Player Matchup

Apollo
Apollo
 
Apollo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Anubis2314
Ganesha
Level 8
God Stats
3W - 2L
1,566 SR
Queue Stats
22W - 36L
1,609 Elo+
Solo
Nemesis
Nemesis
Wizzzow
Nemesis
Level 10
God Stats
1W - 2L
1,562 SR
Queue Stats
34W - 24L
1,501 Elo+
Party 2
Horus
Horus
toxicbeast724
Horus
Level 17
God Stats
4W - 5L
1,523 SR
Queue Stats
41W - 32L
1,552 Elo+
Party 2
Merlin
Merlin
曾经被一种温柔拯救
Merlin
Level 18
God Stats
9W - 11L
1,436 SR
Queue Stats
64W - 47L
1,602 Elo+
Solo
Team Averages
Level 16
1,517 SR
1,553 Elo+

VS

Team Averages
Level 15
1,685 SR
1,649 Elo+
Ares
Ares
Awooooooooootism
Ares
Level 18
God Stats
1W - 0L
1,770 SR
Queue Stats
21W - 14L
1,679 Elo+
Party 1
Serqet
Serqet
FactorForm
Serqet
Level 27
God Stats
50W - 38L
1,798 SR
Queue Stats
1,393W - 1,344L
1,616 Elo+
Solo
Danzaburou
Danzaburou
KzyT
Danzaburou
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,726 Elo+
Solo
Scylla
Scylla
xJuaniinx
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 16L
1,591 Elo+
Solo
Susano
Susano
youaredunzo
Susano
Level 19
God Stats
1W - 0L
1,858 SR
Queue Stats
65W - 46L
1,633 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
4 / 5 / 1
5,797
527
3,421
7,743
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ganesha
Anubis2314
Ganesha
10
0 / 3 / 4
5,837
531
2,189
7,627
4,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Wizzzow
Nemesis
9
1 / 4 / 3
5,550
505
2,818
7,554
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 0
5,452
496
2,291
4,650
2,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

12
5 / 3 / 2
7,284
662
6,167
6,058
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 2 / 4
5,830
530
3,255
7,607
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
FactorForm
Serqet
12
4 / 1 / 3
7,048
641
4,147
5,370
1,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KzyT
Danzaburou
11
6 / 3 / 3
7,044
640
10,640
7,827
2,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xJuaniinx
Scylla
12
3 / 4 / 2
6,804
619
3,230
5,133
1,473
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
12
1 / 0 / 1
6,613
601
3,222
5,125
1,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
29
10
Kills
16
16
Deaths
10
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
5
1
0.9
L
Ganesha
Anubis2314
Ganesha
0
3
4
0.67
W
2
2
4
2
W
Serqet
FactorForm
Serqet
4
1
3
5.5
W
Danzaburou
KzyT
Danzaburou
6
3
3
2.5
L
Nemesis
Wizzzow
Nemesis
1
4
3
0.63
L
0
1
0
0
W
Scylla
xJuaniinx
Scylla
3
4
2
1
W
Susano
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,886
Damage
24,494
33,632
Taken
31,062
11,968
Mitigated
12,165
9,222
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
3,421
2,058
0
1,133
7,743
1,735
0
1,104
6,639
0
17,021
L
Ganesha
Anubis2314
Ganesha
2,189
96
0
2,637
7,627
4,018
0
1,325
6,302
18,294
0
W
3,255
142
0
732
7,607
4,672
120
2,456
4,999
12,532
0
W
Serqet
FactorForm
Serqet
4,147
663
0
2,563
5,370
1,880
0
947
4,373
0
38,290
W
Danzaburou
KzyT
Danzaburou
10,640
5,597
0
2,861
7,827
2,729
878
2,214
5,571
0
49,584
L
Nemesis
Wizzzow
Nemesis
2,818
1,124
0
2,283
7,554
1,893
40
1,190
6,313
0
24,080
L
2,291
1,032
36
1,755
4,650
2,269
0
0
4,650
0
23,451
W
Scylla
xJuaniinx
Scylla
3,230
783
0
800
5,133
1,473
0
2,247
2,638
35,355
0
W
Susano
3,222
710
0
1,915
5,125
1,411
0
0
5,125
0
37,291
L
6,167
1,016
0
1,378
6,058
2,053
0
2,866
3,024
36,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,920
Gold Earned
33,339
238
Minions Killed
347
0
Camps Cleared
0
1,134,401
Distance Traveled
1,085,930
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,797
527
50
5
0
212,128
6
L
Ganesha
5,837
531
11
1
0
233,324
7
W
Ares
5,830
530
19
2
0
213,944
5
W
Serqet
7,048
641
87
8
0
268,298
1
W
Danzaburou
7,044
640
83
8
0
171,764
3
L
Nemesis
5,550
505
47
4
0
230,994
0
L
Horus
5,452
496
45
4
0
244,576
2
W
Scylla
6,804
619
77
7
0
202,315
2
W
Susano
6,613
601
81
7
0
229,609
4
L
Merlin
7,284
662
85
8
0
213,379
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role