Player Matchup

Cthulhu
Cthulhu
Aceospades24
Cthulhu
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
307W - 258L
1,651 Elo+
Party 1
Ra
Ra
EnslavedStonks
Ra
Level 84
God Stats
18W - 16L
1,552 SR
Queue Stats
149W - 115L
1,598 Elo+
Party 1
Neith
Neith
Isenfyr
Neith
Level 26
God Stats
3W - 1L
1,899 SR
Queue Stats
21W - 10L
1,863 Elo+
Party 1
Horus
Horus
PeanutsTheMonkey
Horus
Level 14
God Stats
6W - 2L
1,904 SR
Queue Stats
29W - 9L
1,500 Elo+
Party 3
Thanatos
Thanatos
SolidAndroid578
Thanatos
Level 160
God Stats
37W - 19L
1,788 SR
Queue Stats
235W - 205L
1,701 Elo+
Party 3
Team Averages
Level 86
1,729 SR
1,663 Elo+

VS

Team Averages
Level 66
1,547 SR
1,601 Elo+
Ravana
Ravana
MightySchmeckle
Ravana
Level 46
God Stats
3W - 11L
1,517 SR
Queue Stats
529W - 571L
1,452 Elo+
Solo
Cabrakan
Cabrakan
MurlokMayhem
Cabrakan
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
RalodBadBoy
Jing Wei
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,723 Elo+
Party 2
Baba Yaga
Baba Yaga
Rhinocesaurus
Baba Yaga
Level 109
God Stats
10W - 7L
1,720 SR
Queue Stats
194W - 170L
1,640 Elo+
Party 2
Achilles
Achilles
VendsAgony
Achilles
Level 69
God Stats
1W - 4L
1,500 SR
Queue Stats
252W - 206L
1,692 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aceospades24
Cthulhu
12
3 / 1 / 3
7,597
584
7,779
10,226
8,379
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 1 / 5
7,701
592
4,318
7,509
2,755
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Isenfyr
Neith
13
3 / 1 / 3
7,634
587
6,042
5,775
1,704
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
4 / 0 / 11
8,185
630
5,071
11,232
8,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
15
9 / 0 / 5
8,767
674
7,459
7,150
3,124
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
6,693
515
2,619
7,420
2,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cabrakan
MurlokMayhem
Cabrakan
10
1 / 5 / 0
6,160
474
1,621
11,310
6,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jing Wei
RalodBadBoy
Jing Wei
10
0 / 4 / 1
5,954
458
4,307
8,917
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Rhinocesaurus
Baba Yaga
12
1 / 3 / 0
6,900
531
4,682
5,474
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
VendsAgony
Achilles
12
0 / 5 / 1
6,409
493
3,880
11,130
5,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
21
Kills
3
3
Deaths
21
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aceospades24
Cthulhu
3
1
3
4.5
W
2
1
5
4.5
W
Neith
Isenfyr
Neith
3
1
3
4.5
L
1
4
1
0.38
L
Cabrakan
MurlokMayhem
Cabrakan
1
5
0
0.2
W
4
0
11
9.5
L
Jing Wei
RalodBadBoy
Jing Wei
0
4
1
0.13
L
Baba Yaga
Rhinocesaurus
Baba Yaga
1
3
0
0.33
W
Thanatos
9
0
5
11.5
L
Achilles
VendsAgony
Achilles
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,669
Damage
17,109
41,892
Taken
44,251
24,195
Mitigated
18,329
25,607
Healing
12,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aceospades24
Cthulhu
7,779
1,376
0
4,032
10,226
8,379
340
0
9,846
38,262
0
W
4,318
338
1,590
3,191
7,509
2,755
1,250
2,873
4,636
53,667
0
W
Neith
Isenfyr
Neith
6,042
3,275
0
4,148
5,775
1,704
874
556
5,219
0
45,633
L
2,619
684
0
1,941
7,420
2,406
0
2,360
4,891
0
37,718
L
Cabrakan
MurlokMayhem
Cabrakan
1,621
237
395
2,077
11,310
6,864
210
346
10,939
10,831
0
W
5,071
1,710
1,020
4,082
11,232
8,233
267
1,290
9,942
0
16,900
L
Jing Wei
RalodBadBoy
Jing Wei
4,307
2,501
0
3,281
8,917
1,842
290
0
8,917
0
42,595
L
Baba Yaga
Rhinocesaurus
Baba Yaga
4,682
132
0
1,092
5,474
1,443
0
2,295
2,991
45,526
0
W
Thanatos
7,459
2,525
0
7,544
7,150
3,124
1,271
1,584
5,566
0
51,261
L
Achilles
VendsAgony
Achilles
3,880
1,781
0
3,236
11,130
5,774
0
6,289
4,416
0
33,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,884
Gold Earned
32,116
393
Minions Killed
338
0
Camps Cleared
0
1,340,673
Distance Traveled
1,252,064
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,597
584
68
5
0
268,871
1
W
Ra
7,701
592
111
9
0
254,757
3
W
Neith
7,634
587
95
7
0
230,039
5
L
Ravana
6,693
515
79
6
0
265,962
0
L
Cabrakan
6,160
474
19
1
0
248,343
4
W
Horus
8,185
630
23
2
0
277,060
5
L
Jing Wei
5,954
458
78
6
0
230,737
5
L
Baba Yaga
6,900
531
89
7
0
251,510
4
W
Thanatos
8,767
674
96
7
0
309,946
3
L
Achilles
6,409
493
73
6
0
255,512
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role