Player Matchup

Hercules
Hercules
 
Hercules
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
GoatedRon-_-
Nemesis
Level 6
God Stats
2W - 1L
1,238 SR
Queue Stats
122W - 132L
1,128 Elo+
Party 1
Cernunnos
Cernunnos
lester452
Cernunnos
Level 26
God Stats
20W - 17L
1,352 SR
Queue Stats
55W - 57L
1,280 Elo+
Solo
Neith
Neith
saadiq-_-
Neith
Level 8
God Stats
56W - 58L
1,396 SR
Queue Stats
144W - 129L
1,255 Elo+
Party 1
Ymir
Ymir
yhet-_-
Ymir
Level 5
God Stats
4W - 6L
1,126 SR
Queue Stats
13W - 22L
988 Elo+
Party 1
Team Averages
Level 20
1,322 SR
1,230 Elo+

VS

Team Averages
Level 21
1,441 SR
1,419 Elo+
Discordia
Discordia
Assasina_creed
Discordia
Level 63
God Stats
12W - 22L
1,207 SR
Queue Stats
798W - 875L
1,381 Elo+
Party 2
King Arthur
King Arthur
Ez3Qul3L_2OO5
King Arthur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
VasChar93
Heimdallr
Level 29
God Stats
29W - 37L
1,500 SR
Queue Stats
351W - 456L
1,331 Elo+
Party 2
Guan Yu
Guan Yu
benja2009rocha
Guan Yu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
complexcalculus
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 32L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
3 / 1 / 5
7,514
501
4,530
11,219
8,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
GoatedRon-_-
Nemesis
11
6 / 4 / 3
7,528
502
6,520
9,311
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
lester452
Cernunnos
16
18 / 3 / 2
10,176
678
19,977
8,087
3,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
saadiq-_-
Neith
10
2 / 2 / 1
6,611
441
4,256
7,692
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ymir
yhet-_-
Ymir
10
3 / 7 / 2
6,821
455
2,743
8,851
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Assasina_creed
Discordia
11
4 / 3 / 4
7,327
488
10,038
8,107
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Ez3Qul3L_2OO5
King Arthur
10
4 / 11 / 0
7,550
503
3,980
17,216
7,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
VasChar93
Heimdallr
11
3 / 3 / 5
7,146
476
3,975
7,247
2,862
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 14 / 0
5,011
334
1,451
12,530
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
3 / 3 / 4
7,019
468
4,386
8,057
6,267
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
27
32
Kills
14
17
Deaths
34
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
3
1
5
5.5
L
Discordia
Assasina_creed
Discordia
4
3
4
2
L
King Arthur
Ez3Qul3L_2OO5
King Arthur
4
11
0
0.36
W
Nemesis
GoatedRon-_-
Nemesis
6
4
3
1.88
L
Heimdallr
VasChar93
Heimdallr
3
3
5
1.83
L
0
14
0
0
L
3
3
4
1.67
W
Cernunnos
lester452
Cernunnos
18
3
2
6.33
W
Neith
saadiq-_-
Neith
2
2
1
1.25
W
Ymir
yhet-_-
Ymir
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,026
Damage
23,830
45,160
Taken
53,157
20,431
Mitigated
26,115
10,425
Healing
7,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
4,530
537
909
3,768
11,219
8,032
98
2,311
8,672
0
26,803
L
Discordia
Assasina_creed
Discordia
10,038
301
0
2,120
8,107
2,962
156
966
7,141
31,883
0
L
King Arthur
Ez3Qul3L_2OO5
King Arthur
3,980
1,039
0
2,334
17,216
7,279
308
194
17,022
0
18,976
W
Nemesis
GoatedRon-_-
Nemesis
6,520
2,970
0
1,228
9,311
2,792
1,027
1,820
7,281
0
21,348
L
Heimdallr
VasChar93
Heimdallr
3,975
1,021
0
1,730
7,247
2,862
1,767
477
6,770
0
25,899
L
1,451
588
240
638
12,530
6,745
432
0
12,530
0
6,979
L
4,386
508
54
498
8,057
6,267
0
1,030
7,027
15,426
0
W
Cernunnos
lester452
Cernunnos
19,977
8,163
0
2,097
8,087
3,236
2,551
567
7,255
0
63,801
W
Neith
saadiq-_-
Neith
4,256
1,909
0
2,131
7,692
2,289
1,645
4,504
2,649
0
31,340
W
Ymir
yhet-_-
Ymir
2,743
890
0
292
8,851
4,082
46
3,772
4,629
11,613
679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
34,053
261
Minions Killed
172
0
Camps Cleared
0
1,467,392
Distance Traveled
1,403,907
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,514
501
39
3
0
348,193
1
L
Discordia
7,327
488
58
4
0
275,546
3
L
King Arthur
7,550
503
36
2
0
288,445
0
W
Nemesis
7,528
502
28
2
0
346,173
0
L
Heimdallr
7,146
476
57
4
0
252,156
1
L
Guan Yu
5,011
334
5
0
0
303,481
2
L
Cthulhu
7,019
468
16
1
0
284,279
0
W
Cernunnos
10,176
678
99
7
0
260,353
0
W
Neith
6,611
441
67
4
0
283,680
0
W
Ymir
6,821
455
28
2
0
228,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role