Player Matchup

Nox
Nox
Cheekzilla
Nox
Level 103
God Stats
4W - 0L
1,621 SR
Queue Stats
120W - 70L
1,768 Elo+
Party 2
Set
Set
TrueDeathstroke
Set
Level 126
God Stats
5W - 3L
1,735 SR
Queue Stats
126W - 85L
1,731 Elo+
Party 2
Cabrakan
Cabrakan
WhereAreMySmokes
Cabrakan
Level 128
God Stats
3W - 1L
1,959 SR
Queue Stats
185W - 130L
1,688 Elo+
Party 2
Team Averages
Level 119
1,772 SR
1,729 Elo+

VS

Team Averages
Level 40
1,470 SR
1,409 Elo+
Chang'e
Chang'e
ItsRiot
Chang'e
Level 69
God Stats
3W - 8L
1,283 SR
Queue Stats
40W - 51L
1,428 Elo+
Party 1
Hercules
Hercules
TannerSoDope
Hercules
Level 44
God Stats
1W - 2L
1,336 SR
Queue Stats
1W - 3L
1,329 Elo+
Party 1
Cupid
Cupid
timboslice850
Cupid
Level 6
God Stats
1W - 1L
1,791 SR
Queue Stats
23W - 28L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 11
9,194
766
5,581
5,126
2,271
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
8 / 1 / 7
9,903
825
11,582
8,597
7,560
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
3 / 1 / 12
8,950
746
10,967
11,334
9,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ItsRiot
Chang'e
11
2 / 5 / 2
8,158
680
5,009
9,066
3,048
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
TannerSoDope
Hercules
10
1 / 3 / 2
7,570
631
3,560
13,111
9,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

11
1 / 7 / 2
7,752
646
5,126
12,609
4,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
15
Kills
4
4
Deaths
15
30
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
2
11
4.75
L
Chang'e
ItsRiot
Chang'e
2
5
2
0.6
L
Hercules
TannerSoDope
Hercules
1
3
2
0.67
W
8
1
7
11.5
W
3
1
12
9
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,130
Damage
13,695
25,057
Taken
34,786
19,243
Mitigated
16,498
9,513
Healing
7,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,581
691
0
10
5,126
2,271
1,760
929
4,197
38,559
0
L
Chang'e
ItsRiot
Chang'e
5,009
565
1,879
1,696
9,066
3,048
0
4,351
4,715
31,204
0
L
Hercules
TannerSoDope
Hercules
3,560
1,113
98
1,736
13,111
9,218
0
6,325
6,786
0
6,633
W
11,582
4,041
0
3,447
8,597
7,560
330
2,259
6,338
0
38,530
W
10,967
1,723
0
6,056
11,334
9,412
388
1,974
9,360
29,216
0
L
5,126
2,194
318
1,793
12,609
4,232
0
5,908
6,701
0
30,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,047
Gold Earned
23,480
164
Minions Killed
126
0
Camps Cleared
0
690,935
Distance Traveled
646,543
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,194
766
79
7
0
225,679
1
L
Chang'e
8,158
680
70
6
0
218,339
2
L
Hercules
7,570
631
5
0
0
231,192
3
W
Set
9,903
825
53
4
0
234,425
7
W
Cabrakan
8,950
746
32
3
0
230,831
2
L
Cupid
7,752
646
51
4
0
197,012
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role