Player Matchup

Ra
Ra
Berrrs
Ra
Level 17
God Stats
6W - 2L
1,699 SR
Queue Stats
18W - 12L
1,671 Elo+
Party 3
Amaterasu
Amaterasu
Bookshelf3
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,636 Elo+
Party 3
Ymir
Ymir
Prices02
Ymir
Level 17
God Stats
2W - 6L
1,385 SR
Queue Stats
36W - 44L
1,736 Elo+
Party 1
Jing Wei
Jing Wei
VRoman507
Jing Wei
Level 18
God Stats
1W - 2L
1,415 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Arachne
Arachne
zac11th
Arachne
Level 17
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 2L
1,660 Elo+
Solo
Team Averages
Level 15
1,532 SR
1,641 Elo+

VS

Team Averages
Level 39
1,575 SR
1,491 Elo+
Nemesis
Nemesis
Luxiferian
Nemesis
Level 4
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
PPCupcake
Ymir
Level 14
God Stats
2W - 5L
1,199 SR
Queue Stats
79W - 71L
1,523 Elo+
Solo
Hera
Hera
PlsBeMySoulmate
Hera
Level 26
God Stats
1W - 0L
1,698 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Neith
Neith
SheriffKnight
Neith
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,277 Elo+
Party 2
Serqet
Serqet
Zombra808
Serqet
Level 128
God Stats
8W - 1L
1,778 SR
Queue Stats
18W - 6L
1,654 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
13
0 / 6 / 0
7,869
492
1,961
8,871
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
Bookshelf3
Amaterasu
14
5 / 2 / 1
8,776
549
10,068
13,398
8,838
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate

Breastplate

+20
Physical Protection

Ymir
7
0 / 8 / 0
5,426
339
2,236
10,840
4,724
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
VRoman507
Jing Wei
10
0 / 4 / 0
6,423
401
4,973
10,738
3,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
zac11th
Arachne
9
1 / 6 / 1
6,354
397
4,052
10,927
4,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Luxiferian
Nemesis
11
2 / 3 / 1
7,250
453
3,109
5,353
1,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
5 / 1 / 5
8,470
529
9,764
11,056
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
4 / 0 / 8
8,439
527
6,835
5,685
1,818
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 2 / 6
7,177
449
8,482
7,150
2,226
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
Zombra808
Serqet
13
10 / 0 / 7
9,312
582
10,785
6,683
4,466
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
53
6
Kills
26
26
Deaths
6
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ra
0
6
0
0
L
Amaterasu
Bookshelf3
Amaterasu
5
2
1
2.75
W
Nemesis
Luxiferian
Nemesis
2
3
1
0.83
W
Ymir
5
1
5
7.5
W
4
0
8
8
L
Ymir
0
8
0
0
W
5
2
6
4
L
Jing Wei
VRoman507
Jing Wei
0
4
0
0
W
Serqet
Zombra808
Serqet
10
0
7
13.5
L
Arachne
zac11th
Arachne
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,290
Damage
38,975
54,774
Taken
35,927
24,293
Mitigated
17,707
12,483
Healing
7,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
1,961
195
0
1,826
8,871
3,373
350
1,522
7,061
56,731
0
L
Amaterasu
Bookshelf3
Amaterasu
10,068
5,220
0
3,413
13,398
8,838
0
4,221
9,177
0
53,580
W
Nemesis
Luxiferian
Nemesis
3,109
1,384
0
130
5,353
1,985
155
0
5,353
0
25,602
W
Ymir
9,764
3,040
0
4,142
11,056
7,212
0
610
10,446
55,001
0
W
6,835
1,793
0
769
5,685
1,818
2,099
1,449
4,236
45,709
0
L
Ymir
2,236
142
0
610
10,840
4,724
64
4,089
6,379
11,919
0
W
8,482
4,392
0
1,735
7,150
2,226
416
1,296
5,854
0
28,074
L
Jing Wei
VRoman507
Jing Wei
4,973
2,447
0
3,277
10,738
3,255
188
3,607
6,965
0
33,230
W
Serqet
Zombra808
Serqet
10,785
2,508
0
480
6,683
4,466
0
842
5,841
0
15,481
L
Arachne
zac11th
Arachne
4,052
2,205
0
3,357
10,927
4,103
0
3,160
7,695
0
29,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,848
Gold Earned
40,648
328
Minions Killed
336
0
Camps Cleared
0
1,442,066
Distance Traveled
1,529,847
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,869
492
107
7
0
266,835
2
L
Amaterasu
8,776
549
91
6
0
302,673
2
W
Nemesis
7,250
453
68
4
0
345,261
0
W
Ymir
8,470
529
113
7
0
303,100
6
W
Hera
8,439
527
101
6
0
269,541
0
L
Ymir
5,426
339
22
1
0
304,426
3
W
Neith
7,177
449
41
3
0
293,048
1
L
Jing Wei
6,423
401
60
4
0
258,900
2
W
Serqet
9,312
582
13
1
0
318,897
0
L
Arachne
6,354
397
48
3
0
309,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role