Player Matchup

Scylla
Scylla
Christallfer
Scylla
Level 28
God Stats
2W - 4L
1,318 SR
Queue Stats
47W - 40L
1,501 Elo+
Party 1
Skadi
Skadi
ClDlCA
Skadi
Level 46
God Stats
7W - 1L
1,660 SR
Queue Stats
67W - 52L
1,481 Elo+
Party 1
Cthulhu
Cthulhu
xOS_KADETx
Cthulhu
Level 61
God Stats
17W - 18L
1,549 SR
Queue Stats
275W - 323L
1,288 Elo+
Solo
Team Averages
Level 45
1,509 SR
1,424 Elo+

VS

Team Averages
Level 35
1,463 SR
1,191 Elo+
Janus
Janus
ElMataRukas_5000
Janus
Level 28
God Stats
4W - 14L
1,390 SR
Queue Stats
30W - 61L
1,176 Elo+
Party 2
Susano
Susano
o-Squarepants
Susano
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 51L
1,188 Elo+
Party 2
Sun Wukong
Sun Wukong
pilloelpepino
Sun Wukong
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 63L
1,209 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
14
1 / 2 / 6
10,515
657
14,889
5,863
1,817
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
ClDlCA
Skadi
13
1 / 4 / 3
9,820
614
3,703
9,086
3,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
xOS_KADETx
Cthulhu
14
7 / 3 / 1
12,187
762
9,034
12,654
10,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 4
9,400
588
7,830
10,931
3,231
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 7
10,270
642
4,912
12,541
5,024
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
pilloelpepino
Sun Wukong
13
5 / 2 / 2
10,424
652
4,705
11,826
6,488
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
9
Kills
8
9
Deaths
9
10
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
1
2
6
2
W
Skadi
ClDlCA
Skadi
1
4
3
0.63
L
1
6
4
0.5
L
2
1
7
5.5
L
Sun Wukong
pilloelpepino
Sun Wukong
5
2
2
3
W
Cthulhu
xOS_KADETx
Cthulhu
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,626
Damage
17,447
27,603
Taken
35,298
16,116
Mitigated
14,743
7,095
Healing
8,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
14,889
1,046
0
1,436
5,863
1,817
615
1,582
4,281
54,810
0
W
Skadi
ClDlCA
Skadi
3,703
1,460
0
1,763
9,086
3,373
2,119
3,172
5,914
0
41,889
L
7,830
687
465
1,621
10,931
3,231
24
7,207
3,324
49,193
0
L
4,912
677
135
850
12,541
5,024
201
8,162
4,125
0
19,936
L
Sun Wukong
pilloelpepino
Sun Wukong
4,705
1,469
648
4,842
11,826
6,488
155
7,690
3,862
0
17,692
W
Cthulhu
xOS_KADETx
Cthulhu
9,034
657
214
3,682
12,654
10,926
218
3,689
8,965
28,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,522
Gold Earned
30,094
172
Minions Killed
130
0
Camps Cleared
0
845,473
Distance Traveled
854,792
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,515
657
82
5
0
288,212
5
W
Skadi
9,820
614
62
4
0
266,828
1
L
Janus
9,400
588
67
4
0
233,049
2
L
Susano
10,270
642
38
2
0
331,228
5
L
Sun Wukong
10,424
652
25
2
0
290,515
0
W
Cthulhu
12,187
762
28
2
0
290,433
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role