Player Matchup

Ares
Ares
BrezzyGravy
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 69L
1,369 Elo+
Solo
Discordia
Discordia
Necrozcor
Discordia
Level 27
God Stats
3W - 4L
1,383 SR
Queue Stats
9W - 11L
1,236 Elo+
Party 2
Nemesis
Nemesis
Nico02ld
Nemesis
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Neith
Neith
ldaniela
Neith
Level 20
God Stats
0W - 5L
1,487 SR
Queue Stats
1W - 5L
1,035 Elo+
Party 2
Tyr
Tyr
tomynadal
Tyr
Level 55
God Stats
0W - 1L
1,331 SR
Queue Stats
52W - 63L
1,259 Elo+
Party 2
Team Averages
Level 26
1,440 SR
1,280 Elo+

VS

Team Averages
Level 26
1,367 SR
1,554 Elo+
Achilles
Achilles
Adrunkhobo
Achilles
Level 23
God Stats
53W - 44L
1,291 SR
Queue Stats
80W - 71L
1,402 Elo+
Solo
Yemoja
Yemoja
Genesis Fhyy
Yemoja
Level 8
God Stats
3W - 0L
1,500 SR
Queue Stats
21W - 11L
1,833 Elo+
Party 1
Xbalanque
Xbalanque
ImInfinix
Xbalanque
Level 79
God Stats
7W - 11L
1,149 SR
Queue Stats
478W - 458L
1,578 Elo+
Party 1
Ah Puch
Ah Puch
Th3Hommie
Ah Puch
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Xing Tian
Xing Tian
djmkjbkdf
Xing Tian
Level 19
God Stats
15W - 17L
1,395 SR
Queue Stats
118W - 96L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 2
8,340
379
4,993
21,468
16,082
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Discordia
Necrozcor
Discordia
15
1 / 6 / 4
9,347
425
12,341
10,877
3,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Nico02ld
Nemesis
17
5 / 3 / 0
10,797
491
13,398
18,815
10,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
ldaniela
Neith
14
0 / 7 / 1
8,889
404
3,984
9,503
2,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
0 / 5 / 0
8,698
395
4,478
13,979
10,331
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Adrunkhobo
Achilles
17
4 / 0 / 7
11,215
510
10,543
15,793
15,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
16
3 / 2 / 17
11,526
524
9,827
17,488
17,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Xbalanque
ImInfinix
Xbalanque
20
12 / 2 / 3
13,835
629
16,219
14,604
6,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Th3Hommie
Ah Puch
16
3 / 2 / 10
10,662
485
11,995
13,179
4,648
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
djmkjbkdf
Xing Tian
17
6 / 1 / 9
11,134
506
10,589
15,538
9,492
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
74
7
Kills
28
28
Deaths
7
7
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Achilles
Adrunkhobo
Achilles
4
0
7
7.5
L
1
7
2
0.29
W
Yemoja
3
2
17
5.75
W
Xbalanque
ImInfinix
Xbalanque
12
2
3
6.75
L
Discordia
Necrozcor
Discordia
1
6
4
0.5
L
Nemesis
Nico02ld
Nemesis
5
3
0
1.67
W
Ah Puch
Th3Hommie
Ah Puch
3
2
10
4
W
Xing Tian
djmkjbkdf
Xing Tian
6
1
9
10.5
L
Neith
ldaniela
Neith
0
7
1
0.07
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,194
Damage
59,173
74,642
Taken
76,602
43,164
Mitigated
53,567
6,989
Healing
25,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Adrunkhobo
Achilles
10,543
1,674
0
4,920
15,793
15,043
1,212
2,776
12,919
0
43,404
L
4,993
454
0
538
21,468
16,082
248
12,910
8,483
21,828
0
W
Yemoja
9,827
1,502
2,655
4,172
17,488
17,641
1,957
5,402
11,792
52,592
0
W
Xbalanque
ImInfinix
Xbalanque
16,219
8,412
0
7,309
14,604
6,743
4,126
1,254
13,308
0
137,064
L
Discordia
Necrozcor
Discordia
12,341
972
0
1,252
10,877
3,923
348
6,679
4,173
60,483
0
L
Nemesis
Nico02ld
Nemesis
13,398
6,314
0
2,028
18,815
10,461
266
6,545
12,195
0
80,268
W
Ah Puch
Th3Hommie
Ah Puch
11,995
896
0
3,918
13,179
4,648
1,463
3,617
9,306
69,146
0
W
Xing Tian
djmkjbkdf
Xing Tian
10,589
750
0
2,422
15,538
9,492
453
3,449
11,943
58,457
0
L
Neith
ldaniela
Neith
3,984
2,420
0
431
9,503
2,367
0
1,671
7,832
0
36,157
L
4,478
252
0
2,740
13,979
10,331
50
4,467
8,698
0
41,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,071
Gold Earned
58,372
428
Minions Killed
570
0
Camps Cleared
0
2,019,357
Distance Traveled
1,917,755
5
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,215
510
94
4
0
413,670
4
L
Ares
8,340
379
34
2
0
402,320
3
W
Yemoja
11,526
524
56
3
0
351,052
3
W
Xbalanque
13,835
629
200
9
0
382,204
10
L
Discordia
9,347
425
113
5
0
378,264
0
L
Nemesis
10,797
491
103
5
0
442,359
0
W
Ah Puch
10,662
485
125
6
0
394,472
4
W
Xing Tian
11,134
506
95
4
0
376,357
0
L
Neith
8,889
404
88
4
0
361,548
0
L
Tyr
8,698
395
90
4
0
434,866
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role