Player Matchup

Izanami
Izanami
HeartlessLust
Izanami
Level 29
God Stats
37W - 22L
1,693 SR
Queue Stats
96W - 114L
1,452 Elo+
Solo
Artemis
Artemis
KjerstinMiller
Artemis
Level 28
God Stats
24W - 26L
1,387 SR
Queue Stats
67W - 62L
1,405 Elo+
Solo
Danzaburou
Danzaburou
amc546
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,628 Elo+
Solo
Set
Set
arena_gunner
Set
Level 25
God Stats
15W - 16L
1,450 SR
Queue Stats
59W - 59L
1,414 Elo+
Party 3
Hades
Hades
bookaum
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 57L
1,418 Elo+
Party 3
Team Averages
Level 25
1,506 SR
1,464 Elo+

VS

Team Averages
Level 17
1,499 SR
1,436 Elo+
Hera
Hera
GetWrecked27
Hera
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Hybrid Bite
Mulan
Level 8
God Stats
1W - 1L
1,708 SR
Queue Stats
48W - 44L
1,506 Elo+
Party 1
Fenrir
Fenrir
Rax SLUMPED
Fenrir
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 54L
1,364 Elo+
Party 1
Medusa
Medusa
miniweist
Medusa
Level 26
God Stats
11W - 11L
1,500 SR
Queue Stats
60W - 67L
1,428 Elo+
Solo
Artio
Artio
nomadslayer
Artio
Level 17
God Stats
0W - 4L
1,288 SR
Queue Stats
63W - 98L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
7 / 4 / 4
10,411
578
5,219
7,319
2,074
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 3
8,817
490
5,651
10,521
2,936
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
amc546
Danzaburou
12
0 / 7 / 0
7,947
442
5,032
9,627
2,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
8 / 3 / 10
10,682
593
11,210
10,784
5,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hades
bookaum
Hades
14
6 / 3 / 9
9,711
540
9,187
9,985
4,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 7 / 1
8,548
475
6,984
10,926
3,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
4 / 5 / 1
7,416
412
5,327
9,036
7,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
12
7 / 3 / 1
8,352
464
7,280
8,581
3,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
miniweist
Medusa
17
9 / 0 / 1
10,016
556
12,082
11,796
4,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 8 / 1
7,087
394
2,966
16,534
12,090
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
28
23
Kills
23
23
Deaths
23
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Izanami
7
4
4
2.25
L
4
5
1
0.9
W
2
6
3
0.58
L
Fenrir
7
3
1
2.5
W
Danzaburou
amc546
Danzaburou
0
7
0
0
W
8
3
10
4.33
W
Hades
bookaum
Hades
6
3
9
3.5
L
Medusa
miniweist
Medusa
9
0
1
9.5
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,299
Damage
34,639
48,236
Taken
56,873
17,965
Mitigated
31,323
11,742
Healing
15,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,984
1,957
171
1,299
10,926
3,340
1,239
3,169
7,757
37,566
0
W
Izanami
5,219
2,745
99
1,477
7,319
2,074
5,040
593
6,726
0
65,214
L
5,327
492
0
1,742
9,036
7,882
68
267
8,769
0
21,378
W
5,651
2,904
414
2,396
10,521
2,936
1,846
429
9,882
0
31,095
L
Fenrir
7,280
1,760
0
1,888
8,581
3,053
27
763
7,818
0
32,710
W
Danzaburou
amc546
Danzaburou
5,032
2,013
0
617
9,627
2,684
593
318
9,309
0
33,781
W
11,210
3,942
0
2,694
10,784
5,326
420
3,447
7,012
0
51,377
W
Hades
bookaum
Hades
9,187
346
82
3,963
9,985
4,945
876
4,655
5,057
33,260
0
L
Medusa
miniweist
Medusa
12,082
4,407
0
8,076
11,796
4,958
649
278
11,518
0
75,752
L
2,966
273
50
2,381
16,534
12,090
0
4,710
11,824
26,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,568
Gold Earned
41,419
392
Minions Killed
327
0
Camps Cleared
0
1,682,138
Distance Traveled
1,377,356
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,548
475
63
4
0
295,494
1
W
Izanami
10,411
578
119
7
0
341,989
5
L
Mulan
7,416
412
37
2
0
165,275
0
W
Artemis
8,817
490
74
4
0
310,079
3
L
Fenrir
8,352
464
57
3
0
279,300
3
W
Danzaburou
7,947
442
61
3
0
303,445
1
W
Set
10,682
593
78
4
0
382,885
0
W
Hades
9,711
540
60
3
0
343,740
4
L
Medusa
10,016
556
121
7
0
324,166
3
L
Artio
7,087
394
49
3
0
313,121
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role