Player Matchup

Medusa
Medusa
 
Medusa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Dreezy7487
Mulan
Level 126
God Stats
6W - 2L
1,736 SR
Queue Stats
116W - 109L
1,617 Elo+
Party 1
Cthulhu
Cthulhu
Fr0hawk730
Cthulhu
Level 111
God Stats
13W - 10L
1,580 SR
Queue Stats
489W - 435L
1,591 Elo+
Solo
Tyr
Tyr
Graaviiti
Tyr
Level 128
God Stats
1W - 1L
1,276 SR
Queue Stats
170W - 141L
1,694 Elo+
Party 1
Tiamat
Tiamat
insufferable
Tiamat
Level 157
God Stats
6W - 6L
1,771 SR
Queue Stats
262W - 236L
1,621 Elo+
Party 1
Team Averages
Level 136
1,573 SR
1,605 Elo+

VS

Team Averages
Level 119
1,542 SR
1,628 Elo+
Kumbhakarna
Kumbhakarna
Cuminhiseye_
Kumbhakarna
Level 68
God Stats
13W - 11L
1,685 SR
Queue Stats
25W - 19L
1,680 Elo+
Party 2
Apollo
Apollo
ElTrapoGuzman
Apollo
Level 129
God Stats
8W - 7L
1,616 SR
Queue Stats
148W - 126L
1,616 Elo+
Party 2
Sobek
Sobek
ICEN 2 OP
Sobek
Level 160
God Stats
1W - 1L
1,344 SR
Queue Stats
13W - 12L
1,651 Elo+
Party 3
Poseidon
Poseidon
USA PENNY
Poseidon
Level 112
God Stats
9W - 8L
1,639 SR
Queue Stats
198W - 173L
1,602 Elo+
Party 3
Ravana
Ravana
Vro-Fredo
Ravana
Level 125
God Stats
2W - 3L
1,426 SR
Queue Stats
108W - 110L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
20
8 / 0 / 6
13,778
656
16,783
12,708
5,348
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mulan
19
6 / 3 / 9
12,551
598
17,513
19,341
11,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Fr0hawk730
Cthulhu
17
8 / 0 / 9
12,364
589
19,160
25,125
26,495
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
4 / 1 / 2
13,149
626
9,563
14,498
11,328
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
19
4 / 0 / 0
12,257
584
9,281
8,753
6,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Cuminhiseye_
Kumbhakarna
11
0 / 4 / 1
7,543
359
1,947
12,987
6,782
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 8 / 0
8,536
406
3,088
15,672
5,424
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
ICEN 2 OP
Sobek
16
2 / 3 / 1
10,088
480
14,217
33,793
34,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Poseidon
USA PENNY
Poseidon
13
1 / 8 / 1
8,361
398
10,424
15,204
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Vro-Fredo
Ravana
13
0 / 7 / 2
8,297
395
8,706
16,763
6,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
8
30
Kills
3
4
Deaths
30
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
8
0
6
11
L
Kumbhakarna
Cuminhiseye_
Kumbhakarna
0
4
1
0.13
W
Mulan
6
3
9
3.5
L
0
8
0
0
W
Cthulhu
Fr0hawk730
Cthulhu
8
0
9
12.5
W
4
1
2
5
L
Sobek
ICEN 2 OP
Sobek
2
3
1
0.83
L
Poseidon
USA PENNY
Poseidon
1
8
1
0.19
L
Ravana
Vro-Fredo
Ravana
0
7
2
0.14
W
Tiamat
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,300
Damage
38,382
80,425
Taken
94,419
61,679
Mitigated
58,315
41,105
Healing
26,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,783
7,831
0
8,271
12,708
5,348
11,424
2,777
9,834
0
112,993
L
Kumbhakarna
Cuminhiseye_
Kumbhakarna
1,947
0
0
1,323
12,987
6,782
0
5,078
7,909
19,098
0
W
Mulan
17,513
2,524
0
10,845
19,341
11,687
1,182
6,610
12,371
0
94,746
L
3,088
1,578
0
2,990
15,672
5,424
0
1,665
14,007
0
52,007
W
Cthulhu
Fr0hawk730
Cthulhu
19,160
2,611
188
13,528
25,125
26,495
317
9,673
14,735
48,971
0
W
9,563
1,922
0
4,749
14,498
11,328
614
6,918
7,053
0
88,613
L
Sobek
ICEN 2 OP
Sobek
14,217
1,031
0
17,231
33,793
34,275
0
10,959
22,834
74,733
0
L
Poseidon
USA PENNY
Poseidon
10,424
302
0
1,962
15,204
5,033
0
8,756
6,448
50,667
0
L
Ravana
Vro-Fredo
Ravana
8,706
2,002
0
2,673
16,763
6,801
0
2,599
14,164
0
51,277
W
Tiamat
9,281
1,685
0
3,524
8,753
6,821
3,858
3,130
5,294
85,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,099
Gold Earned
42,825
706
Minions Killed
466
0
Camps Cleared
0
2,123,790
Distance Traveled
1,734,703
24
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,778
656
181
9
0
399,349
6
L
Kumbhakarna
7,543
359
28
1
0
365,197
5
W
Mulan
12,551
598
136
6
0
431,015
7
L
Apollo
8,536
406
101
5
0
292,390
5
W
Cthulhu
12,364
589
47
2
0
436,595
2
W
Tyr
13,149
626
168
8
0
432,870
6
L
Sobek
10,088
480
128
6
0
363,460
8
L
Poseidon
8,361
398
117
6
0
357,609
8
L
Ravana
8,297
395
92
4
0
356,047
2
W
Tiamat
12,257
584
174
8
0
423,961
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role