Player Matchup

Ymir
Ymir
AlexElCuchi
Ymir
Level 28
God Stats
22W - 28L
1,424 SR
Queue Stats
52W - 77L
1,309 Elo+
Party 1
Tiamat
Tiamat
LordNutzington
Tiamat
Level 33
God Stats
3W - 9L
1,218 SR
Queue Stats
461W - 548L
1,342 Elo+
Solo
Hun Batz
Hun Batz
Xaanth
Hun Batz
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
71W - 115L
1,371 Elo+
Party 1
Aphrodite
Aphrodite
chopito27
Aphrodite
Level 88
God Stats
2W - 2L
1,305 SR
Queue Stats
248W - 307L
1,363 Elo+
Party 1
Scylla
Scylla
pirulitoFTW
Scylla
Level 68
God Stats
12W - 17L
1,459 SR
Queue Stats
149W - 194L
1,383 Elo+
Party 1
Team Averages
Level 56
1,381 SR
1,354 Elo+

VS

Team Averages
Level 35
1,499 SR
1,378 Elo+
Chronos
Chronos
ChakaFlocka13
Chronos
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 96L
1,420 Elo+
Party 2
Bakasura
Bakasura
Dishierbat
Bakasura
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,569 Elo+
Party 3
Bellona
Bellona
Stealthlotus
Bellona
Level 29
God Stats
1W - 0L
1,528 SR
Queue Stats
1W - 7L
1,120 Elo+
Party 2
Mulan
Mulan
danielag23
Mulan
Level 28
God Stats
42W - 35L
1,512 SR
Queue Stats
72W - 87L
1,396 Elo+
Party 3
Anubis
Anubis
ramon1014
Anubis
Level 47
God Stats
24W - 28L
1,456 SR
Queue Stats
89W - 123L
1,387 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
5,576
429
2,448
12,456
6,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
3 / 7 / 2
6,586
507
6,199
9,364
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hun Batz
Xaanth
Hun Batz
12
7 / 2 / 3
7,703
593
8,882
9,720
2,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
chopito27
Aphrodite
11
1 / 4 / 4
6,721
517
4,321
8,206
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Scylla
9
1 / 4 / 1
5,534
426
5,474
6,272
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
11
3 / 2 / 7
6,729
518
7,831
8,042
3,055
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Dishierbat
Bakasura
12
6 / 3 / 1
7,713
593
6,897
8,490
3,628
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Stealthlotus
Bellona
11
7 / 1 / 2
6,835
526
8,051
9,668
6,152
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mulan
12
4 / 3 / 3
7,356
566
5,597
8,771
4,597
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
ramon1014
Anubis
10
2 / 4 / 4
6,917
532
5,861
8,477
4,262
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
12
Kills
22
22
Deaths
13
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Chronos
3
2
7
3.25
W
Bakasura
Dishierbat
Bakasura
6
3
1
2.17
L
3
7
2
0.57
W
Bellona
Stealthlotus
Bellona
7
1
2
8
L
Hun Batz
Xaanth
Hun Batz
7
2
3
4.25
L
Aphrodite
chopito27
Aphrodite
1
4
4
0.75
W
Mulan
4
3
3
1.83
L
Scylla
1
4
1
0.38
W
Anubis
ramon1014
Anubis
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
34,237
46,018
Taken
43,448
16,873
Mitigated
21,694
10,450
Healing
12,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,448
457
0
1,096
12,456
6,454
0
4,240
7,982
12,277
0
W
Chronos
7,831
3,612
0
2,439
8,042
3,055
961
2,890
4,864
31,125
3,974
W
Bakasura
Dishierbat
Bakasura
6,897
4,436
0
1,958
8,490
3,628
188
1,941
6,373
0
32,538
L
6,199
558
0
1,358
9,364
3,490
0
2,182
6,700
25,060
0
W
Bellona
Stealthlotus
Bellona
8,051
2,689
0
3,283
9,668
6,152
72
4,201
5,031
5,641
18,872
L
Hun Batz
Xaanth
Hun Batz
8,882
3,753
65
2,812
9,720
2,633
412
3,015
6,430
0
38,016
L
Aphrodite
chopito27
Aphrodite
4,321
700
1,705
3,414
8,206
2,603
360
2,739
5,062
26,500
0
W
Mulan
5,597
1,204
0
1,313
8,771
4,597
306
3,572
4,759
0
26,571
L
Scylla
5,474
389
0
0
6,272
1,693
0
2,327
3,917
22,527
0
W
Anubis
ramon1014
Anubis
5,861
510
0
3,328
8,477
4,262
0
4,040
3,979
32,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,120
Gold Earned
35,550
217
Minions Killed
288
0
Camps Cleared
0
1,146,951
Distance Traveled
1,179,769
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,576
429
13
1
0
232,923
2
W
Chronos
6,729
518
61
5
0
228,533
1
W
Bakasura
7,713
593
78
6
0
253,708
2
L
Tiamat
6,586
507
42
3
0
207,314
2
W
Bellona
6,835
526
32
2
0
269,026
0
L
Hun Batz
7,703
593
74
6
0
243,736
0
L
Aphrodite
6,721
517
57
4
0
235,205
1
W
Mulan
7,356
566
50
4
0
230,465
3
L
Scylla
5,534
426
31
2
0
227,773
2
W
Anubis
6,917
532
67
5
0
198,037
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role