Player Matchup

Discordia
Discordia
AngelSpanks
Discordia
Level 127
God Stats
7W - 4L
1,596 SR
Queue Stats
339W - 311L
1,481 Elo+
Party 2
Kumbhakarna
Kumbhakarna
DRONNNN6
Kumbhakarna
Level 41
God Stats
52W - 40L
1,568 SR
Queue Stats
155W - 141L
1,446 Elo+
Party 1
Hercules
Hercules
Mudd
Hercules
Level 18
God Stats
6W - 3L
1,765 SR
Queue Stats
19W - 16L
1,570 Elo+
Party 2
Medusa
Medusa
chicagoplayer85
Medusa
Level 69
God Stats
57W - 38L
1,544 SR
Queue Stats
181W - 156L
1,474 Elo+
Party 1
Serqet
Serqet
x1Solaire1x
Serqet
Level 94
God Stats
8W - 3L
1,748 SR
Queue Stats
182W - 166L
1,499 Elo+
Party 2
Team Averages
Level 70
1,644 SR
1,494 Elo+

VS

Team Averages
Level 55
1,491 SR
1,464 Elo+
Poseidon
Poseidon
Axis Purcussor
Poseidon
Level 58
God Stats
0W - 2L
1,283 SR
Queue Stats
237W - 253L
1,414 Elo+
Party 3
Cthulhu
Cthulhu
Baumber
Cthulhu
Level 26
God Stats
121W - 107L
1,553 SR
Queue Stats
224W - 209L
1,485 Elo+
Party 3
Neith
Neith
ProCrispyBits
Neith
Level 63
God Stats
32W - 30L
1,639 SR
Queue Stats
313W - 329L
1,437 Elo+
Party 3
Thanatos
Thanatos
SulliedMean
Thanatos
Level 59
God Stats
30W - 32L
1,507 SR
Queue Stats
155W - 183L
1,448 Elo+
Party 3
Erlang Shen
Erlang Shen
WetLizardGuy
Erlang Shen
Level 69
God Stats
5W - 10L
1,472 SR
Queue Stats
327W - 313L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AngelSpanks
Discordia
13
3 / 2 / 4
7,868
605
5,262
4,102
1,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
DRONNNN6
Kumbhakarna
11
3 / 2 / 3
7,147
550
3,542
10,376
4,670
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hercules
Mudd
Hercules
14
5 / 0 / 0
8,452
650
5,746
8,286
3,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
3 / 2 / 5
7,158
551
8,828
10,043
3,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
13
7 / 0 / 4
8,132
626
6,484
7,866
2,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 5 / 0
6,463
497
4,246
7,734
2,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Baumber
Cthulhu
10
1 / 5 / 1
6,155
473
5,860
11,131
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

10
0 / 2 / 3
5,919
455
6,609
7,149
1,951
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
SulliedMean
Thanatos
11
3 / 4 / 0
6,659
512
2,167
8,861
2,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Erlang Shen
WetLizardGuy
Erlang Shen
12
0 / 5 / 0
6,724
517
5,058
8,587
5,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
21
Kills
5
6
Deaths
21
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
AngelSpanks
Discordia
3
2
4
2.5
L
Poseidon
1
5
0
0.2
L
Cthulhu
Baumber
Cthulhu
1
5
1
0.3
W
Kumbhakarna
DRONNNN6
Kumbhakarna
3
2
3
2.25
W
Hercules
Mudd
Hercules
5
0
0
5
L
0
2
3
0.75
L
Thanatos
SulliedMean
Thanatos
3
4
0
0.75
L
Erlang Shen
WetLizardGuy
Erlang Shen
0
5
0
0
W
3
2
5
2.75
W
Serqet
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,862
Damage
23,940
40,673
Taken
43,462
15,619
Mitigated
17,040
19,778
Healing
14,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AngelSpanks
Discordia
5,262
223
0
1,243
4,102
1,191
670
1,323
2,655
41,855
0
L
Poseidon
4,246
482
0
880
7,734
2,152
196
3,316
3,630
33,417
0
L
Cthulhu
Baumber
Cthulhu
5,860
788
843
2,040
11,131
5,004
0
2,004
8,930
22,181
0
W
Kumbhakarna
DRONNNN6
Kumbhakarna
3,542
101
858
2,855
10,376
4,670
0
3,336
7,040
25,430
0
W
Hercules
Mudd
Hercules
5,746
3,025
0
5,823
8,286
3,752
790
287
7,981
0
46,674
L
6,609
3,108
0
3,097
7,149
1,951
0
1,392
5,757
0
35,040
L
Thanatos
SulliedMean
Thanatos
2,167
600
0
7,005
8,861
2,836
0
1,594
6,979
0
33,275
L
Erlang Shen
WetLizardGuy
Erlang Shen
5,058
2,711
0
1,002
8,587
5,097
395
0
8,587
0
40,870
W
8,828
3,578
484
4,640
10,043
3,090
0
3,548
6,353
0
46,131
W
Serqet
6,484
1,188
0
3,875
7,866
2,916
460
1,224
6,538
0
31,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,757
Gold Earned
31,920
382
Minions Killed
316
0
Camps Cleared
0
1,313,795
Distance Traveled
1,179,685
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,868
605
86
7
0
255,157
5
L
Poseidon
6,463
497
66
5
0
226,480
3
L
Cthulhu
6,155
473
26
2
0
261,014
4
W
Kumbhakarna
7,147
550
41
3
0
264,142
3
W
Hercules
8,452
650
107
8
0
245,725
3
L
Neith
5,919
455
77
6
0
213,642
2
L
Thanatos
6,659
512
66
5
0
263,179
1
L
Erlang Shen
6,724
517
81
6
0
215,370
0
W
Medusa
7,158
551
82
6
0
231,280
3
W
Serqet
8,132
626
66
5
0
317,491
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role