Player Matchup

Anubis
Anubis
CAPALOTBARZ
Anubis
Level 27
God Stats
68W - 28L
1,774 SR
Queue Stats
568W - 484L
1,652 Elo+
Party 2
Merlin
Merlin
Dontray420
Merlin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,614 Elo+
Solo
Bellona
Bellona
Jruse
Bellona
Level 29
God Stats
1W - 3L
1,418 SR
Queue Stats
190W - 207L
1,384 Elo+
Solo
Izanami
Izanami
ReadyChuck
Izanami
Level 39
God Stats
131W - 88L
1,587 SR
Queue Stats
608W - 533L
1,598 Elo+
Party 2
Apollo
Apollo
imsmokeytheog
Apollo
Level 17
God Stats
39W - 30L
1,717 SR
Queue Stats
61W - 65L
1,509 Elo+
Party 2
Team Averages
Level 26
1,599 SR
1,552 Elo+

VS

Team Averages
Level 25
1,479 SR
1,440 Elo+
Merlin
Merlin
 
Merlin
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
DJChubbyChubbs
Xbalanque
Level 29
God Stats
1W - 1L
1,258 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 1
Bacchus
Bacchus
HellfireChronic
Bacchus
Level 27
God Stats
2W - 0L
1,555 SR
Queue Stats
2W - 3L
1,264 Elo+
Party 1
Tyr
Tyr
VKGFenrir118
Tyr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 42L
1,566 Elo+
Solo
Thanatos
Thanatos
terminatorgen001
Thanatos
Level 12
God Stats
9W - 8L
1,581 SR
Queue Stats
121W - 116L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
12
10 / 3 / 2
7,776
598
9,510
7,632
3,416
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Dontray420
Merlin
9
0 / 7 / 1
5,507
424
3,115
7,900
2,151
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bellona
Jruse
Bellona
9
2 / 7 / 0
5,789
445
7,167
9,771
6,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
ReadyChuck
Izanami
11
3 / 4 / 6
6,947
534
6,895
7,925
2,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

7
0 / 5 / 2
4,867
374
1,668
4,598
1,044
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
6 / 3 / 5
7,537
580
6,142
7,365
2,159
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
DJChubbyChubbs
Xbalanque
9
0 / 8 / 6
6,002
462
1,995
8,000
1,737
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
4 / 1 / 7
7,013
539
4,541
6,841
4,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

13
5 / 0 / 9
7,804
600
6,178
7,536
5,930
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
11 / 3 / 6
8,686
668
10,220
12,327
4,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
15
Kills
26
26
Deaths
15
11
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
3
5
2.83
L
Anubis
10
3
2
3.67
W
Xbalanque
DJChubbyChubbs
Xbalanque
0
8
6
0.38
L
Merlin
Dontray420
Merlin
0
7
1
0.07
W
4
1
7
7.5
L
Bellona
Jruse
Bellona
2
7
0
0.29
L
Izanami
ReadyChuck
Izanami
3
4
6
1.5
W
5
0
9
9.5
L
0
5
2
0.2
W
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,355
Damage
29,076
37,826
Taken
42,069
15,716
Mitigated
18,811
5,670
Healing
18,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,142
414
0
1,530
7,365
2,159
1,879
3,049
3,942
36,126
0
L
Anubis
9,510
614
0
2,640
7,632
3,416
439
2,616
4,948
29,879
0
W
Xbalanque
DJChubbyChubbs
Xbalanque
1,995
563
0
1,043
8,000
1,737
901
3,398
4,562
0
19,529
L
Merlin
Dontray420
Merlin
3,115
182
0
1,145
7,900
2,151
218
2,260
5,274
21,760
0
W
4,541
89
13
1,143
6,841
4,936
672
2,088
4,753
13,720
0
L
Bellona
Jruse
Bellona
7,167
3,439
0
815
9,771
6,616
0
527
9,206
0
21,698
L
Izanami
ReadyChuck
Izanami
6,895
4,954
195
875
7,925
2,489
528
2,598
5,213
0
41,498
W
6,178
1,141
0
5,350
7,536
5,930
0
1,173
6,283
0
32,179
L
1,668
1,244
0
0
4,598
1,044
240
1,934
2,502
0
10,953
W
10,220
3,494
0
9,566
12,327
4,049
0
2,423
9,904
0
47,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,886
Gold Earned
37,042
245
Minions Killed
263
0
Camps Cleared
0
949,760
Distance Traveled
1,206,421
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,537
580
62
5
0
198,607
1
L
Anubis
7,776
598
49
4
0
197,300
0
W
Xbalanque
6,002
462
39
3
0
214,648
3
L
Merlin
5,507
424
46
4
0
193,663
0
W
Bacchus
7,013
539
18
1
0
273,334
1
L
Bellona
5,789
445
50
4
0
183,986
1
L
Izanami
6,947
534
71
5
0
222,526
3
W
Tyr
7,804
600
60
5
0
266,169
0
L
Apollo
4,867
374
29
2
0
152,285
0
W
Thanatos
8,686
668
84
6
0
253,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role