Player Matchup

Baron Samedi
Baron Samedi
Post-Leli
Baron Samedi
Level 84
God Stats
16W - 12L
1,777 SR
Queue Stats
273W - 308L
1,410 Elo+
Solo
Bacchus
Bacchus
flesheatingfart
Bacchus
Level 80
God Stats
48W - 39L
1,476 SR
Queue Stats
79W - 73L
1,536 Elo+
Party 1
Nemesis
Nemesis
krupster
Nemesis
Level 93
God Stats
5W - 1L
1,500 SR
Queue Stats
100W - 81L
1,587 Elo+
Party 1
Team Averages
Level 86
1,585 SR
1,511 Elo+

VS

Team Averages
Level 84
1,563 SR
1,410 Elo+
Baron Samedi
Baron Samedi
ICANTLOS3
Baron Samedi
Level 148
God Stats
8W - 6L
1,598 SR
Queue Stats
615W - 684L
1,534 Elo+
Solo
Achilles
Achilles
KiLLerSKITTELZ
Achilles
Level 88
God Stats
15W - 9L
1,579 SR
Queue Stats
197W - 217L
1,442 Elo+
Solo
Medusa
Medusa
StoopsieMcGee
Medusa
Level 16
God Stats
2W - 4L
1,512 SR
Queue Stats
8W - 13L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Post-Leli
Baron Samedi
18
3 / 7 / 14
14,041
638
15,419
19,537
11,053
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
3 / 4 / 16
14,672
667
11,775
18,196
25,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
krupster
Nemesis
20
17 / 4 / 5
16,485
749
29,331
21,227
10,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ICANTLOS3
Baron Samedi
16
3 / 9 / 9
13,027
592
12,856
22,745
16,757
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
18
8 / 9 / 3
15,180
690
16,413
27,104
31,140
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
4 / 5 / 5
13,443
611
12,738
15,637
11,829
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
32
23
Kills
15
15
Deaths
23
35
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
ICANTLOS3
Baron Samedi
3
9
9
0.83
L
Achilles
8
9
3
1.06
W
Baron Samedi
Post-Leli
Baron Samedi
3
7
14
1.43
L
4
5
5
1.3
W
3
4
16
2.75
W
Nemesis
krupster
Nemesis
17
4
5
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,525
Damage
42,007
58,960
Taken
65,486
47,536
Mitigated
59,726
17,137
Healing
10,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
ICANTLOS3
Baron Samedi
12,856
1,361
1,092
4,949
22,745
16,757
114
8,617
14,128
44,478
0
L
Achilles
16,413
3,274
833
3,724
27,104
31,140
135
10,363
16,741
10,718
32,599
W
Baron Samedi
Post-Leli
Baron Samedi
15,419
957
4,327
3,442
19,537
11,053
922
5,439
14,098
72,010
0
L
12,738
6,708
0
0
15,637
11,829
768
8,291
7,346
0
56,031
W
11,775
1,054
1,156
2,650
18,196
25,540
0
5,271
12,925
32,429
0
W
Nemesis
krupster
Nemesis
29,331
14,776
0
5,562
21,227
10,943
1,394
5,189
16,038
0
101,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,198
Gold Earned
41,650
238
Minions Killed
175
0
Camps Cleared
0
1,120,971
Distance Traveled
979,267
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,027
592
57
3
0
294,143
1
L
Achilles
15,180
690
41
2
0
368,452
3
W
Baron Samedi
14,041
638
108
5
0
314,832
2
L
Medusa
13,443
611
77
4
0
316,672
0
W
Bacchus
14,672
667
23
1
0
372,640
2
W
Nemesis
16,485
749
107
5
0
433,499
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role