Player Matchup

Danzaburou
Danzaburou
Brenza
Danzaburou
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
194W - 120L
1,686 Elo+
Party 2
Yemoja
Yemoja
ExiledDubstep4
Yemoja
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
154W - 147L
1,634 Elo+
Party 1
Cu Chulainn
Cu Chulainn
EzraYrin
Cu Chulainn
Level 26
God Stats
6W - 12L
1,367 SR
Queue Stats
77W - 76L
1,524 Elo+
Party 2
Scylla
Scylla
FreshoutdaPen
Scylla
Level 6
God Stats
0W - 1L
1,265 SR
Queue Stats
5W - 6L
1,706 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ThorCda
Tsukuyomi
Level 113
God Stats
2W - 1L
1,772 SR
Queue Stats
272W - 234L
1,615 Elo+
Party 2
Team Averages
Level 59
1,481 SR
1,633 Elo+

VS

Team Averages
Level 50
1,676 SR
1,688 Elo+
Cupid
Cupid
Beef_Jurpi
Cupid
Level 27
God Stats
29W - 15L
1,716 SR
Queue Stats
143W - 106L
1,612 Elo+
Party 3
Guan Yu
Guan Yu
BussinOnYou
Guan Yu
Level 14
God Stats
1W - 1L
1,807 SR
Queue Stats
95W - 32L
1,808 Elo+
Party 3
Olorun
Olorun
Relating313
Olorun
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 33L
1,714 Elo+
Party 3
Loki
Loki
brehant
Loki
Level 22
God Stats
13W - 8L
1,775 SR
Queue Stats
43W - 31L
1,732 Elo+
Solo
Hercules
Hercules
dbach098
Hercules
Level 29
God Stats
5W - 4L
1,580 SR
Queue Stats
74W - 70L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Brenza
Danzaburou
19
8 / 11 / 2
12,949
589
22,425
24,000
7,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 8 / 8
10,240
465
9,564
23,290
17,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
EzraYrin
Cu Chulainn
13
0 / 11 / 8
8,805
400
6,487
20,178
11,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
0 / 12 / 4
8,622
392
5,535
13,691
3,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ThorCda
Tsukuyomi
19
8 / 6 / 4
12,273
558
17,952
17,373
8,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
19
9 / 3 / 11
13,399
609
14,304
14,294
5,425
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
BussinOnYou
Guan Yu
20
10 / 4 / 17
14,565
662
21,395
23,429
25,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
20
12 / 4 / 13
13,845
629
15,826
20,465
9,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Loki
brehant
Loki
18
7 / 7 / 15
12,410
564
13,681
18,262
9,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
dbach098
Hercules
18
10 / 2 / 8
12,783
581
14,098
18,440
14,508
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
112
18
Kills
48
48
Deaths
20
26
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cupid
9
3
11
4.83
L
Danzaburou
Brenza
Danzaburou
8
11
2
0.82
W
Guan Yu
BussinOnYou
Guan Yu
10
4
17
4.63
L
2
8
8
0.75
L
Cu Chulainn
EzraYrin
Cu Chulainn
0
11
8
0.36
L
0
12
4
0.17
W
Olorun
12
4
13
4.63
L
Tsukuyomi
ThorCda
Tsukuyomi
8
6
4
1.67
W
Loki
brehant
Loki
7
7
15
2.07
W
Hercules
dbach098
Hercules
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,963
Damage
79,304
98,532
Taken
94,890
49,838
Mitigated
64,736
16,751
Healing
34,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
14,304
7,811
869
3,985
14,294
5,425
4,144
2,735
11,551
0
88,682
L
Danzaburou
Brenza
Danzaburou
22,425
14,035
0
5,072
24,000
7,795
0
2,573
21,349
0
79,776
W
Guan Yu
BussinOnYou
Guan Yu
21,395
6,509
2,542
7,578
23,429
25,547
648
2,556
20,827
0
93,360
L
9,564
2,302
2,067
3,032
23,290
17,960
0
4,433
18,667
30,712
0
L
Cu Chulainn
EzraYrin
Cu Chulainn
6,487
1,626
0
1,802
20,178
11,901
100
2,805
17,203
0
30,956
L
5,535
407
0
834
13,691
3,927
376
3,351
10,128
45,655
0
W
Olorun
15,826
8,323
2,683
8,666
20,465
9,551
2,745
4,883
15,510
86,442
0
L
Tsukuyomi
ThorCda
Tsukuyomi
17,952
5,592
0
3,944
17,373
8,255
0
2,068
15,197
0
90,394
W
Loki
brehant
Loki
13,681
5,324
0
4,440
18,262
9,705
0
2,267
15,961
0
67,943
W
Hercules
dbach098
Hercules
14,098
3,969
0
3,865
18,440
14,508
2,768
6,636
11,676
0
71,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,889
Gold Earned
67,002
402
Minions Killed
583
0
Camps Cleared
0
1,855,963
Distance Traveled
2,021,935
14
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
13,399
609
115
5
0
410,016
3
L
Danzaburou
12,949
589
116
5
0
329,846
1
W
Guan Yu
14,565
662
121
6
0
422,676
13
L
Yemoja
10,240
465
47
2
0
333,484
9
L
Cu Chulainn
8,805
400
38
2
0
408,772
0
L
Scylla
8,622
392
61
3
0
337,640
2
W
Olorun
13,845
629
151
7
0
391,608
8
L
Tsukuyomi
12,273
558
140
6
0
446,221
2
W
Loki
12,410
564
74
3
0
395,864
1
W
Hercules
12,783
581
122
6
0
401,771
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role