Player Matchup

Horus
Horus
Dragonache
Horus
Level 118
God Stats
6W - 4L
1,512 SR
Queue Stats
60W - 60L
1,551 Elo+
Party 3
Chronos
Chronos
FunMr Philips
Chronos
Level 47
God Stats
3W - 4L
1,471 SR
Queue Stats
62W - 77L
1,421 Elo+
Party 3
Freya
Freya
THEBIGTONY9K
Freya
Level 18
God Stats
0W - 3L
1,916 SR
Queue Stats
10W - 28L
1,205 Elo+
Party 3
Danzaburou
Danzaburou
Vinipiumpium
Danzaburou
Level 87
God Stats
3W - 3L
1,515 SR
Queue Stats
112W - 128L
1,497 Elo+
Party 3
Sylvanus
Sylvanus
lZaricl
Sylvanus
Level 116
God Stats
2W - 1L
1,761 SR
Queue Stats
141W - 146L
1,524 Elo+
Party 3
Team Averages
Level 77
1,635 SR
1,440 Elo+

VS

Team Averages
Level 80
1,699 SR
1,514 Elo+
Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Joshuan34
Tiamat
Level 44
God Stats
19W - 15L
1,869 SR
Queue Stats
280W - 274L
1,562 Elo+
Party 1
Sun Wukong
Sun Wukong
Skizz Fizz
Sun Wukong
Level 28
God Stats
128W - 126L
1,615 SR
Queue Stats
219W - 200L
1,488 Elo+
Party 2
Scylla
Scylla
TurdManJoe36
Scylla
Level 107
God Stats
22W - 6L
1,765 SR
Queue Stats
340W - 313L
1,550 Elo+
Party 1
Apollo
Apollo
sergguio
Apollo
Level 67
God Stats
4W - 1L
1,745 SR
Queue Stats
17W - 20L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
15
2 / 0 / 4
8,732
624
7,839
13,813
12,404
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
15
1 / 5 / 3
8,635
617
4,990
12,599
4,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
0 / 5 / 1
7,930
566
2,001
13,087
5,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Vinipiumpium
Danzaburou
16
3 / 4 / 4
10,080
720
7,331
14,728
6,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sylvanus
lZaricl
Sylvanus
17
4 / 2 / 4
10,243
732
6,405
15,700
13,766
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
19
4 / 2 / 11
11,783
842
11,149
11,959
7,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
Joshuan34
Tiamat
14
0 / 3 / 5
8,663
619
9,832
8,228
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Skizz Fizz
Sun Wukong
15
2 / 0 / 4
9,504
679
8,059
11,407
11,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
18
8 / 1 / 5
11,868
848
18,711
6,535
2,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
sergguio
Apollo
17
2 / 4 / 6
10,421
744
10,244
10,013
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
47
10
Kills
16
16
Deaths
10
16
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
4
2
11
4.75
L
Horus
2
0
4
4
L
Chronos
1
5
3
0.5
W
Tiamat
Joshuan34
Tiamat
0
3
5
0.83
W
Sun Wukong
Skizz Fizz
Sun Wukong
2
0
4
4
L
0
5
1
0.1
W
Scylla
8
1
5
10.5
L
Danzaburou
Vinipiumpium
Danzaburou
3
4
4
1.25
L
Sylvanus
lZaricl
Sylvanus
4
2
4
3
W
Apollo
sergguio
Apollo
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,566
Damage
57,995
69,927
Taken
48,142
43,050
Mitigated
30,704
22,145
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,149
925
0
4,086
11,959
7,322
10
2,849
7,684
0
44,309
L
Horus
7,839
3,265
2,049
2,563
13,813
12,404
0
5,300
7,896
0
15,700
L
Chronos
4,990
647
0
769
12,599
4,898
0
5,257
6,979
24,862
0
W
Tiamat
Joshuan34
Tiamat
9,832
652
0
1,603
8,228
5,981
277
1,687
6,541
23,828
0
W
Sun Wukong
Skizz Fizz
Sun Wukong
8,059
801
0
2,490
11,407
11,162
0
4,390
7,017
93
27,370
L
2,001
519
0
2,203
13,087
5,802
0
4,355
8,483
25,161
0
W
Scylla
18,711
1,506
0
1,491
6,535
2,496
2,593
1,941
4,594
51,112
0
L
Danzaburou
Vinipiumpium
Danzaburou
7,331
2,738
243
4,084
14,728
6,180
1
6,743
7,387
0
37,457
L
Sylvanus
lZaricl
Sylvanus
6,405
1,228
3,420
6,814
15,700
13,766
0
4,941
9,982
19,242
0
W
Apollo
sergguio
Apollo
10,244
4,881
0
1,503
10,013
3,743
3,929
3,345
6,668
0
49,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,620
Gold Earned
52,239
247
Minions Killed
373
0
Camps Cleared
15
1,152,389
Distance Traveled
1,328,378
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,783
842
74
5
4
284,345
2
L
Horus
8,732
624
18
1
0
289,727
4
L
Chronos
8,635
617
55
4
0
238,368
2
W
Tiamat
8,663
619
51
4
0
242,314
0
W
Sun Wukong
9,504
679
43
3
4
291,616
0
L
Freya
7,930
566
51
4
0
191,431
0
W
Scylla
11,868
848
88
6
4
264,643
2
L
Danzaburou
10,080
720
77
6
0
224,306
0
L
Sylvanus
10,243
732
46
3
0
208,557
0
W
Apollo
10,421
744
117
8
3
245,460
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role