Player Matchup

Izanami
Izanami
DeathMakerKills
Izanami
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,545 Elo+
Party 3
Ra
Ra
IronSoul3232
Ra
Level 29
God Stats
1W - 1L
1,388 SR
Queue Stats
29W - 20L
1,686 Elo+
Party 3
Nemesis
Nemesis
Kyle4238
Nemesis
Level 82
God Stats
3W - 6L
1,500 SR
Queue Stats
100W - 63L
1,634 Elo+
Party 4
Cerberus
Cerberus
MagnusCarlsen
Cerberus
Level 27
God Stats
9W - 4L
1,789 SR
Queue Stats
77W - 56L
1,640 Elo+
Party 4
Olorun
Olorun
YouSnoozeYouLose
Olorun
Level 40
God Stats
8W - 3L
1,500 SR
Queue Stats
242W - 220L
1,483 Elo+
Solo
Team Averages
Level 50
1,535 SR
1,598 Elo+

VS

Team Averages
Level 81
1,696 SR
1,620 Elo+
Ullr
Ullr
FoxMulderFBI
Ullr
Level 158
God Stats
1W - 1L
1,526 SR
Queue Stats
10W - 12L
1,536 Elo+
Party 2
Arachne
Arachne
NrG Ven0m
Arachne
Level 29
God Stats
11W - 8L
1,625 SR
Queue Stats
60W - 68L
1,494 Elo+
Party 2
Aphrodite
Aphrodite
TheAnalMangler
Aphrodite
Level 61
God Stats
12W - 4L
1,835 SR
Queue Stats
133W - 80L
1,703 Elo+
Party 1
Merlin
Merlin
YOUNG DAHDAH
Merlin
Level 120
God Stats
4W - 2L
1,507 SR
Queue Stats
65W - 48L
1,580 Elo+
Party 2
Bellona
Bellona
bronchoitis
Bellona
Level 38
God Stats
10W - 3L
1,989 SR
Queue Stats
56W - 20L
1,788 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 1
4,855
486
5,390
6,409
1,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
1 / 4 / 2
4,531
453
3,528
4,334
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Kyle4238
Nemesis
8
0 / 2 / 0
4,868
487
2,192
6,853
2,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
MagnusCarlsen
Cerberus
9
0 / 1 / 0
4,647
465
1,346
4,069
2,157
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

9
1 / 2 / 0
5,539
554
2,320
5,646
1,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 5
5,979
598
6,295
6,002
1,475
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arachne
NrG Ven0m
Arachne
10
3 / 0 / 2
6,006
601
2,395
5,014
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Aphrodite
TheAnalMangler
Aphrodite
9
1 / 2 / 3
5,556
556
1,323
6,223
2,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Merlin
12
3 / 1 / 0
6,573
657
3,157
3,349
1,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
bronchoitis
Bellona
12
2 / 0 / 1
6,944
694
3,723
4,584
3,840
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
13
13
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
4
2
5
3.25
L
1
4
2
0.5
L
Nemesis
Kyle4238
Nemesis
0
2
0
0
L
Cerberus
MagnusCarlsen
Cerberus
0
1
0
0
W
Arachne
NrG Ven0m
Arachne
3
0
2
4
W
Aphrodite
TheAnalMangler
Aphrodite
1
2
3
1.25
W
Merlin
3
1
0
3
L
1
2
0
0.5
W
Bellona
bronchoitis
Bellona
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,776
Damage
16,893
27,311
Taken
25,172
8,819
Mitigated
10,391
9,806
Healing
10,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,390
3,802
0
1,706
6,409
1,619
0
1,318
5,091
0
25,723
W
6,295
2,991
0
975
6,002
1,475
642
1,652
4,350
0
27,905
L
3,528
172
408
816
4,334
1,071
0
678
3,656
12,131
0
L
Nemesis
Kyle4238
Nemesis
2,192
727
0
3,033
6,853
2,009
0
400
6,453
0
25,296
L
Cerberus
MagnusCarlsen
Cerberus
1,346
254
0
981
4,069
2,157
0
0
4,069
17,526
0
W
Arachne
NrG Ven0m
Arachne
2,395
1,537
0
2,768
5,014
1,524
0
1,289
3,725
0
19,117
W
Aphrodite
TheAnalMangler
Aphrodite
1,323
142
1,909
3,165
6,223
2,493
351
2,326
3,897
15,499
0
W
Merlin
3,157
430
0
300
3,349
1,059
109
1,291
2,058
42,344
0
L
2,320
1,182
9
2,853
5,646
1,963
0
2,084
3,562
31,507
0
W
Bellona
bronchoitis
Bellona
3,723
2,083
0
1,800
4,584
3,840
173
636
3,948
0
45,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,440
Gold Earned
31,058
238
Minions Killed
347
0
Camps Cleared
0
878,719
Distance Traveled
1,010,942
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,855
486
45
5
0
173,147
4
W
Ullr
5,979
598
51
5
0
185,025
2
L
Ra
4,531
453
18
2
0
171,440
3
L
Nemesis
4,868
487
61
6
0
220,166
2
L
Cerberus
4,647
465
53
5
0
159,701
3
W
Arachne
6,006
601
45
5
0
234,221
0
W
Aphrodite
5,556
556
33
3
0
222,696
0
W
Merlin
6,573
657
101
10
0
184,019
2
L
Olorun
5,539
554
61
6
0
154,265
0
W
Bellona
6,944
694
117
12
0
184,981
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role