Player Matchup

Heimdallr
Heimdallr
Fried Moses
Heimdallr
Level 26
God Stats
4W - 7L
1,590 SR
Queue Stats
7W - 10L
1,432 Elo+
Party 2
Fenrir
Fenrir
Massive B0ngo
Fenrir
Level 105
God Stats
0W - 3L
1,670 SR
Queue Stats
29W - 55L
1,331 Elo+
Party 2
Kukulkan
Kukulkan
Saint SITM
Kukulkan
Level 159
God Stats
11W - 11L
1,589 SR
Queue Stats
66W - 102L
1,329 Elo+
Party 2
Odin
Odin
SquidMan502
Odin
Level 85
God Stats
0W - 1L
1,448 SR
Queue Stats
25W - 28L
1,759 Elo+
Party 2
Cthulhu
Cthulhu
xXMrMcAwesome34
Cthulhu
Level 86
God Stats
0W - 2L
1,591 SR
Queue Stats
40W - 79L
1,371 Elo+
Party 2
Team Averages
Level 92
1,578 SR
1,444 Elo+

VS

Team Averages
Level 98
1,607 SR
1,539 Elo+
Achilles
Achilles
BourgeiBabo
Achilles
Level 148
God Stats
9W - 4L
1,715 SR
Queue Stats
136W - 131L
1,498 Elo+
Party 3
Cernunnos
Cernunnos
FoxMulderFBI
Cernunnos
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,586 Elo+
Party 1
Arachne
Arachne
NrG Ven0m
Arachne
Level 29
God Stats
11W - 8L
1,649 SR
Queue Stats
60W - 68L
1,508 Elo+
Party 1
Merlin
Merlin
YOUNG DAHDAH
Merlin
Level 120
God Stats
4W - 2L
1,626 SR
Queue Stats
65W - 48L
1,592 Elo+
Party 1
Ares
Ares
codhisattva93
Ares
Level 34
God Stats
25W - 15L
1,544 SR
Queue Stats
79W - 90L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Fried Moses
Heimdallr
13
3 / 6 / 0
7,925
466
4,628
10,227
2,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 7 / 4
7,782
458
3,029
14,070
5,583
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Saint SITM
Kukulkan
13
1 / 7 / 2
8,090
476
5,031
12,460
4,215
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 5 / 2
6,778
399
3,670
13,598
6,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 3 / 0
9,289
546
11,489
15,723
9,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BourgeiBabo
Achilles
14
3 / 2 / 1
9,118
536
8,694
13,579
10,821
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cernunnos
FoxMulderFBI
Cernunnos
16
11 / 1 / 5
10,193
600
16,160
13,551
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Arachne
NrG Ven0m
Arachne
15
4 / 2 / 6
9,121
537
5,451
10,290
3,667
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
15
7 / 2 / 7
9,772
575
11,926
6,531
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 3 / 12
8,679
511
3,850
8,871
4,572
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
10
Kills
28
28
Deaths
10
8
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
BourgeiBabo
Achilles
3
2
1
1.75
W
Cernunnos
FoxMulderFBI
Cernunnos
11
1
5
13.5
L
Heimdallr
Fried Moses
Heimdallr
3
6
0
0.5
L
1
7
4
0.43
W
Arachne
NrG Ven0m
Arachne
4
2
6
3.5
L
Kukulkan
Saint SITM
Kukulkan
1
7
2
0.29
L
0
5
2
0.2
W
Merlin
7
2
7
5.25
W
3
3
12
3
L
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,847
Damage
46,081
66,078
Taken
52,822
29,276
Mitigated
26,562
16,305
Healing
21,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BourgeiBabo
Achilles
8,694
3,169
0
3,225
13,579
10,821
432
8,086
4,868
0
43,964
W
Cernunnos
FoxMulderFBI
Cernunnos
16,160
10,328
0
8,806
13,551
5,027
1,537
1,380
12,115
0
74,347
L
Heimdallr
Fried Moses
Heimdallr
4,628
2,365
0
1,429
10,227
2,930
884
2,298
7,929
0
47,741
L
3,029
205
111
3,190
14,070
5,583
0
5,183
8,887
0
36,139
W
Arachne
NrG Ven0m
Arachne
5,451
3,724
0
6,664
10,290
3,667
486
2,730
7,444
0
50,502
L
Kukulkan
Saint SITM
Kukulkan
5,031
433
378
1,956
12,460
4,215
144
4,943
7,517
44,789
0
L
3,670
91
648
3,433
13,598
6,681
402
2,649
10,949
0
15,721
W
Merlin
11,926
784
0
1,022
6,531
2,475
212
1,219
5,143
62,113
0
W
3,850
0
0
1,568
8,871
4,572
373
2,025
6,732
25,402
0
L
11,489
1,839
0
5,160
15,723
9,867
100
703
15,020
52,487
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,864
Gold Earned
46,883
392
Minions Killed
447
0
Camps Cleared
0
1,431,799
Distance Traveled
1,584,585
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,118
536
85
5
0
300,260
2
W
Cernunnos
10,193
600
111
7
0
289,785
2
L
Heimdallr
7,925
466
89
5
0
256,483
2
L
Fenrir
7,782
458
69
4
0
305,802
0
W
Arachne
9,121
537
96
6
0
349,975
0
L
Kukulkan
8,090
476
98
6
0
278,229
5
L
Odin
6,778
399
19
1
0
306,626
4
W
Merlin
9,772
575
124
7
0
297,627
1
W
Ares
8,679
511
31
2
0
346,938
0
L
Cthulhu
9,289
546
117
7
0
284,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role