Player Matchup

Baron Samedi
Baron Samedi
Gagerb
Baron Samedi
Level 37
God Stats
24W - 26L
1,395 SR
Queue Stats
176W - 215L
1,365 Elo+
Party 2
Ares
Ares
GamerNoob2021
Ares
Level 7
God Stats
1W - 0L
1,285 SR
Queue Stats
3W - 5L
1,265 Elo+
Party 2
Set
Set
McGavGav
Set
Level 97
God Stats
3W - 7L
1,303 SR
Queue Stats
363W - 355L
1,472 Elo+
Party 2
Loki
Loki
OceanRose359
Loki
Level 16
God Stats
34W - 33L
1,308 SR
Queue Stats
113W - 140L
1,363 Elo+
Party 2
Chiron
Chiron
Sk1a
Chiron
Level 96
God Stats
13W - 2L
1,873 SR
Queue Stats
484W - 458L
1,451 Elo+
Party 2
Team Averages
Level 51
1,433 SR
1,383 Elo+

VS

Team Averages
Level 46
1,490 SR
1,340 Elo+
Pele
Pele
IQueenOfScrubsI
Pele
Level 97
God Stats
11W - 20L
1,403 SR
Queue Stats
68W - 61L
1,299 Elo+
Party 1
Cthulhu
Cthulhu
JAYY SLUMPED
Cthulhu
Level 25
God Stats
39W - 28L
1,402 SR
Queue Stats
68W - 72L
1,338 Elo+
Party 1
Cernunnos
Cernunnos
NOVA SLUMPED
Cernunnos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 39L
1,311 Elo+
Party 1
Cerberus
Cerberus
RedDeath729
Cerberus
Level 67
God Stats
78W - 81L
1,477 SR
Queue Stats
170W - 184L
1,362 Elo+
Party 1
Kukulkan
Kukulkan
SKYY SLUMPED
Kukulkan
Level 11
God Stats
4W - 5L
1,668 SR
Queue Stats
10W - 20L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gagerb
Baron Samedi
11
3 / 0 / 0
6,079
608
3,608
2,880
1,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 3 / 3
5,066
507
1,218
5,547
2,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 0
6,824
682
4,549
4,913
1,621
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 0 / 1
5,489
549
176
4,292
1,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chiron
Sk1a
Chiron
9
4 / 0 / 0
5,678
568
6,736
6,129
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 1
4,556
456
729
3,973
977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
JAYY SLUMPED
Cthulhu
8
0 / 2 / 3
5,103
510
5,208
8,073
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cernunnos
NOVA SLUMPED
Cernunnos
8
3 / 2 / 0
5,018
502
3,688
5,336
1,552
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
RedDeath729
Cerberus
9
0 / 3 / 0
4,560
456
1,994
6,654
3,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kukulkan
SKYY SLUMPED
Kukulkan
9
0 / 3 / 0
4,966
497
1,232
5,051
1,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
7
10
Kills
3
3
Deaths
10
4
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Gagerb
Baron Samedi
3
0
0
3
W
0
3
3
0.5
L
0
0
1
0.5
L
Cthulhu
JAYY SLUMPED
Cthulhu
0
2
3
0.75
W
3
0
0
3
L
Cernunnos
NOVA SLUMPED
Cernunnos
3
2
0
1.5
W
0
0
1
0.5
L
Cerberus
RedDeath729
Cerberus
0
3
0
0
L
Kukulkan
SKYY SLUMPED
Kukulkan
0
3
0
0
W
Chiron
Sk1a
Chiron
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
12,851
23,761
Taken
29,087
8,230
Mitigated
11,328
9,881
Healing
9,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Gagerb
Baron Samedi
3,608
261
0
890
2,880
1,076
350
1,232
1,648
28,650
0
W
1,218
85
0
648
5,547
2,530
0
2,102
3,445
7,873
0
L
729
273
0
1,152
3,973
977
0
358
3,563
0
20,655
L
Cthulhu
JAYY SLUMPED
Cthulhu
5,208
292
270
1,795
8,073
3,427
0
518
7,555
22,992
0
W
4,549
1,845
0
1,976
4,913
1,621
220
1,994
2,919
0
44,012
L
Cernunnos
NOVA SLUMPED
Cernunnos
3,688
1,305
405
2,230
5,336
1,552
0
700
4,636
0
20,407
W
176
0
0
2,659
4,292
1,141
0
47
4,245
0
24,813
L
Cerberus
RedDeath729
Cerberus
1,994
175
0
2,125
6,654
3,657
0
0
6,654
18,486
0
L
Kukulkan
SKYY SLUMPED
Kukulkan
1,232
35
0
1,146
5,051
1,715
0
3,031
1,853
24,543
0
W
Chiron
Sk1a
Chiron
6,736
3,518
384
3,324
6,129
1,862
0
3,059
3,070
0
30,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,136
Gold Earned
24,203
298
Minions Killed
241
0
Camps Cleared
0
925,086
Distance Traveled
835,267
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,079
608
57
6
0
170,057
4
W
Ares
5,066
507
13
1
0
197,908
3
L
Pele
4,556
456
44
4
0
210,214
0
L
Cthulhu
5,103
510
45
5
0
176,575
1
W
Set
6,824
682
91
9
0
209,228
3
L
Cernunnos
5,018
502
47
5
0
159,378
0
W
Loki
5,489
549
70
7
0
183,085
0
L
Cerberus
4,560
456
51
5
0
125,483
0
L
Kukulkan
4,966
497
54
5
0
163,617
4
W
Chiron
5,678
568
67
7
0
164,808
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role