Player Matchup

Hou Yi
Hou Yi
CleanFoal683714
Hou Yi
Level 18
God Stats
10W - 7L
1,574 SR
Queue Stats
12W - 18L
1,428 Elo+
Party 1
Nemesis
Nemesis
NarcosWhitAttitu
Nemesis
Level 21
God Stats
4W - 4L
1,751 SR
Queue Stats
28W - 25L
1,502 Elo+
Solo
Scylla
Scylla
Psychopomp_020
Scylla
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
363W - 405L
1,228 Elo+
Solo
Anubis
Anubis
Uncle__Saba
Anubis
Level 19
God Stats
10W - 17L
1,466 SR
Queue Stats
21W - 38L
1,447 Elo+
Solo
Bellona
Bellona
i Terrorizze i
Bellona
Level 29
God Stats
144W - 112L
1,567 SR
Queue Stats
309W - 291L
1,389 Elo+
Party 1
Team Averages
Level 20
1,571 SR
1,399 Elo+

VS

Team Averages
Level 15
1,495 SR
1,314 Elo+
Sun Wukong
Sun Wukong
BigDilfJosh
Sun Wukong
Level 29
God Stats
7W - 6L
1,477 SR
Queue Stats
89W - 65L
1,600 Elo+
Solo
Zhong Kui
Zhong Kui
Uxmanzor_S1OG
Zhong Kui
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 91L
1,176 Elo+
Party 2
Susano
Susano
playdohboy34
Susano
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,148 Elo+
Party 2
Hachiman
Hachiman
q_DaMacDaddy_p
Hachiman
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Solo
Anhur
Anhur
stepbro-shawn
Anhur
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 21L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 3
11,372
406
8,709
20,969
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
11 / 3 / 2
12,624
451
17,455
17,443
9,353
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
4 / 7 / 3
10,927
390
8,977
17,472
5,944
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
2
0 / 0 / 0
6,878
246
0
334
79
Shoes

Shoes

+6%
Movement Speed

20
9 / 4 / 3
14,207
507
25,849
29,297
22,557
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDilfJosh
Sun Wukong
20
8 / 1 / 2
14,259
509
23,003
20,753
17,434
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Uxmanzor_S1OG
Zhong Kui
17
4 / 4 / 4
12,283
439
15,239
18,997
13,527
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
11
0 / 11 / 0
9,284
332
577
15,500
4,132
Hachiman
16
2 / 6 / 4
11,278
403
8,656
15,351
4,471
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
3 / 9 / 2
12,755
456
14,069
19,041
5,108
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
29
29
Kills
17
17
Deaths
31
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BigDilfJosh
Sun Wukong
8
1
2
9
L
5
3
3
2.17
L
11
3
2
4
L
4
7
3
0.79
L
Anubis
0
0
0
0
W
Zhong Kui
Uxmanzor_S1OG
Zhong Kui
4
4
4
1.5
L
9
4
3
2.63
W
Susano
0
11
0
0
W
Hachiman
2
6
4
0.67
W
3
9
2
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,990
Damage
61,544
85,515
Taken
89,642
47,735
Mitigated
44,672
22,224
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BigDilfJosh
Sun Wukong
23,003
3,801
0
6,688
20,753
17,434
4,312
2,222
18,409
0
96,832
L
8,709
3,894
0
3,256
20,969
9,802
0
4,930
15,571
0
52,769
L
17,455
11,351
0
2,160
17,443
9,353
1,200
3,248
14,053
0
68,298
L
8,977
2,482
0
1,272
17,472
5,944
1,622
1,114
16,320
45,784
0
L
Anubis
0
0
0
0
334
79
0
0
334
0
0
W
Zhong Kui
Uxmanzor_S1OG
Zhong Kui
15,239
2,632
522
5,674
18,997
13,527
2,431
265
18,700
56,688
0
L
25,849
13,221
0
15,536
29,297
22,557
0
4,963
23,998
0
125,896
W
Susano
577
76
12
204
15,500
4,132
736
2,434
12,988
0
18,225
W
Hachiman
8,656
5,699
0
1,584
15,351
4,471
2,760
2,957
12,136
0
37,311
W
14,069
8,510
0
4,427
19,041
5,108
2,787
569
18,432
0
61,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,008
Gold Earned
59,859
443
Minions Killed
453
0
Camps Cleared
0
1,703,227
Distance Traveled
2,230,938
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
14,259
509
161
6
0
589,450
3
L
Hou Yi
11,372
406
74
3
0
384,456
0
L
Nemesis
12,624
451
106
4
0
425,560
0
L
Scylla
10,927
390
67
2
0
363,183
3
L
Anubis
6,878
246
0
0
0
12,295
0
W
Zhong Kui
12,283
439
103
4
0
472,067
2
L
Bellona
14,207
507
196
7
0
517,733
3
W
Susano
9,284
332
33
1
0
276,150
0
W
Hachiman
11,278
403
71
3
0
433,732
1
W
Anhur
12,755
456
85
3
0
459,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role