Player Matchup

Hachiman
Hachiman
Ask4myYt
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,780 Elo+
Party 1
Ymir
Ymir
HelloKittyBandit
Ymir
Level 24
God Stats
7W - 8L
1,483 SR
Queue Stats
285W - 202L
1,639 Elo+
Party 1
Chiron
Chiron
Kevin324513301
Chiron
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,693 Elo+
Party 1
Set
Set
Shadowbeastraw4
Set
Level 104
God Stats
13W - 12L
1,649 SR
Queue Stats
565W - 496L
1,597 Elo+
Party 1
The Morrigan
The Morrigan
UnrelentingTruth
The Morrigan
Level 26
God Stats
15W - 12L
1,677 SR
Queue Stats
423W - 243L
1,685 Elo+
Solo
Team Averages
Level 34
1,562 SR
1,679 Elo+

VS

Team Averages
Level 24
1,500 SR
1,735 Elo+
Scylla
Scylla
Honytu
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
IndianFlu
Sun Wukong
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
66W - 36L
1,696 Elo+
Solo
Hun Batz
Hun Batz
Scoopdiddywoop
Hun Batz
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 107L
1,675 Elo+
Solo
Khepri
Khepri
TooCuteforCat
Khepri
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 4L
1,921 Elo+
Party 2
Nemesis
Nemesis
TooSleepyforCat
Nemesis
Level 19
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 5L
1,884 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Ask4myYt
Hachiman
12
0 / 2 / 3
6,873
430
2,613
6,726
1,728
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 3 / 5
7,407
463
4,812
11,551
6,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
7 / 2 / 3
9,280
580
10,136
11,910
4,801
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 3 / 3
8,581
536
10,187
12,730
8,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Morrigan
UnrelentingTruth
The Morrigan
15
7 / 4 / 7
9,322
583
9,030
9,669
3,515
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Honytu
Scylla
15
3 / 5 / 3
8,959
560
5,509
9,161
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
IndianFlu
Sun Wukong
15
3 / 3 / 2
9,429
589
9,483
12,519
8,101
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
13
2 / 7 / 4
8,238
515
7,214
13,419
5,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
2 / 0 / 8
9,060
566
5,921
10,569
9,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

14
4 / 2 / 2
9,109
569
7,238
8,316
3,962
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
33
17
Kills
14
14
Deaths
17
21
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Ask4myYt
Hachiman
0
2
3
0.75
L
2
3
5
1.5
W
Scylla
Honytu
Scylla
3
5
3
0.9
W
Sun Wukong
IndianFlu
Sun Wukong
3
3
2
1.33
L
7
2
3
4.25
W
Hun Batz
2
7
4
0.57
L
1
3
3
0.83
W
2
0
8
6
W
4
2
2
2.5
L
The Morrigan
UnrelentingTruth
The Morrigan
7
4
7
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,778
Damage
35,365
52,586
Taken
53,984
24,327
Mitigated
30,167
16,910
Healing
10,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Ask4myYt
Hachiman
2,613
1,079
0
2,643
6,726
1,728
0
1,270
5,456
0
31,297
L
4,812
1,262
0
2,120
11,551
6,214
0
2,495
9,034
20,893
0
W
Scylla
Honytu
Scylla
5,509
596
0
637
9,161
3,466
0
2,222
6,873
43,855
0
W
Sun Wukong
IndianFlu
Sun Wukong
9,483
2,118
0
3,149
12,519
8,101
25
1,663
10,356
0
63,127
L
10,136
2,866
309
4,229
11,910
4,801
1,125
2,433
9,333
0
68,637
W
Hun Batz
7,214
2,214
0
2,928
13,419
5,038
0
3,582
9,787
0
43,556
L
10,187
3,827
0
5,061
12,730
8,069
188
2,684
9,980
37
59,159
W
5,921
469
0
3,149
10,569
9,600
0
3,226
7,268
34,064
0
W
7,238
2,960
0
1,127
8,316
3,962
0
1,910
6,381
0
55,696
L
The Morrigan
UnrelentingTruth
The Morrigan
9,030
2,563
0
2,548
9,669
3,515
153
2,179
7,353
59,396
1,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,463
Gold Earned
44,795
445
Minions Killed
437
0
Camps Cleared
0
1,478,848
Distance Traveled
1,621,630
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,873
430
49
3
0
276,867
4
L
Ymir
7,407
463
24
2
0
289,387
6
W
Scylla
8,959
560
101
6
0
288,319
4
W
Sun Wukong
9,429
589
136
9
0
323,164
6
L
Chiron
9,280
580
123
8
0
298,776
2
W
Hun Batz
8,238
515
71
4
0
305,589
7
L
Set
8,581
536
131
8
0
313,037
3
W
Khepri
9,060
566
36
2
0
348,732
6
W
Nemesis
9,109
569
93
6
0
355,826
1
L
The Morrigan
9,322
583
118
7
0
300,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role