Player Matchup

Hercules
Hercules
Goolooglia
Hercules
Level 157
God Stats
3W - 2L
1,500 SR
Queue Stats
139W - 47L
1,776 Elo+
Party 1
Aphrodite
Aphrodite
Reisr
Aphrodite
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
jaakoppie
Danzaburou
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,498 Elo+
Party 1
Team Averages
Level 83
1,500 SR
1,591 Elo+

VS

Team Averages
Level 60
1,455 SR
1,487 Elo+
Discordia
Discordia
RonieXO
Discordia
Level 47
God Stats
10W - 19L
1,274 SR
Queue Stats
148W - 196L
1,312 Elo+
Party 2
Izanami
Izanami
SirRama00
Izanami
Level 105
God Stats
4W - 0L
1,783 SR
Queue Stats
227W - 167L
1,695 Elo+
Solo
Jormungandr
Jormungandr
TheArmEvil
Jormungandr
Level 29
God Stats
1W - 1L
1,309 SR
Queue Stats
142W - 174L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goolooglia
Hercules
13
5 / 7 / 4
10,312
687
12,403
22,939
19,599
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
Reisr
Aphrodite
14
6 / 4 / 6
10,799
720
8,569
13,801
7,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
jaakoppie
Danzaburou
13
1 / 9 / 9
9,668
645
9,093
13,977
4,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
RonieXO
Discordia
14
7 / 5 / 9
11,247
750
13,884
8,603
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SirRama00
Izanami
15
7 / 3 / 10
11,336
756
18,049
12,909
5,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
TheArmEvil
Jormungandr
13
6 / 4 / 9
10,725
715
10,579
15,926
11,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
12
Kills
20
20
Deaths
12
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Hercules
Goolooglia
Hercules
5
7
4
1
L
Aphrodite
Reisr
Aphrodite
6
4
6
2.25
W
Discordia
RonieXO
Discordia
7
5
9
2.3
W
Izanami
SirRama00
Izanami
7
3
10
4
W
Jormungandr
TheArmEvil
Jormungandr
6
4
9
2.63
L
Danzaburou
jaakoppie
Danzaburou
1
9
9
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,065
Damage
42,512
50,717
Taken
37,438
31,599
Mitigated
19,606
21,012
Healing
7,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Goolooglia
Hercules
12,403
2,727
683
5,494
22,939
19,599
253
8,923
13,366
0
34,513
L
Aphrodite
Reisr
Aphrodite
8,569
1,130
7,054
6,358
13,801
7,688
540
8,111
5,346
30,175
0
W
Discordia
RonieXO
Discordia
13,884
346
0
796
8,603
3,119
635
1,681
6,922
29,168
0
W
Izanami
SirRama00
Izanami
18,049
11,361
0
5,625
12,909
5,151
2,412
3,294
9,615
0
73,673
W
Jormungandr
TheArmEvil
Jormungandr
10,579
1,861
0
984
15,926
11,336
448
3,650
12,276
30,779
0
L
Danzaburou
jaakoppie
Danzaburou
9,093
4,397
0
1,423
13,977
4,312
795
6,339
7,280
0
23,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,779
Gold Earned
33,308
98
Minions Killed
183
0
Camps Cleared
0
746,628
Distance Traveled
760,260
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,312
687
35
2
0
280,624
0
L
Aphrodite
10,799
720
35
2
0
238,286
1
W
Discordia
11,247
750
38
3
0
246,073
3
W
Izanami
11,336
756
105
7
0
247,735
4
W
Jormungandr
10,725
715
40
3
0
266,452
4
L
Danzaburou
9,668
645
28
2
0
227,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role