukuyomi
hdbrick
Tsukuyomi
12,604
3,242
0
6,230
22,428
10,137
47
3,628
18,708
0
84,968
W
Kukulkan
ohsheded
Kukulkan
11,978
401
0
608
9,475
4,163
1,432
5,410
3,804
55,329
0
W
Khepri
7,356
1,470
0
1,567
18,234
19,650
339
5,684
12,332
29,697
0
W
23,009
12,656
0
2,744
17,181
10,191
1,250
2,418
14,645
0
72,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,610
Gold Earned
60,932
510
Minions Killed
505
0
Camps Cleared
0
1,885,118
Distance Traveled
2,166,890
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,181
466
131
5
0
332,513
0
L
Cthulhu
8,278
345
31
1
0
391,544
0
W
King Arthur
12,485
520
143
6
0
442,493
0
L
Achilles
11,057
461
103
4
0
378,033
0
W
Loki
12,942
539
99
4
0
422,991
0
L
Danzaburou
11,718
488
115
5
0
378,475
1
L
Tsukuyomi
12,376
516
130
5
0
404,553
4
W
Kukulkan
11,408
475
128
5
0
380,737
0
W
Khepri
11,900
496
32
1
0
462,130
2
W
Ullr
12,197
508
103
4
0
458,539
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role