Player Matchup

The Morrigan
The Morrigan
Deadpool-ish
The Morrigan
Level 127
God Stats
2W - 4L
1,236 SR
Queue Stats
171W - 170L
1,499 Elo+
Party 3
Susano
Susano
LegitProMaster
Susano
Level 17
God Stats
23W - 27L
1,433 SR
Queue Stats
398W - 423L
1,396 Elo+
Party 3
Skadi
Skadi
MrsPolkaDot
Skadi
Level 99
God Stats
4W - 4L
1,479 SR
Queue Stats
53W - 95L
1,339 Elo+
Party 2
King Arthur
King Arthur
TheMan94-
King Arthur
Level 141
God Stats
58W - 65L
1,379 SR
Queue Stats
242W - 246L
1,503 Elo+
Party 3
Freya
Freya
xSLANDERx_EDM
Freya
Level 28
God Stats
1W - 2L
1,520 SR
Queue Stats
48W - 82L
1,351 Elo+
Party 2
Team Averages
Level 82
1,409 SR
1,418 Elo+

VS

Team Averages
Level 90
1,582 SR
1,568 Elo+
Bellona
Bellona
Akinglow01
Bellona
Level 7
God Stats
3W - 4L
1,213 SR
Queue Stats
46W - 42L
1,613 Elo+
Party 1
Ymir
Ymir
Changou-
Ymir
Level 125
God Stats
6W - 2L
1,787 SR
Queue Stats
212W - 183L
1,659 Elo+
Party 1
Sol
Sol
Dementedpup
Sol
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
jeduardo_a12
Zeus
Level 79
God Stats
4W - 2L
1,697 SR
Queue Stats
300W - 402L
1,447 Elo+
Solo
He Bo
He Bo
uncle_sam_939
He Bo
Level 146
God Stats
2W - 1L
1,713 SR
Queue Stats
276W - 250L
1,622 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Deadpool-ish
The Morrigan
14
4 / 5 / 1
8,516
532
10,033
8,849
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
1 / 2 / 1
7,021
439
3,773
11,996
3,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
2 / 7 / 0
6,278
392
7,547
13,128
4,123
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

King Arthur
TheMan94-
King Arthur
13
0 / 5 / 0
7,021
439
6,107
14,086
6,381
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

8
0 / 13 / 3
5,740
359
2,224
14,006
4,957
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Akinglow01
Bellona
14
2 / 1 / 3
8,776
549
6,874
14,000
9,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ymir
13
2 / 2 / 9
9,111
569
5,350
10,290
6,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
16 / 2 / 1
10,553
660
20,774
17,035
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 2 / 1
8,011
501
4,248
5,782
1,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
9 / 0 / 3
9,660
604
8,662
6,023
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
7
Kills
31
32
Deaths
7
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bellona
Akinglow01
Bellona
2
1
3
3.5
W
Ymir
2
2
9
3.25
L
The Morrigan
Deadpool-ish
The Morrigan
4
5
1
0.9
W
16
2
1
8.25
L
1
2
1
0.75
L
2
7
0
0.29
L
King Arthur
TheMan94-
King Arthur
0
5
0
0
W
2
2
1
1.25
W
9
0
3
10.5
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,684
Damage
45,908
62,065
Taken
53,130
22,883
Mitigated
25,856
12,939
Healing
23,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Akinglow01
Bellona
6,874
1,372
0
6,956
14,000
9,575
1,319
3,053
10,769
0
44,270
W
Ymir
5,350
1,046
0
836
10,290
6,366
0
2,191
7,971
26,980
0
L
The Morrigan
Deadpool-ish
The Morrigan
10,033
1,106
0
1,386
8,849
3,426
108
4,603
4,073
48,949
0
W
20,774
9,684
0
12,266
17,035
6,136
5,270
3,676
13,251
78,253
0
L
3,773
475
0
4,559
11,996
3,996
0
6,677
5,319
0
43,016
L
7,547
3,733
0
2,991
13,128
4,123
0
10,579
2,549
0
30,371
L
King Arthur
TheMan94-
King Arthur
6,107
804
0
3,125
14,086
6,381
0
4,968
9,118
295
41,696
W
4,248
1,301
0
1,395
5,782
1,802
752
2,555
3,047
34,785
0
W
8,662
636
0
2,500
6,023
1,977
1,402
312
5,705
58,195
0
L
2,224
1,168
0
878
14,006
4,957
0
12,207
1,799
11,498
172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,576
Gold Earned
46,111
319
Minions Killed
427
0
Camps Cleared
0
1,323,419
Distance Traveled
1,404,904
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,776
549
93
6
0
292,004
0
W
Ymir
9,111
569
36
2
0
290,777
3
L
The Morrigan
8,516
532
93
6
0
263,181
3
W
Sol
10,553
660
117
7
0
251,348
1
L
Susano
7,021
439
89
6
0
296,776
4
L
Skadi
6,278
392
44
3
0
234,570
2
L
King Arthur
7,021
439
81
5
0
272,963
3
W
Zeus
8,011
501
72
5
0
255,272
4
W
He Bo
9,660
604
109
7
0
315,503
1
L
Freya
5,740
359
12
1
0
255,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role