Player Matchup

Nemesis
Nemesis
Accme
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 20L
1,531 Elo+
Solo
Ra
Ra
OverDozzeW
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 47L
1,274 Elo+
Solo
Bellona
Bellona
TheMoniu
Bellona
Level 28
God Stats
2W - 1L
1,442 SR
Queue Stats
73W - 81L
1,400 Elo+
Solo
Cernunnos
Cernunnos
jjktie
Cernunnos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 14L
1,446 Elo+
Solo
Fafnir
Fafnir
valentin21103
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,595 Elo+
Solo
Team Averages
Level 17
1,488 SR
1,449 Elo+

VS

Team Averages
Level 24
1,667 SR
1,435 Elo+
Guan Yu
Guan Yu
Byzarell
Guan Yu
Level 22
God Stats
3W - 2L
1,838 SR
Queue Stats
29W - 33L
1,486 Elo+
Party 1
Xbalanque
Xbalanque
Yogroxx
Xbalanque
Level 23
God Stats
13W - 7L
1,612 SR
Queue Stats
32W - 34L
1,494 Elo+
Party 1
Artio
Artio
marianotestado
Artio
Level 33
God Stats
3W - 2L
1,599 SR
Queue Stats
105W - 107L
1,510 Elo+
Party 1
Izanami
Izanami
nahuelcast
Izanami
Level 20
God Stats
8W - 5L
1,757 SR
Queue Stats
39W - 66L
1,300 Elo+
Party 2
Anubis
Anubis
octavuo
Anubis
Level 24
God Stats
37W - 25L
1,529 SR
Queue Stats
74W - 84L
1,386 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Accme
Nemesis
16
3 / 6 / 1
10,005
455
7,238
17,026
7,666
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
1 / 10 / 4
8,109
369
2,975
11,685
4,203
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
TheMoniu
Bellona
17
5 / 6 / 6
10,810
491
12,618
19,279
15,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
jjktie
Cernunnos
16
5 / 3 / 2
10,309
469
18,672
17,479
5,972
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 8 / 4
8,592
391
10,104
20,632
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Byzarell
Guan Yu
16
4 / 2 / 12
11,030
501
5,891
14,032
15,492
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Yogroxx
Xbalanque
18
13 / 2 / 8
11,958
544
21,249
16,437
6,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
4 / 3 / 15
10,783
490
12,554
17,541
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
nahuelcast
Izanami
16
5 / 5 / 5
11,146
507
11,374
16,852
5,690
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
octavuo
Anubis
16
6 / 4 / 7
11,120
505
13,931
12,807
5,934
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
79
15
Kills
32
33
Deaths
16
17
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Accme
Nemesis
3
6
1
0.58
W
Guan Yu
Byzarell
Guan Yu
4
2
12
5
L
1
10
4
0.3
L
Bellona
TheMoniu
Bellona
5
6
6
1.33
W
Xbalanque
Yogroxx
Xbalanque
13
2
8
8.5
L
Cernunnos
jjktie
Cernunnos
5
3
2
2
W
4
3
15
3.83
W
Izanami
nahuelcast
Izanami
5
5
5
1.5
W
Anubis
octavuo
Anubis
6
4
7
2.38
L
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
64,999
86,101
Taken
77,669
50,883
Mitigated
48,393
18,675
Healing
23,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Accme
Nemesis
7,238
2,879
0
5,011
17,026
7,666
0
3,966
13,060
0
60,145
W
Guan Yu
Byzarell
Guan Yu
5,891
1,598
2,200
3,037
14,032
15,492
624
2,143
11,837
0
48,254
L
2,975
579
659
1,496
11,685
4,203
185
4,541
7,119
23,982
0
L
Bellona
TheMoniu
Bellona
12,618
4,637
0
2,802
19,279
15,412
932
4,158
15,071
0
56,787
W
Xbalanque
Yogroxx
Xbalanque
21,249
13,727
0
4,212
16,437
6,410
2,400
2,944
13,473
0
82,260
L
Cernunnos
jjktie
Cernunnos
18,672
7,116
0
5,700
17,479
5,972
0
6,109
11,345
0
80,382
W
12,554
2,114
1,433
5,872
17,541
14,867
56
4,312
13,173
25,416
0
W
Izanami
nahuelcast
Izanami
11,374
8,580
0
1,701
16,852
5,690
4,459
1,041
15,811
0
72,795
W
Anubis
octavuo
Anubis
13,931
601
0
4,908
12,807
5,934
1,357
2,449
10,296
55,751
0
L
10,104
2,180
0
3,007
20,632
17,630
0
7,711
12,796
21,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,825
Gold Earned
56,037
385
Minions Killed
436
0
Camps Cleared
0
1,940,452
Distance Traveled
2,007,013
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,005
455
115
5
0
422,458
5
W
Guan Yu
11,030
501
83
4
0
408,132
3
L
Ra
8,109
369
36
2
0
352,950
1
L
Bellona
10,810
491
104
5
0
378,474
0
W
Xbalanque
11,958
544
110
5
0
386,893
5
L
Cernunnos
10,309
469
108
5
0
408,739
6
W
Artio
10,783
490
23
1
0
467,781
10
W
Izanami
11,146
507
133
6
0
402,292
0
W
Anubis
11,120
505
87
4
0
341,915
0
L
Fafnir
8,592
391
22
1
0
377,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role