Player Matchup

Xbalanque
Xbalanque
ApolloF30
Xbalanque
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
SenseiCodeine
Scylla
Level 92
God Stats
8W - 11L
1,216 SR
Queue Stats
351W - 290L
1,699 Elo+
Party 1
Thanatos
Thanatos
WokiSlush
Thanatos
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 6L
1,770 Elo+
Party 1
Ares
Ares
awesometjr
Ares
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
10W - 4L
1,753 Elo+
Party 1
Bellona
Bellona
ilikefoooooood
Bellona
Level 28
God Stats
89W - 73L
1,635 SR
Queue Stats
191W - 147L
1,682 Elo+
Party 3
Team Averages
Level 30
1,439 SR
1,681 Elo+

VS

Team Averages
Level 28
1,463 SR
1,565 Elo+
Ah Puch
Ah Puch
CaribouSlaughter
Ah Puch
Level 28
God Stats
3W - 5L
1,200 SR
Queue Stats
113W - 113L
1,529 Elo+
Solo
Loki
Loki
Glebusis
Loki
Level 28
God Stats
16W - 8L
1,731 SR
Queue Stats
276W - 199L
1,644 Elo+
Party 2
Sylvanus
Sylvanus
JankyPicks
Sylvanus
Level 29
God Stats
5W - 4L
1,493 SR
Queue Stats
145W - 107L
1,640 Elo+
Solo
Fenrir
Fenrir
Mrsporpoise
Fenrir
Level 18
God Stats
3W - 2L
1,308 SR
Queue Stats
62W - 58L
1,498 Elo+
Party 2
Ares
Ares
Snubbsy
Ares
Level 36
God Stats
20W - 16L
1,581 SR
Queue Stats
45W - 40L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ApolloF30
Xbalanque
11
1 / 7 / 3
6,887
430
4,936
9,571
2,562
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 4 / 5
9,157
572
9,595
9,214
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
WokiSlush
Thanatos
15
6 / 3 / 4
9,057
566
8,799
12,823
4,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 6 / 3
6,804
425
4,749
13,459
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
6 / 5 / 1
9,498
594
14,443
14,303
10,680
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 4
8,392
525
13,101
10,515
4,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Loki
16
6 / 6 / 2
9,805
613
9,198
14,707
5,485
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
JankyPicks
Sylvanus
15
7 / 1 / 7
9,268
579
11,361
9,486
6,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
14
4 / 6 / 2
8,274
517
4,750
13,265
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ares
Snubbsy
Ares
13
5 / 1 / 9
8,067
504
5,822
12,000
7,667
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
49
18
Kills
25
25
Deaths
18
16
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
ApolloF30
Xbalanque
1
7
3
0.36
W
3
4
4
1.25
W
Loki
6
6
2
1.17
W
Sylvanus
JankyPicks
Sylvanus
7
1
7
10.5
W
Fenrir
4
6
2
0.83
L
5
4
5
1.88
W
Ares
Snubbsy
Ares
5
1
9
9.5
L
Thanatos
WokiSlush
Thanatos
6
3
4
2.67
L
0
6
3
0.25
L
6
5
1
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,522
Damage
44,232
59,370
Taken
59,973
26,926
Mitigated
29,197
17,728
Healing
19,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
ApolloF30
Xbalanque
4,936
2,047
0
1,591
9,571
2,562
65
6,586
2,960
0
33,401
W
13,101
0
0
4,090
10,515
4,607
0
3,304
6,931
58,902
0
W
Loki
9,198
2,658
0
3,525
14,707
5,485
592
1,736
12,893
0
61,829
W
Sylvanus
JankyPicks
Sylvanus
11,361
2,199
2,287
4,137
9,486
6,262
450
2,726
6,748
57,344
9,616
W
Fenrir
4,750
828
0
4,126
13,265
5,176
0
3,155
9,924
0
48,750
L
9,595
577
0
1,013
9,214
2,984
159
3,960
5,029
49,787
0
W
Ares
Snubbsy
Ares
5,822
419
408
683
12,000
7,667
258
3,059
8,851
20,499
0
L
Thanatos
WokiSlush
Thanatos
8,799
2,612
0
9,883
12,823
4,561
0
6,427
6,146
0
48,590
L
4,749
632
0
1,748
13,459
6,139
0
9,048
4,286
19,051
0
L
14,443
6,138
0
3,493
14,303
10,680
0
3,162
11,041
282
59,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,403
Gold Earned
43,806
412
Minions Killed
450
0
Camps Cleared
0
1,525,191
Distance Traveled
1,513,213
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,887
430
68
4
0
247,172
4
W
Ah Puch
8,392
525
89
6
0
306,067
3
W
Loki
9,805
613
112
7
0
302,171
2
W
Sylvanus
9,268
579
121
8
0
284,339
4
W
Fenrir
8,274
517
92
6
0
285,362
2
L
Scylla
9,157
572
113
7
0
314,694
0
W
Ares
8,067
504
36
2
0
335,274
5
L
Thanatos
9,057
566
94
6
0
353,003
3
L
Ares
6,804
425
19
1
0
305,010
4
L
Bellona
9,498
594
118
7
0
305,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role