Player Matchup

Anhur
Anhur
Heavy_Gunner79
Anhur
Level 14
God Stats
0W - 1L
1,738 SR
Queue Stats
2W - 2L
1,555 Elo+
Party 2
Chaac
Chaac
PGC_King_Slayer
Chaac
Level 16
God Stats
7W - 9L
1,547 SR
Queue Stats
8W - 14L
1,449 Elo+
Party 2
Neith
Neith
stond_assassinn
Neith
Level 7
God Stats
0W - 4L
1,321 SR
Queue Stats
61W - 88L
1,377 Elo+
Solo
Team Averages
Level 12
1,535 SR
1,460 Elo+

VS

Team Averages
Level 38
1,396 SR
1,362 Elo+
Zeus
Zeus
Jordilsm
Zeus
Level 6
God Stats
9W - 2L
1,500 SR
Queue Stats
35W - 26L
1,504 Elo+
Solo
Cernunnos
Cernunnos
RED NOSE2885
Cernunnos
Level 4
God Stats
3W - 4L
1,500 SR
Queue Stats
51W - 87L
1,241 Elo+
Party 1
Ganesha
Ganesha
Sauced Pasta
Ganesha
Level 105
God Stats
2W - 5L
1,188 SR
Queue Stats
48W - 73L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 7 / 1
8,064
672
3,442
13,393
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 4 / 1
7,427
619
5,820
17,683
8,459
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 1
6,954
580
3,315
9,693
2,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
13 / 0 / 4
10,725
894
15,603
3,524
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RED NOSE2885
Cernunnos
12
5 / 2 / 11
9,331
778
8,597
8,361
2,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
Sauced Pasta
Ganesha
12
1 / 1 / 14
8,722
727
7,674
9,180
5,473
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
3
Kills
19
19
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
W
Zeus
13
0
4
15
L
1
4
1
0.38
W
Cernunnos
RED NOSE2885
Cernunnos
5
2
11
5.25
W
Ganesha
Sauced Pasta
Ganesha
1
1
14
8
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,577
Damage
31,874
40,769
Taken
21,065
14,375
Mitigated
9,126
9,538
Healing
7,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,442
2,106
123
1,076
13,393
3,418
16
6,610
6,457
0
19,066
W
Zeus
15,603
1,417
0
1,348
3,524
1,071
826
0
3,449
41,860
0
L
5,820
2,339
504
6,780
17,683
8,459
0
8,701
8,674
0
28,629
W
Cernunnos
RED NOSE2885
Cernunnos
8,597
3,587
1,055
2,929
8,361
2,582
1,995
0
8,211
0
33,080
W
Ganesha
Sauced Pasta
Ganesha
7,674
822
627
1,991
9,180
5,473
140
386
8,544
28,226
0
L
3,315
1,859
111
944
9,693
2,498
0
6,978
2,313
0
16,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,445
Gold Earned
28,778
104
Minions Killed
143
0
Camps Cleared
0
547,414
Distance Traveled
631,885
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,064
672
35
3
0
193,767
0
W
Zeus
10,725
894
76
6
0
176,466
2
L
Chaac
7,427
619
45
4
0
196,363
0
W
Cernunnos
9,331
778
54
5
0
217,045
0
W
Ganesha
8,722
727
13
1
0
238,374
4
L
Neith
6,954
580
24
2
0
157,284
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role