Player Matchup

Ares
Ares
EtAngelusLucis
Ares
Level 3
God Stats
0W - 3L
1,232 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
Level 23
God Stats
13W - 4L
1,558 SR
Queue Stats
25W - 30L
1,642 Elo+
Party 1
Thanatos
Thanatos
PaulHork
Thanatos
Level 29
God Stats
16W - 11L
1,637 SR
Queue Stats
394W - 385L
1,488 Elo+
Solo
Tiamat
Tiamat
ScrewyGroundhog
Tiamat
Level 11
God Stats
0W - 2L
1,146 SR
Queue Stats
108W - 110L
1,607 Elo+
Party 1
Bellona
Bellona
l电棍l
Bellona
Level 8
God Stats
1W - 5L
1,283 SR
Queue Stats
5W - 12L
1,305 Elo+
Solo
Team Averages
Level 15
1,371 SR
1,508 Elo+

VS

Team Averages
Level 15
1,509 SR
1,563 Elo+
Anhur
Anhur
BRI55O
Anhur
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
ColinCCC
Sobek
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 2
Vulcan
Vulcan
JOHNCENA123ABC
Vulcan
Level 2
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Horus
Horus
lifereaperITz
Horus
Level 15
God Stats
7W - 5L
1,500 SR
Queue Stats
110W - 96L
1,795 Elo+
Party 3
Mercury
Mercury
pimpann23
Mercury
Level 7
God Stats
4W - 2L
1,545 SR
Queue Stats
9W - 11L
1,520 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 14 / 9
8,712
363
3,850
18,757
7,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
16
6 / 10 / 6
11,523
480
18,211
21,705
7,040
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
PaulHork
Thanatos
18
12 / 12 / 1
12,904
538
13,389
23,699
8,833
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 7 / 11
10,815
451
11,996
15,867
19,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
l电棍l
Bellona
17
5 / 11 / 4
10,814
451
11,497
25,278
16,852
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BRI55O
Anhur
20
22 / 5 / 12
14,657
611
25,180
19,511
8,684
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
ColinCCC
Sobek
17
5 / 3 / 26
13,161
548
10,534
24,594
33,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

18
6 / 8 / 18
12,429
518
14,377
11,481
4,765
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
13 / 6 / 14
13,097
546
14,137
20,377
21,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mercury
pimpann23
Mercury
17
8 / 4 / 18
12,834
535
16,606
17,141
7,529
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
142
25
Kills
54
54
Deaths
26
31
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Anhur
BRI55O
Anhur
22
5
12
5.6
W
Sobek
ColinCCC
Sobek
5
3
26
6
L
0
14
9
0.32
W
6
8
18
1.88
L
Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
6
10
6
0.9
L
Thanatos
PaulHork
Thanatos
12
12
1
1.04
L
2
7
11
1.07
W
13
6
14
3.33
L
Bellona
l电棍l
Bellona
5
11
4
0.64
W
Mercury
pimpann23
Mercury
8
4
18
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,943
Damage
80,834
105,306
Taken
93,104
59,709
Mitigated
76,191
27,451
Healing
23,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
BRI55O
Anhur
25,180
15,748
0
5,678
19,511
8,684
5,998
3,067
16,220
0
70,722
W
Sobek
ColinCCC
Sobek
10,534
1,310
0
5,993
24,594
33,783
269
3,263
21,083
28,717
0
L
3,850
646
0
311
18,757
7,757
0
4,532
14,123
7,364
0
W
14,377
3,858
0
639
11,481
4,765
1,307
3,041
8,092
50,498
0
L
Ah Muzen Cab
LeapingComet776
Ah Muzen Cab
18,211
7,314
462
7,866
21,705
7,040
978
5,039
16,470
0
73,511
L
Thanatos
PaulHork
Thanatos
13,389
2,321
0
12,617
23,699
8,833
0
4,914
18,493
0
68,567
L
11,996
1,437
0
4,705
15,867
19,227
468
4,853
10,703
51,842
0
W
14,137
5,594
3,072
5,369
20,377
21,430
1,600
2,876
17,177
0
44,297
L
Bellona
l电棍l
Bellona
11,497
4,091
0
1,490
25,278
16,852
216
5,135
19,846
0
57,229
W
Mercury
pimpann23
Mercury
16,606
8,064
0
2,457
17,141
7,529
5,232
2,326
14,686
93
69,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,768
Gold Earned
66,178
370
Minions Killed
384
0
Camps Cleared
0
1,915,564
Distance Traveled
2,077,089
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,657
611
103
4
0
369,866
2
W
Sobek
13,161
548
32
1
0
448,442
0
L
Ares
8,712
363
5
0
0
343,523
2
W
Vulcan
12,429
518
68
3
0
380,914
8
L
Ah Muzen Cab
11,523
480
91
4
0
396,373
0
L
Thanatos
12,904
538
103
4
0
387,300
2
L
Tiamat
10,815
451
83
3
0
402,120
5
W
Horus
13,097
546
58
2
0
427,370
1
L
Bellona
10,814
451
88
4
0
386,248
4
W
Mercury
12,834
535
123
5
0
450,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role