Player Matchup

Tsukuyomi
Tsukuyomi
BluePillBill
Tsukuyomi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 2
Ullr
Ullr
Hrodgeirr9
Ullr
Level 26
God Stats
8W - 7L
1,365 SR
Queue Stats
62W - 60L
1,482 Elo+
Solo
Baron Samedi
Baron Samedi
NotASmurf3938
Baron Samedi
Level 6
God Stats
5W - 3L
1,579 SR
Queue Stats
9W - 7L
1,479 Elo+
Party 2
King Arthur
King Arthur
PulseEvample578
King Arthur
Level 15
God Stats
2W - 0L
1,316 SR
Queue Stats
17W - 10L
1,577 Elo+
Solo
Bellona
Bellona
Racrx7
Bellona
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,390 Elo+
Party 2
Team Averages
Level 11
1,452 SR
1,463 Elo+

VS

Team Averages
Level 21
1,467 SR
1,521 Elo+
Ra
Ra
I_SaltySeaman_I
Ra
Level 27
God Stats
4W - 6L
1,562 SR
Queue Stats
18W - 23L
1,613 Elo+
Solo
Arachne
Arachne
KillerAPhilly
Arachne
Level 26
God Stats
14W - 9L
1,548 SR
Queue Stats
76W - 72L
1,410 Elo+
Party 1
Chaac
Chaac
RedSkaar2098
Chaac
Level 13
God Stats
12W - 9L
1,350 SR
Queue Stats
22W - 23L
1,440 Elo+
Party 1
Zhong Kui
Zhong Kui
Sirlemmiwink
Zhong Kui
Level 22
God Stats
1W - 3L
1,377 SR
Queue Stats
105W - 123L
1,485 Elo+
Solo
Aphrodite
Aphrodite
azeresth
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BluePillBill
Tsukuyomi
20
22 / 2 / 11
14,224
618
25,215
17,678
7,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
5 / 3 / 20
11,571
503
15,932
16,682
7,066
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NotASmurf3938
Baron Samedi
18
6 / 2 / 8
11,878
516
10,590
7,331
4,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
PulseEvample578
King Arthur
20
6 / 2 / 3
13,627
592
16,494
23,692
24,462
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
Racrx7
Bellona
17
9 / 4 / 17
11,240
489
16,856
22,829
15,136
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 12 / 2
11,224
488
8,741
17,779
6,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
14
6 / 10 / 4
10,946
476
12,439
17,715
7,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
0 / 5 / 1
10,078
438
12,012
21,895
21,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
Sirlemmiwink
Zhong Kui
13
1 / 11 / 5
8,633
375
12,990
20,637
24,495
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
azeresth
Aphrodite
15
2 / 10 / 6
10,627
462
7,200
20,613
16,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
31
48
Kills
13
13
Deaths
48
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
BluePillBill
Tsukuyomi
22
2
11
13.75
W
5
3
20
5
L
4
12
2
0.42
L
Arachne
6
10
4
0.8
W
Baron Samedi
NotASmurf3938
Baron Samedi
6
2
8
5
W
King Arthur
PulseEvample578
King Arthur
6
2
3
3.75
W
Bellona
Racrx7
Bellona
9
4
17
4.38
L
0
5
1
0.1
L
Zhong Kui
Sirlemmiwink
Zhong Kui
1
11
5
0.32
L
Aphrodite
azeresth
Aphrodite
2
10
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,087
Damage
53,382
88,212
Taken
98,639
59,178
Mitigated
76,897
34,533
Healing
27,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
BluePillBill
Tsukuyomi
25,215
6,359
630
7,765
17,678
7,848
1,209
4,506
13,010
0
100,861
W
15,932
6,600
0
2,734
16,682
7,066
2,566
5,577
10,855
0
73,022
L
8,741
562
2,022
3,346
17,779
6,921
920
4,626
13,153
60,765
0
L
Arachne
12,439
9,140
0
2,233
17,715
7,413
680
914
16,801
0
34,646
W
Baron Samedi
NotASmurf3938
Baron Samedi
10,590
370
410
1,317
7,331
4,666
1,333
2,013
5,133
67,962
0
W
King Arthur
PulseEvample578
King Arthur
16,494
2,970
0
11,088
23,692
24,462
450
1,276
22,367
0
97,897
W
Bellona
Racrx7
Bellona
16,856
7,976
962
9,627
22,829
15,136
1,825
14,342
7,916
0
50,141
L
12,012
1,486
0
10,263
21,895
21,294
0
457
21,438
0
63,086
L
Zhong Kui
Sirlemmiwink
Zhong Kui
12,990
2,183
0
1,350
20,637
24,495
788
2,178
18,459
34,270
0
L
Aphrodite
azeresth
Aphrodite
7,200
1,589
2,925
5,687
20,613
16,774
619
2,415
18,198
38,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,540
Gold Earned
51,508
628
Minions Killed
390
0
Camps Cleared
0
2,125,299
Distance Traveled
1,956,017
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,224
618
132
6
0
487,178
2
W
Ullr
11,571
503
115
5
0
368,736
4
L
Ra
11,224
488
113
5
0
370,032
4
L
Arachne
10,946
476
35
2
0
443,869
0
W
Baron Samedi
11,878
516
121
5
0
434,799
1
W
King Arthur
13,627
592
203
9
0
430,180
2
W
Bellona
11,240
489
57
2
0
404,406
0
L
Chaac
10,078
438
120
5
0
434,083
0
L
Zhong Kui
8,633
375
46
2
0
317,447
0
L
Aphrodite
10,627
462
76
3
0
390,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role