Player Matchup

Apollo
Apollo
Ekoliko
Apollo
Level 27
God Stats
22W - 11L
1,533 SR
Queue Stats
59W - 54L
1,440 Elo+
Party 1
Bellona
Bellona
Gyrocentrick
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Bastet
Bastet
OohKirito-
Bastet
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 185L
1,436 Elo+
Solo
Merlin
Merlin
sonkyron
Merlin
Level 9
God Stats
5W - 4L
1,500 SR
Queue Stats
14W - 10L
1,479 Elo+
Party 1
Athena
Athena
xXannoXx
Athena
Level 26
God Stats
21W - 10L
1,648 SR
Queue Stats
65W - 55L
1,473 Elo+
Party 1
Team Averages
Level 18
1,536 SR
1,466 Elo+

VS

Team Averages
Level 21
1,630 SR
1,453 Elo+
Cthulhu
Cthulhu
DeltaGrif4356
Cthulhu
Level 18
God Stats
48W - 34L
1,657 SR
Queue Stats
169W - 149L
1,531 Elo+
Party 2
Anubis
Anubis
Orphandelk
Anubis
Level 27
God Stats
17W - 14L
1,693 SR
Queue Stats
308W - 314L
1,364 Elo+
Solo
Chernobog
Chernobog
Volfguard
Chernobog
Level 14
God Stats
1W - 2L
1,337 SR
Queue Stats
67W - 63L
1,276 Elo+
Party 2
Athena
Athena
moonsigngemini
Athena
Level 24
God Stats
7W - 3L
1,882 SR
Queue Stats
258W - 227L
1,549 Elo+
Party 2
Yemoja
Yemoja
valhalska
Yemoja
Level 21
God Stats
7W - 5L
1,578 SR
Queue Stats
169W - 150L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Ekoliko
Apollo
10
2 / 3 / 2
6,329
452
3,166
8,237
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Gyrocentrick
Bellona
10
0 / 7 / 0
5,771
412
1,767
9,057
6,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bastet
OohKirito-
Bastet
13
3 / 3 / 3
7,551
539
7,641
11,389
3,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
sonkyron
Merlin
12
3 / 7 / 1
7,220
516
5,379
8,413
1,985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
xXannoXx
Athena
10
2 / 1 / 2
6,571
469
3,683
9,970
5,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
4 / 0 / 2
8,203
586
5,247
4,880
4,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
Orphandelk
Anubis
15
10 / 5 / 1
9,706
693
11,628
15,982
7,429
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chernobog
Volfguard
Chernobog
10
0 / 3 / 2
6,265
448
3,362
4,399
1,457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 6
8,620
616
8,141
8,196
4,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yemoja
valhalska
Yemoja
11
1 / 1 / 1
7,105
508
5,671
5,714
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
10
Kills
21
21
Deaths
10
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
4
0
2
5
L
Apollo
Ekoliko
Apollo
2
3
2
1
L
Bellona
Gyrocentrick
Bellona
0
7
0
0
L
Bastet
OohKirito-
Bastet
3
3
3
1.5
W
Anubis
Orphandelk
Anubis
10
5
1
2.1
W
Chernobog
Volfguard
Chernobog
0
3
2
0.33
W
6
1
6
9
L
Merlin
sonkyron
Merlin
3
7
1
0.5
W
Yemoja
valhalska
Yemoja
1
1
1
1.5
L
Athena
xXannoXx
Athena
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,636
Damage
34,049
47,066
Taken
39,171
20,451
Mitigated
20,690
8,606
Healing
16,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,247
367
0
2,012
4,880
4,015
476
446
4,434
38,217
0
L
Apollo
Ekoliko
Apollo
3,166
1,629
0
3,357
8,237
2,982
267
4,858
3,379
0
38,417
L
Bellona
Gyrocentrick
Bellona
1,767
435
0
206
9,057
6,715
0
5,542
2,947
0
19,543
L
Bastet
OohKirito-
Bastet
7,641
4,320
0
3,124
11,389
3,442
600
6,378
4,986
0
44,974
W
Anubis
Orphandelk
Anubis
11,628
1,224
0
8,226
15,982
7,429
1,169
4,569
10,871
54,759
0
W
Chernobog
Volfguard
Chernobog
3,362
2,085
0
958
4,399
1,457
95
1,262
3,137
0
27,356
W
8,141
1,943
0
2,162
8,196
4,696
408
967
7,209
52,697
0
L
Merlin
sonkyron
Merlin
5,379
917
0
0
8,413
1,985
95
6,750
1,663
25,163
0
W
Yemoja
valhalska
Yemoja
5,671
358
192
2,593
5,714
3,093
217
1,256
4,458
29,265
0
L
Athena
xXannoXx
Athena
3,683
1,633
0
1,919
9,970
5,327
0
6,566
3,404
12,687
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,442
Gold Earned
39,899
281
Minions Killed
379
0
Camps Cleared
0
1,260,766
Distance Traveled
1,337,912
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,203
586
75
5
0
296,304
0
L
Apollo
6,329
452
63
5
0
235,911
5
L
Bellona
5,771
412
47
3
0
251,279
1
L
Bastet
7,551
539
82
6
0
258,455
0
W
Anubis
9,706
693
101
7
0
217,868
1
W
Chernobog
6,265
448
65
5
0
217,760
0
W
Athena
8,620
616
92
7
0
322,884
2
L
Merlin
7,220
516
66
5
0
208,989
0
W
Yemoja
7,105
508
46
3
0
283,096
1
L
Athena
6,571
469
23
2
0
306,132
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role