Player Matchup

Chang'e
Chang'e
Masters
Aerøndight
Chang'e
Masters
Level 144
God Stats
7W - 3L
1,712 SR
Queue Stats
198W - 182L
2,303 MMR
Party 2
Ares
Ares
Diamond III
Daniel-SV22
Ares
Diamond III
Level 144
God Stats
6W - 4L
1,797 SR
Queue Stats
68W - 58L
2,208 MMR
Solo
Danzaburou
Danzaburou
Masters
Lyaic
Danzaburou
Masters
Level 69
God Stats
6W - 3L
1,730 SR
Queue Stats
104W - 80L
2,345 MMR
Solo
Loki
Loki
Diamond II
Professor_Lokii
Loki
Diamond II
Level 123
God Stats
316W - 279L
1,710 SR
Queue Stats
392W - 393L
2,275 MMR
Solo
Poseidon
Poseidon
Masters
Trxntz
Poseidon
Masters
Level 129
God Stats
14W - 12L
1,642 SR
Queue Stats
185W - 177L
2,322 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,718 SR
2,291 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 142
1,629 SR
2,110 MMR
Skadi
Skadi
Masters
 
Skadi
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Diamond III
I CRKN I
Tsukuyomi
Diamond III
Level 160
God Stats
0W - 1L
1,582 SR
Queue Stats
161W - 138L
2,330 MMR
Party 1
Osiris
Osiris
Platinum IV
Kingofdawolf
Osiris
Platinum IV
Level 134
God Stats
1W - 1L
1,710 SR
Queue Stats
63W - 42L
2,070 MMR
Solo
Ra
Ra
Diamond II
Mogify
Ra
Diamond II
Level 150
God Stats
1W - 6L
1,657 SR
Queue Stats
1,525W - 1,501L
2,336 MMR
Solo
Khepri
Khepri
Diamond I
ahmed2324
Khepri
Diamond I
Level 108
God Stats
113W - 91L
1,698 SR
Queue Stats
224W - 206L
2,317 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Aerøndight
Chang'e
20
8 / 0 / 9
14,262
570
13,904
17,673
8,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

19
3 / 5 / 12
13,515
541
11,288
29,139
36,148
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Lyaic
Danzaburou
20
6 / 3 / 10
16,501
660
21,045
32,394
17,152
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
7 / 3 / 8
14,273
571
20,848
21,791
10,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Trxntz
Poseidon
20
3 / 2 / 9
15,071
603
16,499
18,844
10,126
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
ScyllaTiamatGuan YuAthenaApollo

VS

Bans
SetCu ChulainnKing ArthurNemesisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
1 / 8 / 4
12,065
483
16,188
20,299
9,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
I CRKN I
Tsukuyomi
17
3 / 7 / 4
11,575
463
16,522
22,915
14,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Osiris
20
2 / 6 / 2
13,327
533
14,179
32,007
33,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ra
20
7 / 4 / 2
12,967
519
26,010
16,060
8,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
ahmed2324
Khepri
16
0 / 2 / 9
10,837
433
5,709
17,234
23,176
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
34
27
Kills
13
13
Deaths
27
48
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
8
4
0.38
W
Chang'e
Aerøndight
Chang'e
8
0
9
12.5
W
3
5
12
1.8
L
Tsukuyomi
I CRKN I
Tsukuyomi
3
7
4
0.71
L
Osiris
2
6
2
0.5
W
Danzaburou
Lyaic
Danzaburou
6
3
10
3.67
L
Ra
7
4
2
2
W
7
3
8
3.67
W
Poseidon
Trxntz
Poseidon
3
2
9
3.75
L
Khepri
ahmed2324
Khepri
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,584
Damage
78,608
119,841
Taken
108,515
82,469
Mitigated
89,742
62,141
Healing
29,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
16,188
7,806
0
2,817
20,299
9,754
772
4,963
15,336
0
88,079
W
Chang'e
Aerøndight
Chang'e
13,904
829
10,902
12,411
17,673
8,839
1,882
6,814
10,859
90,215
0
W
11,288
232
0
5,773
29,139
36,148
697
9,894
19,245
30,591
0
L
Tsukuyomi
I CRKN I
Tsukuyomi
16,522
3,346
0
6,450
22,915
14,636
0
8,336
14,493
0
75,863
L
Osiris
14,179
4,856
0
10,689
32,007
33,924
2,194
14,482
16,356
0
93,187
W
Danzaburou
Lyaic
Danzaburou
21,045
11,151
0
19,810
32,394
17,152
7,990
9,083
23,311
0
155,399
L
Ra
26,010
2,167
2,488
5,285
16,060
8,252
46
7,233
8,798
117,512
0
W
20,848
8,458
0
6,622
21,791
10,204
1,794
6,101
15,690
0
103,684
W
Poseidon
Trxntz
Poseidon
16,499
2,998
0
6,623
18,844
10,126
2,482
2,908
15,936
99,662
0
L
Khepri
ahmed2324
Khepri
5,709
213
0
1,276
17,234
23,176
0
5,994
11,190
26,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,622
Gold Earned
60,771
738
Minions Killed
624
0
Camps Cleared
0
2,546,121
Distance Traveled
2,305,022
33
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
12,065
483
144
6
0
377,145
1
W
Chang'e
14,262
570
137
5
0
536,855
5
W
Ares
13,515
541
40
2
0
501,954
10
L
Tsukuyomi
11,575
463
97
4
0
494,437
4
L
Osiris
13,327
533
161
6
0
446,569
3
W
Danzaburou
16,501
660
224
9
0
444,719
4
L
Ra
12,967
519
190
8
0
502,622
7
W
Loki
14,273
571
133
5
0
548,450
12
W
Poseidon
15,071
603
204
8
0
514,143
2
L
Khepri
10,837
433
32
1
0
484,249
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role