Player Matchup

Khepri
Khepri
GØĄTĚÐ
Khepri
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 104L
1,396 Elo+
Solo
Cthulhu
Cthulhu
Jason J17
Cthulhu
Level 103
God Stats
229W - 218L
1,571 SR
Queue Stats
319W - 300L
1,441 Elo+
Solo
Awilix
Awilix
MikeStanleyS
Awilix
Level 87
God Stats
30W - 36L
1,477 SR
Queue Stats
34W - 38L
1,366 Elo+
Solo
Aphrodite
Aphrodite
RosetheBeauty
Aphrodite
Level 39
God Stats
7W - 13L
1,450 SR
Queue Stats
46W - 81L
1,339 Elo+
Solo
Hel
Hel
sergio_maniga
Hel
Level 109
God Stats
6W - 3L
1,572 SR
Queue Stats
20W - 22L
1,376 Elo+
Solo
Team Averages
Level 77
1,514 SR
1,384 Elo+

VS

Team Averages
Level 71
1,470 SR
1,282 Elo+
Artemis
Artemis
Blazed_Murloc
Artemis
Level 98
God Stats
1W - 1L
1,450 SR
Queue Stats
10W - 11L
1,131 Elo+
Solo
Apollo
Apollo
CumquatMan
Apollo
Level 41
God Stats
2W - 1L
1,550 SR
Queue Stats
11W - 16L
1,368 Elo+
Party 1
Ah Puch
Ah Puch
Frigidous
Ah Puch
Level 146
God Stats
5W - 2L
1,517 SR
Queue Stats
111W - 111L
1,465 Elo+
Party 1
Olorun
Olorun
ItsAppleVirus
Olorun
Level 25
God Stats
1W - 5L
1,437 SR
Queue Stats
6W - 13L
1,147 Elo+
Solo
Hun Batz
Hun Batz
MEAT_SHRUB
Hun Batz
Level 46
God Stats
16W - 24L
1,399 SR
Queue Stats
32W - 44L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
GØĄTĚÐ
Khepri
13
2 / 4 / 2
7,335
667
6,665
13,043
8,347
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cthulhu
Jason J17
Cthulhu
14
4 / 1 / 3
8,313
756
8,499
11,960
10,348
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
13
1 / 4 / 5
7,028
639
5,675
11,286
5,801
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Aphrodite
RosetheBeauty
Aphrodite
13
0 / 4 / 7
6,906
628
4,182
9,196
4,515
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 6 / 2
6,918
629
3,079
9,879
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
3 / 2 / 9
8,544
777
10,388
9,152
3,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Apollo
CumquatMan
Apollo
15
3 / 1 / 10
8,775
798
5,183
7,733
2,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ah Puch
Frigidous
Ah Puch
17
8 / 0 / 7
10,454
950
16,873
6,772
3,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 11
7,791
708
7,749
8,658
3,508
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
MEAT_SHRUB
Hun Batz
15
5 / 1 / 8
9,367
852
8,100
7,552
3,043
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
7
Kills
19
19
Deaths
7
19
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Artemis
3
2
9
3.75
W
Apollo
CumquatMan
Apollo
3
1
10
8
W
Ah Puch
Frigidous
Ah Puch
8
0
7
11.5
L
Khepri
GØĄTĚÐ
Khepri
2
4
2
0.75
W
0
3
11
1.83
L
Cthulhu
Jason J17
Cthulhu
4
1
3
5.5
W
Hun Batz
MEAT_SHRUB
Hun Batz
5
1
8
9
L
Awilix
1
4
5
0.88
L
Aphrodite
RosetheBeauty
Aphrodite
0
4
7
0.88
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,100
Damage
48,293
55,364
Taken
39,867
32,758
Mitigated
16,727
14,818
Healing
13,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
10,388
4,673
0
1,722
9,152
3,508
777
6,202
2,950
0
20,666
W
Apollo
CumquatMan
Apollo
5,183
3,999
0
1,985
7,733
2,977
737
4,460
3,273
0
17,401
W
Ah Puch
Frigidous
Ah Puch
16,873
1,905
0
3,061
6,772
3,691
272
4,794
1,978
46,482
0
L
Khepri
GØĄTĚÐ
Khepri
6,665
377
54
549
13,043
8,347
0
6,616
6,427
19,922
0
W
7,749
2,849
2,353
3,959
8,658
3,508
347
4,187
4,471
27,102
0
L
Cthulhu
Jason J17
Cthulhu
8,499
108
509
1,485
11,960
10,348
0
4,223
7,737
33,288
0
W
Hun Batz
MEAT_SHRUB
Hun Batz
8,100
1,487
0
105
7,552
3,043
599
3,098
4,454
0
20,604
L
Awilix
5,675
1,245
0
0
11,286
5,801
187
4,241
7,045
0
14,056
L
Aphrodite
RosetheBeauty
Aphrodite
4,182
129
3,577
3,365
9,196
4,515
0
4,657
4,539
14,890
0
L
3,079
0
2,463
2,816
9,879
3,747
0
5,007
4,872
19,119
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,500
Gold Earned
44,931
191
Minions Killed
216
4
Camps Cleared
8
1,012,582
Distance Traveled
986,038
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,544
777
25
2
2
180,446
0
W
Apollo
8,775
798
43
4
1
207,259
0
W
Ah Puch
10,454
950
77
7
2
205,574
0
L
Khepri
7,335
667
35
3
2
217,718
2
W
Olorun
7,791
708
43
4
1
183,522
1
L
Cthulhu
8,313
756
48
4
1
200,930
4
W
Hun Batz
9,367
852
28
3
2
209,237
2
L
Awilix
7,028
639
25
2
0
216,982
0
L
Aphrodite
6,906
628
31
3
0
187,922
0
L
Hel
6,918
629
52
5
1
189,030
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role