Player Matchup

Vulcan
Vulcan
BasicArmor
Vulcan
Level 67
God Stats
20W - 21L
1,583 SR
Queue Stats
250W - 280L
1,459 Elo+
Party 2
Izanami
Izanami
POLISHxKIELBASA
Izanami
Level 23
God Stats
15W - 24L
1,205 SR
Queue Stats
194W - 248L
1,354 Elo+
Party 2
Sun Wukong
Sun Wukong
SirNibbl3r
Sun Wukong
Level 52
God Stats
46W - 61L
1,310 SR
Queue Stats
169W - 219L
1,351 Elo+
Party 2
Team Averages
Level 47
1,366 SR
1,388 Elo+

VS

Team Averages
Level 30
1,468 SR
1,235 Elo+
Sobek
Sobek
JustBoggs
Sobek
Level 34
God Stats
0W - 2L
1,603 SR
Queue Stats
17W - 31L
1,253 Elo+
Party 1
Arachne
Arachne
Manlypumpkin
Arachne
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,227 Elo+
Party 1
Thoth
Thoth
Paesl
Thoth
Level 28
God Stats
5W - 8L
1,302 SR
Queue Stats
6W - 12L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
BasicArmor
Vulcan
15
12 / 3 / 10
11,068
922
16,930
6,060
1,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
9 / 3 / 12
10,088
841
11,329
9,405
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
SirNibbl3r
Sun Wukong
12
3 / 3 / 18
9,315
776
6,320
10,147
6,506
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
JustBoggs
Sobek
11
0 / 9 / 4
8,226
686
4,075
16,745
14,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
Manlypumpkin
Arachne
11
2 / 8 / 2
8,132
678
4,273
13,574
5,601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
Paesl
Thoth
13
7 / 8 / 1
10,096
841
11,579
13,329
4,917
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
24
Kills
9
9
Deaths
25
40
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vulcan
BasicArmor
Vulcan
12
3
10
5.67
L
Sobek
JustBoggs
Sobek
0
9
4
0.22
L
Arachne
Manlypumpkin
Arachne
2
8
2
0.38
W
9
3
12
5
L
Thoth
Paesl
Thoth
7
8
1
0.94
W
Sun Wukong
SirNibbl3r
Sun Wukong
3
3
18
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,579
Damage
19,927
25,612
Taken
43,648
12,027
Mitigated
25,276
2,154
Healing
4,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
BasicArmor
Vulcan
16,930
3,317
0
0
6,060
1,923
695
4,044
2,016
58,272
0
L
Sobek
JustBoggs
Sobek
4,075
639
0
1,394
16,745
14,758
0
4,058
12,283
11,615
0
L
Arachne
Manlypumpkin
Arachne
4,273
2,666
0
2,177
13,574
5,601
607
4,430
8,751
0
20,769
W
11,329
8,523
0
1,063
9,405
3,598
1,563
5,328
4,077
0
29,806
L
Thoth
Paesl
Thoth
11,579
1,129
495
877
13,329
4,917
580
7,818
5,184
43,283
0
W
Sun Wukong
SirNibbl3r
Sun Wukong
6,320
1,554
0
1,091
10,147
6,506
275
6,331
3,816
0
23,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,471
Gold Earned
26,454
172
Minions Killed
125
0
Camps Cleared
0
659,500
Distance Traveled
538,315
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
11,068
922
95
8
0
243,638
2
L
Sobek
8,226
686
15
1
0
195,455
0
L
Arachne
8,132
678
36
3
0
165,734
0
W
Izanami
10,088
841
52
4
0
201,554
1
L
Thoth
10,096
841
74
6
0
177,126
0
W
Sun Wukong
9,315
776
25
2
0
214,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role