Player Matchup

Awilix
Awilix
CBG_Nene4
Awilix
Level 85
God Stats
4W - 3L
1,375 SR
Queue Stats
46W - 31L
1,393 Elo+
Party 2
Skadi
Skadi
MR_GUAPO_BEZADA_
Skadi
Level 91
God Stats
1W - 1L
1,268 SR
Queue Stats
1W - 2L
1,259 Elo+
Solo
Fenrir
Fenrir
firedice69
Fenrir
Level 104
God Stats
6W - 5L
1,423 SR
Queue Stats
47W - 60L
1,403 Elo+
Solo
Zeus
Zeus
iPISTOL-PETE
Zeus
Level 84
God Stats
3W - 2L
1,332 SR
Queue Stats
42W - 26L
1,599 Elo+
Party 2
Kumbhakarna
Kumbhakarna
itsTinyRick--
Kumbhakarna
Level 53
God Stats
5W - 2L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Party 2
Team Averages
Level 83
1,380 SR
1,431 Elo+

VS

Team Averages
Level 66
1,484 SR
1,405 Elo+
Kuzenbo
Kuzenbo
AnimeWRLD3425
Kuzenbo
Level 61
God Stats
2W - 6L
1,500 SR
Queue Stats
75W - 115L
1,371 Elo+
Party 1
Ratatoskr
Ratatoskr
Bumply-Lumply
Ratatoskr
Level 81
God Stats
16W - 22L
1,430 SR
Queue Stats
64W - 95L
1,379 Elo+
Party 1
Sun Wukong
Sun Wukong
Colonel_Lingus07
Sun Wukong
Level 62
God Stats
23W - 28L
1,529 SR
Queue Stats
230W - 224L
1,424 Elo+
Solo
Khepri
Khepri
DrippnDots
Khepri
Level 63
God Stats
24W - 26L
1,461 SR
Queue Stats
76W - 108L
1,396 Elo+
Party 1
Scylla
Scylla
sUkDiSnIcK6996
Scylla
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 118L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
CBG_Nene4
Awilix
14
2 / 2 / 6
8,446
528
6,545
11,633
7,694
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 2 / 1
8,264
517
8,499
8,687
2,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
firedice69
Fenrir
14
5 / 2 / 2
8,595
537
7,588
12,034
4,757
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

18
9 / 1 / 4
10,650
666
11,713
9,227
3,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
itsTinyRick--
Kumbhakarna
12
0 / 1 / 6
6,716
420
4,561
10,842
4,827
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
11
0 / 1 / 1
6,675
417
4,980
9,268
8,482
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
Bumply-Lumply
Ratatoskr
14
5 / 6 / 2
8,853
553
5,391
12,619
5,724
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sun Wukong
Colonel_Lingus07
Sun Wukong
13
1 / 4 / 0
7,285
455
7,883
12,990
7,866
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
DrippnDots
Khepri
12
1 / 2 / 1
7,248
453
5,259
9,727
4,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 6 / 1
7,020
439
5,068
8,185
2,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
19
Kills
7
8
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
0
1
1
0.5
L
Ratatoskr
Bumply-Lumply
Ratatoskr
5
6
2
1
W
Awilix
CBG_Nene4
Awilix
2
2
6
2.5
L
Sun Wukong
Colonel_Lingus07
Sun Wukong
1
4
0
0.25
L
Khepri
DrippnDots
Khepri
1
2
1
0.75
W
3
2
1
1.75
W
Fenrir
firedice69
Fenrir
5
2
2
3
W
9
1
4
11
W
Kumbhakarna
itsTinyRick--
Kumbhakarna
0
1
6
3
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,906
Damage
28,581
52,423
Taken
52,789
23,384
Mitigated
28,868
16,307
Healing
10,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
4,980
1,231
0
1,802
9,268
8,482
160
2,742
6,514
20,064
0
L
Ratatoskr
Bumply-Lumply
Ratatoskr
5,391
1,164
465
3,416
12,619
5,724
0
3,729
8,697
0
46,063
W
Awilix
CBG_Nene4
Awilix
6,545
2,697
0
4,396
11,633
7,694
985
1,533
10,100
0
40,188
L
Sun Wukong
Colonel_Lingus07
Sun Wukong
7,883
1,798
0
2,541
12,990
7,866
0
2,478
10,155
301
36,315
L
Khepri
DrippnDots
Khepri
5,259
405
0
1,818
9,727
4,509
278
2,015
7,711
29,381
0
W
8,499
4,494
0
1,283
8,687
2,836
687
3,138
5,549
0
54,751
W
Fenrir
firedice69
Fenrir
7,588
1,200
0
4,653
12,034
4,757
309
1,909
10,125
0
52,634
W
11,713
2,468
0
3,555
9,227
3,270
1,359
3,361
5,866
76,924
0
W
Kumbhakarna
itsTinyRick--
Kumbhakarna
4,561
372
0
2,420
10,842
4,827
310
5,651
5,191
17,142
0
L
5,068
282
0
494
8,185
2,287
117
4,842
3,113
39,389
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,671
Gold Earned
37,081
434
Minions Killed
293
0
Camps Cleared
0
1,539,433
Distance Traveled
1,507,378
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,675
417
36
2
0
316,856
2
L
Ratatoskr
8,853
553
79
5
0
335,849
4
W
Awilix
8,446
528
67
4
0
332,796
4
L
Sun Wukong
7,285
455
84
5
0
286,854
1
L
Khepri
7,248
453
33
2
0
306,248
2
W
Skadi
8,264
517
107
7
0
274,028
1
W
Fenrir
8,595
537
94
6
0
337,441
1
W
Zeus
10,650
666
142
9
0
284,011
4
W
Kumbhakarna
6,716
420
24
2
0
311,157
0
L
Scylla
7,020
439
61
4
0
261,571
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role