Player Matchup

Merlin
Merlin
DarthChoba
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,411 Elo+
Solo
Horus
Horus
JoedogM4
Horus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 109L
1,494 Elo+
Party 2
Eset
Eset
KifofiK
Eset
Level 147
God Stats
0W - 1L
1,325 SR
Queue Stats
10W - 17L
1,431 Elo+
Party 2
Scylla
Scylla
anjuhl
Scylla
Level 147
God Stats
0W - 1L
1,285 SR
Queue Stats
17W - 14L
1,626 Elo+
Party 2
Bacchus
Bacchus
zGlamz
Bacchus
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 26L
1,191 Elo+
Party 2
Team Averages
Level 83
1,422 SR
1,431 Elo+

VS

Team Averages
Level 99
1,588 SR
1,496 Elo+
Tiamat
Tiamat
CAPTA1N M3RICA
Tiamat
Level 126
God Stats
2W - 0L
1,760 SR
Queue Stats
277W - 301L
1,465 Elo+
Party 1
Hou Yi
Hou Yi
Candaroth
Hou Yi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 90L
1,483 Elo+
Solo
Cthulhu
Cthulhu
DankLeviathan
Cthulhu
Level 119
God Stats
1W - 2L
1,481 SR
Queue Stats
236W - 255L
1,464 Elo+
Party 1
Baron Samedi
Baron Samedi
ThE7wHo89
Baron Samedi
Level 116
God Stats
7W - 3L
1,697 SR
Queue Stats
263W - 251L
1,481 Elo+
Solo
Mercury
Mercury
ohmylordwtf
Mercury
Level 28
God Stats
2W - 1L
1,501 SR
Queue Stats
48W - 27L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DarthChoba
Merlin
18
4 / 6 / 13
10,660
820
15,099
14,025
6,630
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
JoedogM4
Horus
17
5 / 5 / 11
9,696
746
9,465
20,942
12,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
KifofiK
Eset
16
7 / 5 / 9
9,944
765
11,922
13,419
6,466
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Scylla
anjuhl
Scylla
18
7 / 3 / 10
10,625
817
18,755
12,163
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
zGlamz
Bacchus
13
1 / 6 / 7
8,596
661
5,681
14,506
10,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 4 / 11
10,761
828
13,427
11,264
7,019
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hou Yi
Candaroth
Hou Yi
17
5 / 5 / 11
10,730
825
14,453
14,930
5,686
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
17
6 / 6 / 15
11,344
873
17,140
27,569
20,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
ThE7wHo89
Baron Samedi
16
1 / 4 / 11
9,553
735
11,047
11,827
8,483
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ohmylordwtf
Mercury
18
8 / 7 / 7
11,339
872
10,271
14,298
5,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
80
24
Kills
25
25
Deaths
26
50
Assists
55
Player
Kills
Deaths
Assists
KDA
W
5
4
11
2.63
W
Hou Yi
Candaroth
Hou Yi
5
5
11
2.1
W
Cthulhu
6
6
15
2.25
L
Merlin
DarthChoba
Merlin
4
6
13
1.75
L
Horus
JoedogM4
Horus
5
5
11
2.1
L
Eset
KifofiK
Eset
7
5
9
2.3
W
Baron Samedi
ThE7wHo89
Baron Samedi
1
4
11
1.63
L
Scylla
anjuhl
Scylla
7
3
10
4
W
Mercury
ohmylordwtf
Mercury
8
7
7
1.64
L
Bacchus
zGlamz
Bacchus
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,922
Damage
66,338
75,055
Taken
79,888
40,815
Mitigated
46,780
28,628
Healing
30,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,427
1,633
1,402
1,964
11,264
7,019
616
7,065
4,199
29,500
0
W
Hou Yi
Candaroth
Hou Yi
14,453
8,496
1,339
4,452
14,930
5,686
3,424
11,247
3,683
0
30,506
W
Cthulhu
17,140
1,275
2,389
8,367
27,569
20,422
416
13,333
14,236
25,244
0
L
Merlin
DarthChoba
Merlin
15,099
1,964
2,410
1,982
14,025
6,630
622
6,804
7,221
39,630
0
L
Horus
JoedogM4
Horus
9,465
5,472
5,092
6,929
20,942
12,209
0
11,516
9,426
0
12,538
L
Eset
KifofiK
Eset
11,922
489
2,276
3,305
13,419
6,466
414
6,585
6,834
19,116
0
W
Baron Samedi
ThE7wHo89
Baron Samedi
11,047
559
3,596
3,821
11,827
8,483
564
9,926
1,901
21,962
0
L
Scylla
anjuhl
Scylla
18,755
1,646
1,200
3,972
12,163
5,305
370
8,589
3,574
32,442
0
W
Mercury
ohmylordwtf
Mercury
10,271
6,420
1,553
1,948
14,298
5,170
0
9,886
4,412
0
19,561
L
Bacchus
zGlamz
Bacchus
5,681
574
338
1,124
14,506
10,205
122
8,120
6,386
9,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,521
Gold Earned
53,727
106
Minions Killed
121
0
Camps Cleared
0
993,515
Distance Traveled
1,098,898
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,761
828
33
3
0
217,403
0
W
Hou Yi
10,730
825
33
3
0
224,871
1
W
Cthulhu
11,344
873
27
2
0
213,923
0
L
Merlin
10,660
820
42
3
0
206,258
0
L
Horus
9,696
746
4
0
0
220,542
0
L
Eset
9,944
765
20
2
0
178,688
0
W
Baron Samedi
9,553
735
11
1
0
217,586
1
L
Scylla
10,625
817
31
2
0
200,600
1
W
Mercury
11,339
872
17
1
0
225,115
0
L
Bacchus
8,596
661
9
1
0
187,427
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role