Player Matchup

Danzaburou
Danzaburou
JamaicanJenkins
Danzaburou
Level 16
God Stats
4W - 4L
1,724 SR
Queue Stats
302W - 151L
1,855 Elo+
Party 1
Chang'e
Chang'e
bentonrekther
Chang'e
Level 67
God Stats
36W - 16L
1,758 SR
Queue Stats
372W - 239L
1,739 Elo+
Party 1
Artio
Artio
jjason626
Artio
Level 50
God Stats
18W - 10L
1,648 SR
Queue Stats
660W - 343L
1,794 Elo+
Party 1
Serqet
Serqet
solgriz
Serqet
Level 111
God Stats
2W - 1L
1,500 SR
Queue Stats
784W - 396L
1,762 Elo+
Party 1
Camazotz
Camazotz
xCoffeexMaximuM
Camazotz
Level 89
God Stats
2W - 2L
1,673 SR
Queue Stats
279W - 135L
1,718 Elo+
Party 1
Team Averages
Level 67
1,661 SR
1,774 Elo+

VS

Team Averages
Level 73
1,518 SR
1,493 Elo+
Tiamat
Tiamat
BLAST 2401
Tiamat
Level 55
God Stats
31W - 33L
1,513 SR
Queue Stats
132W - 124L
1,460 Elo+
Party 2
Arachne
Arachne
HL Gaius Julius
Arachne
Level 115
God Stats
9W - 7L
1,693 SR
Queue Stats
253W - 263L
1,468 Elo+
Party 2
Artemis
Artemis
MrKoolaidPSYCHO
Artemis
Level 7
God Stats
0W - 1L
1,207 SR
Queue Stats
7W - 6L
1,570 Elo+
Party 2
Sobek
Sobek
Playboy75
Sobek
Level 127
God Stats
6W - 16L
1,543 SR
Queue Stats
635W - 620L
1,481 Elo+
Party 2
Cerberus
Cerberus
Shabbona1
Cerberus
Level 62
God Stats
6W - 5L
1,636 SR
Queue Stats
25W - 32L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JamaicanJenkins
Danzaburou
11
1 / 4 / 2
6,901
460
4,989
10,268
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
14
3 / 1 / 6
8,301
553
10,206
10,525
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
jjason626
Artio
12
2 / 0 / 9
8,009
534
9,282
13,865
9,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Serqet
solgriz
Serqet
14
7 / 1 / 5
8,744
583
6,362
8,346
3,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Camazotz
16
6 / 1 / 3
8,904
594
9,185
9,994
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BLAST 2401
Tiamat
13
1 / 3 / 0
7,474
498
8,278
11,865
9,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
4 / 3 / 1
7,480
499
7,965
12,989
4,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 5
6,029
402
6,624
8,906
3,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
Playboy75
Sobek
10
2 / 3 / 2
6,451
430
7,492
13,815
11,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
Shabbona1
Cerberus
11
0 / 4 / 0
6,701
447
3,328
11,720
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
7
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BLAST 2401
Tiamat
1
3
0
0.33
L
4
3
1
1.5
W
Danzaburou
JamaicanJenkins
Danzaburou
1
4
2
0.5
L
0
6
5
0.42
L
Sobek
Playboy75
Sobek
2
3
2
1
L
Cerberus
Shabbona1
Cerberus
0
4
0
0
W
Chang'e
3
1
6
6
W
Artio
jjason626
Artio
2
0
9
6.5
W
Serqet
solgriz
Serqet
7
1
5
9.5
W
Camazotz
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,024
Damage
33,687
52,998
Taken
59,295
25,012
Mitigated
35,026
26,631
Healing
20,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BLAST 2401
Tiamat
8,278
1,043
484
5,954
11,865
9,124
587
5,454
5,733
52,274
0
L
7,965
5,138
339
5,117
12,989
4,442
869
4,457
8,038
0
35,580
W
Danzaburou
JamaicanJenkins
Danzaburou
4,989
3,043
0
2,671
10,268
4,034
1,561
2,025
8,243
0
33,791
L
6,624
2,937
0
134
8,906
3,281
0
3,587
5,001
0
22,553
L
Sobek
Playboy75
Sobek
7,492
609
475
4,973
13,815
11,231
255
5,265
8,432
20,501
0
L
Cerberus
Shabbona1
Cerberus
3,328
311
0
3,151
11,720
6,948
808
0
11,720
35,065
0
W
Chang'e
10,206
452
920
4,577
10,525
3,777
0
6,071
3,966
56,147
0
W
Artio
jjason626
Artio
9,282
1,117
1,522
6,731
13,865
9,939
0
5,058
8,775
27,401
0
W
Serqet
solgriz
Serqet
6,362
1,900
0
3,285
8,346
3,310
0
1,940
6,326
0
53,206
W
Camazotz
9,185
3,446
0
6,925
9,994
3,952
688
3,079
6,590
0
52,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
34,135
431
Minions Killed
288
0
Camps Cleared
0
1,407,293
Distance Traveled
1,316,834
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,474
498
102
7
0
278,559
3
L
Arachne
7,480
499
56
4
0
267,648
6
W
Danzaburou
6,901
460
59
4
0
211,679
2
L
Artemis
6,029
402
40
3
0
255,696
4
L
Sobek
6,451
430
15
1
0
274,087
4
L
Cerberus
6,701
447
75
5
0
240,844
2
W
Chang'e
8,301
553
132
9
0
281,317
1
W
Artio
8,009
534
42
3
0
311,215
4
W
Serqet
8,744
583
98
7
0
338,301
4
W
Camazotz
8,904
594
100
7
0
264,781
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role