Player Matchup

Tsukuyomi
Tsukuyomi
Hindenburg
Tsukuyomi
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 39L
1,547 Elo+
Party 1
The Morrigan
The Morrigan
Scorpio1307
The Morrigan
Level 146
God Stats
0W - 1L
1,225 SR
Queue Stats
9W - 4L
1,704 Elo+
Party 1
Hel
Hel
TheStinkyPinky
Hel
Level 121
God Stats
0W - 1L
1,530 SR
Queue Stats
26W - 16L
1,555 Elo+
Party 1
Izanami
Izanami
VeryVeryClean
Izanami
Level 107
God Stats
0W - 1L
1,811 SR
Queue Stats
21W - 15L
1,531 Elo+
Party 1
Hou Yi
Hou Yi
xFoolzGoldx
Hou Yi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 32L
1,351 Elo+
Party 1
Team Averages
Level 102
1,513 SR
1,538 Elo+

VS

Team Averages
Level 119
1,513 SR
1,548 Elo+
Medusa
Medusa
Emily Righ
Medusa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,707 Elo+
Party 2
Ah Puch
Ah Puch
HxCLenny
Ah Puch
Level 125
God Stats
5W - 1L
1,510 SR
Queue Stats
226W - 275L
1,458 Elo+
Party 2
King Arthur
King Arthur
MoodyAquarius
King Arthur
Level 125
God Stats
3W - 2L
1,544 SR
Queue Stats
127W - 126L
1,495 Elo+
Solo
Loki
Loki
Plz Kevin STOP
Loki
Level 97
God Stats
7W - 3L
1,511 SR
Queue Stats
161W - 150L
1,538 Elo+
Solo
Hel
Hel
Pwnzjuu21
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 102L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hindenburg
Tsukuyomi
16
0 / 7 / 9
9,938
585
10,558
23,417
27,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

The Morrigan
Scorpio1307
The Morrigan
20
6 / 11 / 8
12,979
763
24,219
15,022
6,804
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
4 / 6 / 9
10,721
631
15,774
20,312
8,849
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
19
4 / 6 / 9
11,579
681
25,321
20,420
9,774
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hou Yi
19
5 / 6 / 8
11,722
690
16,235
19,158
8,356
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Emily Righ
Medusa
19
6 / 3 / 15
12,348
726
11,579
17,409
8,101
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Puch
HxCLenny
Ah Puch
20
9 / 4 / 18
13,511
795
39,508
18,234
8,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
MoodyAquarius
King Arthur
20
10 / 4 / 20
13,284
781
19,971
43,351
36,127
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
9 / 5 / 13
12,855
756
16,177
20,200
9,426
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 3 / 21
11,479
675
6,745
14,782
10,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
123
19
Kills
36
36
Deaths
19
43
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Medusa
Emily Righ
Medusa
6
3
15
4.5
L
Tsukuyomi
Hindenburg
Tsukuyomi
0
7
9
0.64
W
Ah Puch
HxCLenny
Ah Puch
9
4
18
4.5
W
King Arthur
MoodyAquarius
King Arthur
10
4
20
5
W
9
5
13
3.1
W
2
3
21
4.17
L
The Morrigan
Scorpio1307
The Morrigan
6
11
8
0.91
L
4
6
9
1.42
L
Izanami
4
6
9
1.42
L
Hou Yi
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,107
Damage
93,980
98,329
Taken
113,976
61,197
Mitigated
72,423
41,925
Healing
68,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Emily Righ
Medusa
11,579
4,171
805
1,283
17,409
8,101
3,165
5,152
12,257
0
30,460
L
Tsukuyomi
Hindenburg
Tsukuyomi
10,558
1,416
1,226
1,409
23,417
27,414
0
8,912
14,505
0
20,450
W
Ah Puch
HxCLenny
Ah Puch
39,508
170
2,155
3,688
18,234
8,656
668
6,218
12,016
65,175
0
W
King Arthur
MoodyAquarius
King Arthur
19,971
1,197
1,404
12,755
43,351
36,127
296
12,194
31,157
0
41,953
W
16,177
1,725
2,933
5,493
20,200
9,426
1,095
6,521
13,679
0
45,658
W
6,745
325
29,156
9,024
14,782
10,113
1,204
3,695
11,087
17,900
0
L
The Morrigan
Scorpio1307
The Morrigan
24,219
3,789
2,144
2,357
15,022
6,804
0
5,598
9,209
38,471
8,081
L
15,774
824
18,661
10,291
20,312
8,849
0
10,965
9,347
33,026
0
L
Izanami
25,321
15,060
812
1,379
20,420
9,774
0
11,071
9,349
0
43,464
L
Hou Yi
16,235
6,217
2,018
1,628
19,158
8,356
0
9,649
9,509
0
31,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,939
Gold Earned
63,477
179
Minions Killed
198
0
Camps Cleared
0
1,332,056
Distance Traveled
1,520,347
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,348
726
46
3
0
294,958
0
L
Tsukuyomi
9,938
585
19
1
0
260,887
0
W
Ah Puch
13,511
795
59
3
0
309,887
0
W
King Arthur
13,284
781
30
2
0
305,518
0
W
Loki
12,855
756
38
2
0
283,460
3
W
Hel
11,479
675
25
1
0
326,524
0
L
The Morrigan
12,979
763
47
3
0
234,953
0
L
Hel
10,721
631
27
2
0
290,763
0
L
Izanami
11,579
681
51
3
0
272,987
0
L
Hou Yi
11,722
690
35
2
0
272,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role