Player Matchup

Tsukuyomi
Tsukuyomi
GhostInk12
Tsukuyomi
Level 28
God Stats
29W - 32L
1,460 SR
Queue Stats
107W - 122L
1,411 Elo+
Solo
Bellona
Bellona
Killmora
Bellona
Level 20
God Stats
1W - 0L
1,796 SR
Queue Stats
53W - 37L
1,587 Elo+
Party 1
Janus
Janus
Meandevil
Janus
Level 27
God Stats
20W - 16L
1,659 SR
Queue Stats
113W - 99L
1,458 Elo+
Party 1
Aphrodite
Aphrodite
Saphrant
Aphrodite
Level 122
God Stats
1W - 0L
1,560 SR
Queue Stats
4W - 1L
1,587 Elo+
Party 1
Artemis
Artemis
WildBill96
Artemis
Level 25
God Stats
2W - 3L
1,513 SR
Queue Stats
58W - 61L
1,457 Elo+
Party 1
Team Averages
Level 44
1,598 SR
1,500 Elo+

VS

Team Averages
Level 23
1,495 SR
1,408 Elo+
Ymir
Ymir
Epikfeil
Ymir
Level 26
God Stats
39W - 33L
1,750 SR
Queue Stats
222W - 244L
1,507 Elo+
Solo
Fenrir
Fenrir
Oofy11
Fenrir
Level 16
God Stats
3W - 5L
1,281 SR
Queue Stats
42W - 71L
1,236 Elo+
Solo
Izanami
Izanami
Shagretor
Izanami
Level 28
God Stats
35W - 36L
1,392 SR
Queue Stats
76W - 87L
1,327 Elo+
Solo
Hades
Hades
Woldking
Hades
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,433 Elo+
Solo
Ravana
Ravana
YaGnomeSayin
Ravana
Level 27
God Stats
16W - 17L
1,550 SR
Queue Stats
114W - 111L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
GhostInk12
Tsukuyomi
17
5 / 2 / 9
11,362
516
9,411
11,861
4,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Killmora
Bellona
19
7 / 3 / 7
11,974
544
8,464
13,929
12,005
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Meandevil
Janus
16
4 / 7 / 6
10,423
474
13,611
12,417
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Saphrant
Aphrodite
17
3 / 2 / 18
11,921
542
9,070
12,974
8,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Artemis
WildBill96
Artemis
19
11 / 5 / 9
12,556
571
21,516
17,679
7,846
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
3 / 7 / 8
8,953
407
7,394
19,303
15,476
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
Oofy11
Fenrir
13
0 / 9 / 3
8,664
394
2,132
16,447
7,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
Shagretor
Izanami
14
3 / 5 / 4
9,344
425
4,279
12,142
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
Woldking
Hades
18
9 / 5 / 2
12,218
555
17,651
20,547
11,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
16
4 / 5 / 2
10,484
477
7,701
14,503
8,129
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
38
30
Kills
19
19
Deaths
31
49
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
7
8
1
W
Tsukuyomi
GhostInk12
Tsukuyomi
5
2
9
4.75
W
Bellona
Killmora
Bellona
7
3
7
3.5
W
Janus
Meandevil
Janus
4
7
6
1
L
Fenrir
Oofy11
Fenrir
0
9
3
0.17
W
Aphrodite
Saphrant
Aphrodite
3
2
18
6
L
Izanami
Shagretor
Izanami
3
5
4
1
W
Artemis
WildBill96
Artemis
11
5
9
3.1
L
Hades
Woldking
Hades
9
5
2
2
L
Ravana
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,072
Damage
39,157
68,860
Taken
82,942
37,431
Mitigated
46,100
25,969
Healing
22,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,394
1,894
451
4,043
19,303
15,476
306
7,843
11,313
32,092
0
W
Tsukuyomi
GhostInk12
Tsukuyomi
9,411
2,980
0
4,994
11,861
4,485
0
2,146
9,715
0
63,943
W
Bellona
Killmora
Bellona
8,464
2,347
0
2,264
13,929
12,005
1,650
1,861
12,068
0
73,791
W
Janus
Meandevil
Janus
13,611
904
0
1,746
12,417
4,604
670
8,174
4,243
54,641
0
L
Fenrir
Oofy11
Fenrir
2,132
320
0
1,717
16,447
7,602
805
1,955
14,470
0
32,732
W
Aphrodite
Saphrant
Aphrodite
9,070
630
7,663
8,356
12,974
8,491
839
6,447
6,527
40,769
0
L
Izanami
Shagretor
Izanami
4,279
2,725
0
3,526
12,142
3,483
736
3,709
8,341
0
52,189
W
Artemis
WildBill96
Artemis
21,516
10,419
0
946
17,679
7,846
2,393
6,417
11,262
0
86,825
L
Hades
Woldking
Hades
17,651
999
716
8,173
20,547
11,410
822
7,680
12,323
66,490
0
L
Ravana
7,701
2,209
0
4,116
14,503
8,129
0
5,070
9,344
0
63,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,236
Gold Earned
49,663
491
Minions Killed
423
0
Camps Cleared
0
2,150,646
Distance Traveled
1,824,230
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,953
407
39
2
0
372,947
2
W
Tsukuyomi
11,362
516
93
4
0
439,797
1
W
Bellona
11,974
544
117
5
0
444,293
0
W
Janus
10,423
474
91
4
0
407,698
3
L
Fenrir
8,664
394
45
2
0
346,890
1
W
Aphrodite
11,921
542
55
3
0
461,819
2
L
Izanami
9,344
425
94
4
0
378,608
0
W
Artemis
12,556
571
135
6
0
397,039
2
L
Hades
12,218
555
130
6
0
350,299
0
L
Ravana
10,484
477
115
5
0
375,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role