Player Matchup

Merlin
Merlin
Footlongterry
Merlin
Level 85
God Stats
6W - 7L
1,629 SR
Queue Stats
195W - 81L
1,936 Elo+
Party 1
Athena
Athena
IAmADolphin
Athena
Level 140
God Stats
17W - 4L
1,755 SR
Queue Stats
65W - 25L
1,739 Elo+
Party 1
Fenrir
Fenrir
IAmAnEdgyLlama
Fenrir
Level 69
God Stats
12W - 9L
1,803 SR
Queue Stats
56W - 22L
1,678 Elo+
Party 1
Cupid
Cupid
TheSparrtan
Cupid
Level 148
God Stats
19W - 4L
1,857 SR
Queue Stats
108W - 73L
1,655 Elo+
Party 1
Sobek
Sobek
xxbloodlightxx
Sobek
Level 41
God Stats
2W - 0L
1,869 SR
Queue Stats
9W - 5L
1,719 Elo+
Party 1
Team Averages
Level 97
1,783 SR
1,745 Elo+

VS

Team Averages
Level 101
1,581 SR
1,567 Elo+
Nox
Nox
Aracnox
Nox
Level 146
God Stats
3W - 2L
1,794 SR
Queue Stats
317W - 254L
1,576 Elo+
Party 2
Ra
Ra
ArchonGames
Ra
Level 128
God Stats
9W - 7L
1,339 SR
Queue Stats
225W - 186L
1,572 Elo+
Party 2
Cernunnos
Cernunnos
Daahut
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
KeybladeW19
Fenrir
Level 147
God Stats
4W - 5L
1,479 SR
Queue Stats
278W - 256L
1,562 Elo+
Party 2
Tyr
Tyr
cammew
Tyr
Level 35
God Stats
12W - 9L
1,796 SR
Queue Stats
180W - 153L
1,623 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 3
7,718
702
7,737
3,822
1,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
12
3 / 0 / 1
7,074
643
7,402
8,030
5,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
3 / 0 / 4
6,446
586
1,800
6,167
2,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 0 / 2
7,019
638
5,100
4,968
1,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 0 / 3
5,933
539
1,790
5,052
2,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
8
0 / 4 / 1
5,287
481
2,847
8,045
3,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

9
0 / 3 / 1
5,368
488
2,250
4,479
1,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Daahut
Cernunnos
9
0 / 2 / 0
5,434
494
1,634
5,654
1,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fenrir
10
1 / 3 / 0
5,641
513
2,729
7,993
2,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tyr
cammew
Tyr
11
0 / 2 / 0
6,103
555
5,901
9,254
3,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
3
14
Kills
1
1
Deaths
14
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Nox
0
4
1
0.13
L
0
3
1
0.17
L
Cernunnos
Daahut
Cernunnos
0
2
0
0
W
5
1
3
6.5
W
Athena
3
0
1
3.5
W
3
0
4
5
L
Fenrir
1
3
0
0.33
W
2
0
2
3
L
Tyr
cammew
Tyr
0
2
0
0
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,829
Damage
15,361
28,039
Taken
35,425
12,783
Mitigated
13,133
12,032
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
2,847
705
0
1,447
8,045
3,385
0
4,686
3,359
20,075
0
L
2,250
174
400
1,130
4,479
1,423
0
3,005
1,474
29,249
0
L
Cernunnos
Daahut
Cernunnos
1,634
357
0
613
5,654
1,734
0
593
5,061
0
25,807
W
7,737
393
0
786
3,822
1,163
0
974
2,708
65,915
0
W
Athena
7,402
3,149
0
4,268
8,030
5,713
0
170
7,860
43,212
0
W
1,800
367
0
1,458
6,167
2,110
0
1,156
4,893
0
29,033
L
Fenrir
2,729
849
0
2,724
7,993
2,634
0
2,201
5,792
0
26,720
W
5,100
3,034
454
2,707
4,968
1,525
268
841
4,127
0
40,261
L
Tyr
cammew
Tyr
5,901
1,156
0
3,629
9,254
3,957
0
6,444
2,810
0
39,418
W
1,790
179
0
2,359
5,052
2,272
0
1,688
3,354
9,015
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
27,833
381
Minions Killed
307
0
Camps Cleared
0
1,138,238
Distance Traveled
1,103,398
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,287
481
28
3
0
190,296
5
L
Ra
5,368
488
71
6
0
230,547
4
L
Cernunnos
5,434
494
60
5
0
222,613
2
W
Merlin
7,718
702
117
11
0
213,821
5
W
Athena
7,074
643
97
9
0
244,146
1
W
Fenrir
6,446
586
63
6
0
259,725
3
L
Fenrir
5,641
513
65
6
0
231,025
3
W
Cupid
7,019
638
93
8
0
203,252
2
L
Tyr
6,103
555
83
8
0
228,917
1
W
Sobek
5,933
539
11
1
0
217,294
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role